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Made in us
Fresh-Faced New User




Got a list I'm thinking about putting together; critiques are welcome.

Old List
Spoiler:
HQ
Canis Wolfborn: 185
Wolf Lord: Mount, Wolftooth Necklace, Wolf Tail Talisman, Saga of Majesty, Storm Shield, Wolf Claw 225

Troops
Grey Hunters x5: Meltagun, Razorback 120
Grey Hunters x5: Meltagun, Razorback 120

Fast Attack
Thunderwolf Cavalry x3: 1 w/Thunder hammer, 1 w/Storm Shield, 1 w/Melta bombs 215 (Joined by Canis)
Thunderwolf Cavalry x3: 1 w/Thunder hammer, 1 w/Storm Shield, 1 w/Melta bombs 215 (Joined by Wolf Lord)

Heavy Support
Long Fangs x 6: Missle Launcher x5 140
Long Fangs x 6: Missle Launcher x5 140
Long Fangs x 6: Missle Launcher x5 140


HQ
Wolf Lord: Mount, Wolftooth Necklace, Wolf Tail Talisman, Runic Armor, Storm Shield, Wolf Claw 230

Troops
Grey Hunters x5: Meltagun, Razorback 120
Grey Hunters x5: Meltagun, Razorback 120
Grey Hunters x5: Meltagun, Razorback 120

Fast Attack
Thunderwolf Cavalry x4: 1 model wtih BP/TH, 1 model with CCW/SS, 1 model with BP/CCW Melta bombs, 1 model with BP/CCW 265
Thunderwolf Cavalry x3: 1 model wtih BP/TH, 1 model with CCW/SS, 1 model with BP/CCW Melta bombs 215 (Joined by Wolf Lord)

Heavy Support
Long Fangs x 6: Missle Launcher x5 140
Long Fangs x 6: Missle Launcher x5 140
Long Fangs x 6: Missle Launcher x5 140

1490

Not meant to be a super serious list. Just something that would be fun to play, (TWC are really cool and they have to stick around) while still being semi-competitive.

This message was edited 2 times. Last update was at 2012/03/15 05:54:52


 
   
Made in gb
Regular Dakkanaut




Might need a little bit more than 10 troop models, maybe drop a squad of long fangs and put in another squad of grey hunters. That having been said the opponent is probably going to be so busy shooting TWC that your grey hunters might be able to just drive up to the objectives and sit on them.
   
Made in us
Fresh-Faced New User




azala wrote:Might need a little bit more than 10 troop models, maybe drop a squad of long fangs and put in another squad of grey hunters. That having been said the opponent is probably going to be so busy shooting TWC that your grey hunters might be able to just drive up to the objectives and sit on them.


That was pretty much my thought too, that there were too few troops. It'd probably take some play testing to see which I'd miss more; the extra pack of long fangs, or another unit of grey hunters.

This message was edited 1 time. Last update was at 2012/03/14 03:40:26


 
   
Made in us
Longtime Dakkanaut




I think you need to cut at least 1 HQ and some of the wolves. 1 scary TWC unit is enough at 1500 points, and having at least 4 troops is more important IMO.
   
Made in at
Numberless Necron Warrior




Illinois

Idk your model count is incredibly small and if they take advantage of cover your long fangs could be hung out to dry

Have:
2250

Working on:
2250
 
   
Made in gb
Longtime Dakkanaut





Norwich

jcd386 wrote:I think you need to cut at least 1 HQ and some of the wolves. 1 scary TWC unit is enough at 1500 points, and having at least 4 troops is more important IMO.


At least four troops? Why on earth would you need at least four troops?
If you play it right, you can manage perfectly well with two, with only two squads of 5 in Raorbacks, that is a little precarious. I would go for squads of 10 in Rhinos, but then they will become offensive and be just as likely to die up close, rather than at range in the Razorbacks..

If you want to go Wolf themed, I don't think you can afford the Long fangs, or not that many long fangs anyway. Fenrisian Wolves would be pretty useful, i'd also suggest your Wolf Lord is better with a Frost weapon rather than a claw. And the Wolftooth necklace, hittting on 3s? Well your going to be hitting on 3s most of the time, your just wasting points, unless thats the only thing worth having, but i'd personally say a MB is better on the off chance you come across a Land Raider that hasn't moved.

