AresX8 wrote:There's absolutely no way pSorscha will be able to control all of those 'jacks. She wants only one 'jack, preferably Beast. If you really want to use that many 'jacks, look into pButcher or pVlad.
In addition, you're sinking way too many points into Shocktroopers. There's absolutely no need in having two units of them. What role were you thinking of having them accomplish?
Behemoth Works great with pSorscha As well. and yes thats TOO many
STs and jacks. I would highly suggest pEiryss, War Dog and Behemoth or Beast 09 as your jack. add a Marksman to buff your Widowmakers. lets see, 1 unit of
STs won't be bad. the Great Bears would be amazing. here ill post my pSorscha list.
pSorscha [5]
-Behemoth 13p
-WarDog 1p
MoW ShockTroopers (L+4) 9p
pEiryss 3p
Gorman 2p
Kell Bailoch 2p
Marksman 2p
Widowmakers 4p
Kayazy Eliminators 3p
39/40p
The
STs are my Unit for defense of Sorscha for the most part. behemoth is amazing especially when you can charge one of your units or enemies and then murder it and launch a cannon shot on a stationary caster. you also have a few Snipers to cap thos numbers. the widowmakers could be dropped for Drakhun. my feat turn looks like this. Sorscha moves up with Windrush, maybe moves if needed and feats. ranged shot on the caster if i can otherwise i would have given the Behemoth some focus to the subcortex. if he is out of range, he would get boundless charge. after the caster i move pEiryss and Disruptor bolt the caster to drop focus and get that extra turn of denial. next i start the attack runs. first is behemoth he will position if needed if not aim bonus guarantees the hit. the 2 focus to his subcortex boosts the damage roll. most caster are barely alive after this hit. if by chance i get snake eyes i hope for deviation and boost damage. next i start moving in everything possible to kill the caster. i havn't gotten my Eliminators in and had Drakhun there but charging through models is amazing
lol. in the end if i fail the kill most of my opponent is stationary and pEiryss denied focus for that turn. so no shaking stationary. if need be i will use Sorscha's spell to try and make them stationary again and finish the job if not i have plenty of options. however the Eliminators are now a problem in this instance. so i would spell the caster and finish the job with the Eliminators.