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Made in us
Dakka Veteran




This is the first Crowe list I have ever seriously considered running, I like it it has a little of everything, with the Malleus Inquisitor I am hoping to get all 3 Storm Ravens loaded with Purifiers in on turn 2, an fire at as much as I can in real close. Turn 3 offload the Purifiers, the Storm Ravens even in Hover Mode should have been able to open any transports by now, and use the Incinerators to roast everything in sight.

Crowe 150pts

Ordo Malleus Inquisitor with Psychic Communion 55pts

10x Purifiers w/ 4x Incinerators, 1 Deamon Hammer, 5x Halberds an Razorback with Psybolt Ammo 305pts

10x Purifiers w/ 4x Incinerators, 1 Deamon Hammer, 5x Halberds an Razorback 300pts

10x Purifiers w/ 4x Incinerators, 1 Deamon Hammer, 5x Halberds an Razorback 255pts

Storm Raven w/ TL Lascannon an TL Multi Melta 205pts

Storm Raven w/ TL Lascannon an TL Multi Melta 205pts

Storm Raven w/ TL Autocannon, TL Heavy Bolter, Huricane Bolters, an Psybolt Ammo 255pts

Dreadnought w/ 2x TL Autocannon and Psybolt Ammo 135pts

Dreadnought w/ 2x TL Autocannon and Psybolt Ammo 135pts


   
Made in us
Regular Dakkanaut





If I can kill your 3 dreads, inq and Crowe turn 1, you automatically lose :\.

I'd let you go first, then deploy really near you. Sure you shoot 3 of my tanks (assuming I have any), but if I can kill everything else then the game is done. This is especially true with drop pods, Dark Eldar, and gunline armies.
   
Made in gb
Excited Doom Diver






Shrewsbury

It's unlikely (if you deploy sensibly) that your opponent will be able to draw los to your inquisitor in turn one, so I wouldn't worry about that too much, especially as half the games will have night-fight on turn one anyway.

What I would worry about is bringing on the bulk of your army in ravens. As soon as flyers go into hover mode they become a big target and are easily shot down. But what's worse is that the turn they come on zooming, if your opponent has decent AA, you run the risk of losing not only a raven but also a high-value squad.

The list is probably okay, but I think you should deploy most or all of your Purifiers as far up the board as is practical and maybe, depending on the opposing list and scenario, combat squadding one or all the units and sticking one or two combat squads in one or two of the ravens.

Follow these two simple rules to ensure a happy Dakka experience:

Rule 1 - to be a proper 40K player you must cry whenever a new edition of the game is released, and always call opposing armies broken when you don't win.

Rule 2 - Games Workshop are always wrong and have been heading for bankrupcy within 5 years since the early 90s.  
   
Made in us
Dakka Veteran




Blood and Slaughter wrote:It's unlikely (if you deploy sensibly) that your opponent will be able to draw los to your inquisitor in turn one, so I wouldn't worry about that too much, especially as half the games will have night-fight on turn one anyway.

What I would worry about is bringing on the bulk of your army in ravens. As soon as flyers go into hover mode they become a big target and are easily shot down. But what's worse is that the turn they come on zooming, if your opponent has decent AA, you run the risk of losing not only a raven but also a high-value squad.

The list is probably okay, but I think you should deploy most or all of your Purifiers as far up the board as is practical and maybe, depending on the opposing list and scenario, combat squadding one or all the units and sticking one or two combat squads in one or two of the ravens.


What would you classify as heavy air? Unless I end up facing an army that has its own flyers I can use 2 TL Multi Meltas an 2 TL Lascannons to nuke any fortification, the 3rd Raven can spend its 4 Str7 rending, 3 Str6, and 12 Str 5 shots taking out any infantry or vehicles that have a reasonable chance of hitting my Ravens, his ability to hit my flyers after 2 turns of Raven fire should be greatly diminished. TL Autocannon Dreads, Dev squads and fortifications will be priority targets. Quad guns will be a problem but its still only Str7 against armour 12, focused fire from the 3rd Storm Raven should chew up its gunner and his squad nicely.

As to losing the game on turn 1, yea will not happen as the Inquisitor will be hidden very well, he exists only to get the Ravens in one turn 2.

   
Made in gb
Excited Doom Diver






Shrewsbury

Fortification (bastions and the like) are a red herring. It's Aegis lines that are nastier as troops behind them can go to ground and still hit you on 6s.

Guard with 2-3 hydras, 1-2 Aegis emplaced quad guns and 3-6 vendettas.

Necrons with 6-9 flyers.

Coteaz spam featuring, Aegis line, quad gun and either six dreadnoughts and a couple of ravens (you can't kill 'em all . . . and ) or maxing ravens (essentially using your tactics but relying on airpower to bring down your planes)

Purifier spam: six dreadnoughts and maxed psycannon

Orks strong on 15-loota units.

Are just a few possible lists that have enough AA to absorb raven shooting and probably down 2 in the ensuing turn. That would be perfectly acceptable as your ravens will have inflicted decent damage before crashing were you not also losing the purifier units that they're carrying. And these lists aren't just focused on AA, they also have the tools to win games against other sorts of armies.

Follow these two simple rules to ensure a happy Dakka experience:

Rule 1 - to be a proper 40K player you must cry whenever a new edition of the game is released, and always call opposing armies broken when you don't win.

Rule 2 - Games Workshop are always wrong and have been heading for bankrupcy within 5 years since the early 90s.  
   
Made in us
Dakka Veteran




Blood and Slaughter wrote: Fortification (bastions and the like) are a red herring. It's Aegis lines that are nastier as troops behind them can go to ground and still hit you on 6s.

Guard with 2-3 hydras, 1-2 Aegis emplaced quad guns and 3-6 vendettas.

Necrons with 6-9 flyers.

Coteaz spam featuring, Aegis line, quad gun and either six dreadnoughts and a couple of ravens (you can't kill 'em all . . . and ) or maxing ravens (essentially using your tactics but relying on airpower to bring down your planes)

Purifier spam: six dreadnoughts and maxed psycannon

Orks strong on 15-loota units.

Are just a few possible lists that have enough AA to absorb raven shooting and probably down 2 in the ensuing turn. That would be perfectly acceptable as your ravens will have inflicted decent damage before crashing were you not also losing the purifier units that they're carrying. And these lists aren't just focused on AA, they also have the tools to win games against other sorts of armies.


At most all I see at the moment are 3 flyers and those are Vendettas which again could pose a problem, have to go 2nd and get the Inquisitor as buried as I can possible make him. There are a few Storm Ravens an Storm Talons around, but nothing to get into a tizzy over.

This isn't the best tournament list I admit, but for not tourney games it should be fun.
   
 
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