DC:90-S+G++M--B++I+pW40k08+D++A++/eWD257R++t(S)DM+ 
   
Made in ie
Stern Iron Priest with Thrall Bodyguard





Ireland

rodgers37 wrote:
At least four troops? Why on earth would you need at least four troops?
If you play it right, you can manage perfectly well with two, with only two squads of 5 in Raorbacks, that is a little precarious. I would go for squads of 10 in Rhinos, but then they will become offensive and be just as likely to die up close, rather than at range in the Razorbacks..

If you want to go Wolf themed, I don't think you can afford the Long fangs, or not that many long fangs anyway. Fenrisian Wolves would be pretty useful, i'd also suggest your Wolf Lord is better with a Frost weapon rather than a claw. And the Wolftooth necklace, hittting on 3s? Well your going to be hitting on 3s most of the time, your just wasting points, unless thats the only thing worth having, but i'd personally say a MB is better on the off chance you come across a Land Raider that hasn't moved.


The list is about using the TWC to do the fighting. The troops are just there for the meta game. Why put more points in something that is only there to sit on an objective? The long fangs and twc are there to deal with the enemy these boys just sit pretty and win the game.

Mathhammer wise a wolf lord with a necklace and ss is always better off with a wolf claw, the only time it isn't an advantage is against T7 models but the loss is marginal. It outstrips at every other situation. The necklace is for those characters and MC's you may have to deal with, a lord and 3 twc can tear down most things in one turn of combat. A MB for the off chance a land raider hasn't moved? Stick a thunder hammer on twc and it's dead having moved or not. Those 5 points are better spent on a wolf tail talisman to keep any psyker trouble off your wolves.
Also give him runic armour to keep him alive longer. In cc that extra point can be worth it when it comes to weight of numbers.

I think with cannis you should forego scoring units and focus on taking the board. You can take 2 squads of 8 wolves for 128 points and they will have I5 and LD 7 due to canis so cyberwolves aren't needed. These boys can run infront of the wolves to give a screen and if you put canis on one of them you can charge with 7+ wolf claw hits (depending on how many models are in base to base contact) and 15 normal (i assume 3 wolves will die) I5 attacks. That should mess up any squad. You don't need to hold objectives if you have contested them all. You may not win very many but you can force a draw more often then not.

Keep the long fangs, with a twc list at 1500 you need to be able to deal with more then the 3 targets that your wolves can be in cc at a time. The wolves will also be able to pop transports making it easier to get your wolves into cc. Dawn of war is a problem for you but with the points saved from the troops choices you could stick 2 of the long fangs in razorbacks. Might be enough left after all the tweaks.

This message was edited 2 times. Last update was at 2012/03/14 15:00:35


It's not the size of the blade, it's how you use it.
2000+
1500+
2000+

For all YMDC arguements remember: http://www.youtube.com/watch?v=8vbd3E6tK2U

My blog: http://dublin-spot-check.blogspot.ie/ 
   
Made in us
Veteran Wolf Guard Squad Leader




Pacific NW

Spoiler:
thegodofcows wrote:Got a list I'm thinking about putting together; critiques are welcome.

HQ
Canis Wolfborn: 185
Wolf Lord: Mount, Wolftooth Necklace, Wolf Tail Talisman, Saga of Majesty, Storm Shield, Wolf Claw 225

Troops
Grey Hunters x5: Meltagun, Razorback 120
Grey Hunters x5: Meltagun, Razorback 120

Fast Attack
Thunderwolf Cavalry x3: 1 w/Thunder hammer, 1 w/Storm Shield, 1 w/Melta bombs 215 (Joined by Canis)
Thunderwolf Cavalry x3: 1 w/Thunder hammer, 1 w/Storm Shield, 1 w/Melta bombs 215 (Joined by Wolf Lord)

Heavy Support
Long Fangs x 6: Missle Launcher x5 140
Long Fangs x 6: Missle Launcher x5 140
Long Fangs x 6: Missle Launcher x5 140

1500 on the nose.

Not meant to be a super serious list. Just something that would be fun to play, (TWC are really cool and they have to stick around) without being easy to beat.


Canis Wolfborn is doing nothing for your list and is overpriced for what he's bringing (and he doesn't have an Invulnerable save!) so I'd drop him.

At least one more pack of Grey Hunters would be recommended. At 1500 points you generally want to have 3 troop choices (1 per 500 is not a terrible rule of thumb made by Grey Mage on B&C).

