Switch Theme:

Necrons vs. Psychic attacks....  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Powerful Chaos Warrior





Georgia, U.S.A.

I was browsing through my necron codex and then happened to be reading my C:SM and began to think really that necrons shouldn't be affected by a psychic attack. The warriors and immortals are mindless and a lot of the other units are machines which should be impervious to a psyker. Just a thought looking at it from a perspective of a psychic attack needs mental thought for it to work.

RxGhost wrote:Twilight doesn't have vampires.

If you frolic in the forest and sparkle in the sun you are a FAIRY, not a VAMPIRE.



Mortality is for those who are to afraid to be great!!

2500pts Oruscar Dynasty-The re-awakening has come
1500pts Angels Sanguine
Newly started WoC Army  
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

How it works isn't necessarily how it is explained...
For example Necrons are still effected by the 'Poison' special rule. They aren't actually poisoned but it is something in the weapon or projectile giving an added effect.

Maybe in the case of lowering morale the psyker tricks the Necrons into believing their mission parameters have changed and on taking relatively low casualties they must retreat.

This message was edited 1 time. Last update was at 2012/04/30 21:32:00


Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. 
   
Made in us
Water-Caste Negotiator




Well aftyer thinking about this for a second. some pshyker attacks can be more phyical than mental. Like for the blood angels the Blood lance or sanguin sword.

"For the greater good....Of blowing your head off from the comfort of the other side of the map."

















 
   
Made in gb
Tough Tyrant Guard






uk

A psychic attack, in my interpretation, means using the power of the warp to augment your own abilities or to acheive an effect at range using said energy. This could be anything from mind control, telekinesis etc. Ergo lowering morale or some such for necrons could manifest as rewiring some threshold for their xeno-metallic synapses etc etc.

Affecting a necron with regards to his soul, or interfering with his own warp presence would I persume, be rather different.

Masochist: Hit me!
Sadist: No.

Hive Fleet Kronos 3500pts
Craftworld {Insert eldar name} 3000 pts
1000pts and growing fast
P+M blog http://www.dakkadakka.com/dakkaforum/posts/list/338826.page

 
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

That's one of the things I wished they had carried over from the Retcrons...er, Pariahs. Would have at least been much better psychic defense than the gloom prism.

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
Made in au
Longtime Dakkanaut




Psychic powers are simply the use of warp derived energy to affect the realspace universe.

Such powers can be used in the form of directed energy attacks. Warp energy can be converted into such conventional forms such as heat or electricity so all those fireballs and lightning bolts being flung around should do just fine in terms of affecting Necrons and their physical bodies. The Necron minds are also based in physical hardware. This can be affected. A Mind War for example could be destructive to the Necron mind through destroying whatever mechanisms are responsible for preserving the Necron's mind. After all, for Mind War against humans, it has been shown in the background before to cause bleeding from facial orifices and presumably from within the brain as well, so it would have had to do things that resulted in blood vessels rupturing.

As others have mentioned, powers based on fear or confusion can be messing around with the senses of the Necrons or their thresholds for retreat. Fear is just really a threat assessment and choosing self preservation instead. Necrons are not inherently immune to Morale checks and can still be forced to retreat by conventional weapons, demonstrating still an element of self preservation in the face of overwhelming threat. Thus any psychic power causing fear might just be again either lowering the threshold for retreat or simply be appearing so threatening that the Necrons make a threat analysis and opt for retreat.

   
 
Forum Index » 40K Background
Go to: