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What I would do is switch the cyclone to a defender if your keeping the gun mages, or add a close combat melée Jack instead. eHaley has a few ways of speeding up a Jack, with her bond, teleport, and acceleration spell, a stormclad can have a threat range of 14" at a cost of 5 focus. Leaving 3 to be allocated to it, allowing 4 pow 19 attacks, and 1 pow 14. This will cripple if not destroy any Jack it can reach.
Also with eHaley, you'll want to seriously consider an arc node. Because you'll find yourself casting domination and teleport every chance you get, and you won't get many chances withou that arc node (unless your dumb and play her 8" from the enemy).
I just want to point out that the gun Mage UA's run shot ability is wasted on this list
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