The Meltabombs are unnecessary the way you listed it. Is the Storm Shield on the Thunder Hammer guy? That would make sense then but that's not how its listed. Its a lot of Thunderwolves for 1500 points. Please note that this is not necessarily a terrible thing, but if you wanted a more optimized list you'd be dropping one of the packs. Since this is more fun I'd leave it, but maybe drop one of the Meltabomb/normal guys.

So if you drop Canis and a Thunderwolf you free up about 235 points (maybe 240, if a Meltabomb is included). That can give you 1-2 more Grey Hunters in Razorbacks. There's a whole heck of a lot you can do with those points actually. Wolf Scouts, Rune Priest, a third unit of TWC (if you keep them cheap and to 2 models) and so on.

   
Made in us
Fresh-Faced New User




cowmonaut wrote:
Spoiler:
thegodofcows wrote:Got a list I'm thinking about putting together; critiques are welcome.

HQ
Canis Wolfborn: 185
Wolf Lord: Mount, Wolftooth Necklace, Wolf Tail Talisman, Saga of Majesty, Storm Shield, Wolf Claw 225

Troops
Grey Hunters x5: Meltagun, Razorback 120
Grey Hunters x5: Meltagun, Razorback 120

Fast Attack
Thunderwolf Cavalry x3: 1 w/Thunder hammer, 1 w/Storm Shield, 1 w/Melta bombs 215 (Joined by Canis)
Thunderwolf Cavalry x3: 1 w/Thunder hammer, 1 w/Storm Shield, 1 w/Melta bombs 215 (Joined by Wolf Lord)

Heavy Support
Long Fangs x 6: Missle Launcher x5 140
Long Fangs x 6: Missle Launcher x5 140
Long Fangs x 6: Missle Launcher x5 140

1500 on the nose.

Not meant to be a super serious list. Just something that would be fun to play, (TWC are really cool and they have to stick around) without being easy to beat.


Canis Wolfborn is doing nothing for your list and is overpriced for what he's bringing (and he doesn't have an Invulnerable save!) so I'd drop him.

At least one more pack of Grey Hunters would be recommended. At 1500 points you generally want to have 3 troop choices (1 per 500 is not a terrible rule of thumb made by Grey Mage on B&C).

The Meltabombs are unnecessary the way you listed it. Is the Storm Shield on the Thunder Hammer guy? That would make sense then but that's not how its listed. Its a lot of Thunderwolves for 1500 points. Please note that this is not necessarily a terrible thing, but if you wanted a more optimized list you'd be dropping one of the packs. Since this is more fun I'd leave it, but maybe drop one of the Meltabomb/normal guys.

So if you drop Canis and a Thunderwolf you free up about 235 points (maybe 240, if a Meltabomb is included). That can give you 1-2 more Grey Hunters in Razorbacks. There's a whole heck of a lot you can do with those points actually. Wolf Scouts, Rune Priest, a third unit of TWC (if you keep them cheap and to 2 models) and so on.


Sorry for any confusion on how the TWC are equipped. Each model would have 1 piece of the listed wargear. (1 model with a thunder hammer, 1 model with a storm shield, 1 with meltabombs) This is for the wound allocation shenanigans. As for Canis, yeah, I can see him being not super important, I was just thinking of having an IC in each unit. I could drop Canis and just include another model in the TWC unit that doesn't have the lord instead. Then with the points left over, throw in another unit of Grey Hunters for objective squatting.
   
Made in ie
Stern Iron Priest with Thrall Bodyguard





Ireland

@Cowmonaut
The list is for fun so I am not sure it needs to be super competitive and canis in a mostly wolf list can work, he can't deal with the heavy infantry like grey knights or terminators but he can mow down the rest. And he turns fenrisian wolves into something worth looking at.

If you use him without fenrisian wolves then yes he is a waste of time, IC on TWC can be picked out easily but I have seen some interesting tricks to keep him alive in cc far longer then he should be.


It's not the size of the blade, it's how you use it.
2000+
1500+
2000+

For all YMDC arguements remember: http://www.youtube.com/watch?v=8vbd3E6tK2U

My blog: http://dublin-spot-check.blogspot.ie/ 
   
Made in us
Fresh-Faced New User




liturgies of blood wrote:@Cowmonaut
The list is for fun so I am not sure it needs to be super competitive and canis in a mostly wolf list can work, he can't deal with the heavy infantry like grey knights or terminators but he can mow down the rest. And he turns fenrisian wolves into something worth looking at.

