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Made in us
Warwick Kinrade




Mesa, Arizona

I have edited this since doing more research, hopefully will get some replies this time around. :]

Looking to buy this as my first army, I made it to be balanced so let me know what you think!

Harbringer

Crusader
Hierophant

Exemplar Errants (Max)
Errants UA
Errant Seneschal

Max Bastions

Vilmon
Paladin
Paladin

Min Choir

Covenant

Vassal Mechanik

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I wanted to maximize the Harbringer's ability to be super annoying. I have taken only 1 Jack because I feel the Pallies, Vilmon and Bastions can also be a threat to most Jacks/Beasts and I wanted more Focus on Harbringer to heal herself and cast.

I picked the Crusader because it is stupid cheap and hits hard, that is all I want from it. Sadly it is slow and doesn't have Reach, so it is harder to get the Charge even with +2 Spd from my Caster.

Hierophant makes me not need an Arc Node as badly and the healing is insanely powerful with that I want to do. Harbringer also protects him from some shooting with her large base.

Errants make sure the woman in charge doesn't catch a stray charge while putting out some nice shooting and being super flexible thanks to all their special abilities. Harbringer has a spell for Stealth but the Errants can handle everything else.

I feel the Bastions are better than another heavy for Harbringer. They have a lot of longevity on their own and hit reasonably hard, Martyrdom and Guided Hand give them even more potency.

Vilmon and Co. seem to beg to be played. Being able to pin most Jacks/Beasts in place where they cannot hurt their opponent thanks to the Stance gives me a lot of control. They also hit very hard and will whittle an opponent down, or do significant damage if allowed to free strike.

I took a Min Choir as although I only have one Jack, the abilities make sure I keep that Jack. Even if a stray round/spell catches them I can Martyrdom one back as that is all I need and it can easily be hidden. For 2 points it seemed like a good bargain.

Covenant gives me insane resistances to armies that want to KD my Jacks or other units but it also makes the Errants/Bastions hurt more thanks to Continuous Fire and is very resistant to damage.

Mechanik was an after though as I had 1 point left. Not sure if 3 Wracks would be better since the wording is confusing, can a Caster leach from only 1 Rack per turn or all 3, once per turn? If it is the latter I think they would be better to help heal Harbringer up but otherwise 1 Focus a turn doesn't seem to amazing.

Overall I think this army has something for everyone. I can take out Jacks as I have Weapon Master everywhere and a hard hitting Heavy backed up by a Choir and Harbringer. Light Infantry falls to the Errants, Cataclysm and Combat. I have tons of Blessed Weapons for any Ethereal tricks and it's really hard to kill any of my Infantry unless I am okay with them dying due to Martyrdom and their natural toughness. Not saying it is the best army ever but I feel I have an answer to most threats although a big time hang back and shoot army could be very annoying.

Let me know what you think.

This message was edited 1 time. Last update was at 2012/06/07 13:00:02


 
   
Made in us
Warwick Kinrade




Mesa, Arizona

Edited.
   
Made in gb
Man O' War






Earth

good list, but i would take on of the units and replace it with a vassal of menoth, giving the jack an extra attack and get a few more warjacks

Khador 75p
Menoth 35p
Circle 25p
Legion 25p 
   
 
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