If you use him without fenrisian wolves then yes he is a waste of time, IC on TWC can be picked out easily but I have seen some interesting tricks to keep him alive in cc far longer then he should be.



Well, it's not totally for fun. I'd say about 50/50 fun/competitive. But as you and Cowmonaut have stated, using Canis without taking advantage of wolf troops is kind of a waste, his lack of an invulnerable save doesn't help either.
   
Made in us
Veteran Wolf Guard Squad Leader




Pacific NW

Just take a normal WGBL then. With a Thunderwolf Mount, Frost Blade, and Storm Shield he costs 170 points and can wreck most things. He has one less wound but so what? Its pretty much what I take actually and it works against most opponents. The only time it sucks is with Blood Angels bringing Dante. He can still own normal infantry, but he's fairly vulnerable then.

   
Made in us
Fresh-Faced New User




cowmonaut wrote:Just take a normal WGBL then. With a Thunderwolf Mount, Frost Blade, and Storm Shield he costs 170 points and can wreck most things. He has one less wound but so what? Its pretty much what I take actually and it works against most opponents. The only time it sucks is with Blood Angels bringing Dante. He can still own normal infantry, but he's fairly vulnerable then.


Hmm, never thought of that. I guess my thought process to include Canis didn't go any further than looking at his wrath of the savage ability, going "That's awesome!" and putting him into my list. But you're right, a WGBL would be a lot better use of points if I decided to go with having an IC attatched to each TWC unit. Though I'm leaning more towards just having a 4th model in one TWC unit, and going for a third unit of Grey Hunters at the moment.

This message was edited 1 time. Last update was at 2012/03/14 19:45:40


 
   
Made in us
Veteran Wolf Guard Squad Leader




Pacific NW

More troops wouldn't hurt, and you don't actually need an IC in each unit of TWC. Its just fun to do because its hilarious to see one model (the Wolf Lord) dish out so much carnage.

   
Made in us
Fresh-Faced New User




Got infront of my codex and tweaked the list around. I updated the OP with the changes I made. Summary is I dropped Canis, swapped majesty for runic armor on the WL, added a 4th model to one of the TWC units and gave him MotW, gave MotW to one of the models in the other TWC unit, and added a third Grey Hunter squad.
   
Made in ie
Stern Iron Priest with Thrall Bodyguard





Ireland

Never give MOTW to a TWC model. That gives you on average the same number of attacks and while you can have 8 attacks if it goes right you get 3 if it doesn't. Having 5 or 6 depending on load out on the charge is far better then the risk of having less. Especially since these are models you need to rely on.
Thunderwolves already have rending, if you are going to spend 15 points get a power weapon, 6 attacks that ignore armour is much better then random number of rending.

It's not the size of the blade, it's how you use it.
2000+
1500+
2000+

For all YMDC arguements remember: http://www.youtube.com/watch?v=8vbd3E6tK2U

My blog: http://dublin-spot-check.blogspot.ie/ 
   
Made in us
Mutilatin' Mad Dok





Medford Oregon

I feel it needs more Grey Hunters, Like some in a Rhino. 1500 can be difficult if your using Canis Wolfborn. I might actually drop Canis until much higher point games though.

Here is my 1750 list that I made for basically the same list

HQ: Wolf Lord in Power Armour
1 Wolf Lord in Power Armour, 280 pts (Unit Type: Cavalry; Frag Grenades; Krak Grenades; Melta Bombs; Runic Armour; Wolf Tail Talisman; Wolftooth Necklace; Thunderwolf Mount; Storm Shield x1; Thunder Hammer x1;

Troops: Grey Hunters Pack
6 Grey Hunters Pack, 225 pts Razorback with TL Las and Plasma

Troops: Grey Hunters Pack
6 Grey Hunters Pack, 225 pts Razorback with TL las and plasma

Troops: Grey Hunters Pack Razorback with TL las and plasma
6 Grey Hunters Pack, 230 pts

Fast Attack: Thunderwolf Cavalry
1 Thunderwolf Cavalry, 330 pts (Unit Type: Cavalry; Acute Senses; And They Shall Know No Fear; Counter-attack; Rending in CC only; Wolfkin)
1 Thunderwolf Cavalry (Frag Grenades; Krak Grenades; Power Armour; Thunderwolf Mount; Melta Bombs; Bolt Pistol; Close Combat Weapon)
1 Thunderwolf Cavalry (Frag Grenades; Krak Grenades; Power Armour; Thunderwolf Mount; Close Combat Weapon; Bolter)
1 Thunderwolf Cavalry (Frag Grenades; Krak Grenades; Power Armour; Thunderwolf Mount; Close Combat Weapon; Plasma Pistol)
1 Thunderwolf Cavalry (Frag Grenades; Krak Grenades; Power Armour; Thunderwolf Mount; Close Combat Weapon; Storm Shield)
1 Thunderwolf Cavalry (Frag Grenades; Krak Grenades; Power Armour; Thunderwolf Mount; Bolt Pistol; Thunder Hammer)

Fast Attack: Fenrisian Wolf Pack (5#, 40 pts)
5 Fenrisian Wolf Pack, 40 pts

Heavy Support: Long Fangs Pack (6#, 140 pts)
5 Long Fangs Pack With Missile Launchers

Heavy Support: Long Fangs Pack
5 Long Fangs Pack, 140 pts With Missile Launchers

Heavy Support: Long Fangs Pack
5 Long Fangs Pack, 140 pts With Missile Launchers

See with this while it has few Grey Hunters it makes up for it with lots of other options to distract and keep the enemy off of them.

With yours I would take Canis out and add in more Grey Hunters maybe have one full compliment troop in a rhino or another razorback squad if you really wanna go that route.

Just remember that Power fist is OK its not all that great of a choice and your better off with a power weapon in Grey Hunter Squads.

Keep a minimal to at least 3 troop choices at all times if you can or have a bunch of options to keep em distacted. Notice how I have one super squad of Calvs in my list. That being split up into two would be fine but I chose to keep one squad to make room for more other options.

Like another Squad of GH


This message was edited 1 time. Last update was at 2012/03/15 00:01:44


   
Made in us
Fresh-Faced New User




liturgies of blood wrote:Never give MOTW to a TWC model. That gives you on average the same number of attacks and while you can have 8 attacks if it goes right you get 3 if it doesn't. Having 5 or 6 depending on load out on the charge is far better then the risk of having less. Especially since these are models you need to rely on.
Thunderwolves already have rending, if you are going to spend 15 points get a power weapon, 6 attacks that ignore armour is much better then random number of rending.


Fair enough, but then I'm left with 10 points to spend. Any recommendations on where to put them?
   
Made in ie
Stern Iron Priest with Thrall Bodyguard





Ireland

What is your list atm, I am not sure what it is so other then general stuff of having a necklace, talisman and if possible saga of magesty on the wolf lord I don't know.
If you have the wolf lord sporting a frost blade, drop it and take magesty and a claw, rerolls are always better then +1 to an atribute.

It's not the size of the blade, it's how you use it.
2000+
1500+
2000+

For all YMDC arguements remember: http://www.youtube.com/watch?v=8vbd3E6tK2U

My blog: http://dublin-spot-check.blogspot.ie/ 
   
Made in us
Fresh-Faced New User




liturgies of blood wrote:What is your list atm, I am not sure what it is so other then general stuff of having a necklace, talisman and if possible saga of magesty on the wolf lord I don't know.
If you have the wolf lord sporting a frost blade, drop it and take magesty and a claw, rerolls are always better then +1 to an atribute.


Current list is reflected in first post.

About the only things I can see to spend the last 10 points on would be either saga of the beastslayer on the lord, or equipping one more model in each TWC unit with melta bombs.

This message was edited 1 time. Last update was at 2012/03/15 05:59:55


 
   
Made in ie
Stern Iron Priest with Thrall Bodyguard





Ireland

If you drop the melta bombs on a twc and take a bolter to max out wound allocation you could take a saga.

It's not the size of the blade, it's how you use it.
2000+
1500+
2000+

For all YMDC arguements remember: http://www.youtube.com/watch?v=8vbd3E6tK2U

My blog: http://dublin-spot-check.blogspot.ie/ 
   
Made in us
Veteran Wolf Guard Squad Leader




Pacific NW

What liturgies of blood said. If you don't do that, I'd rather have Saga of the Majesty than Runic Armor.

   
 
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