pie zuri wrote:Hmm, what if the house rule only worked with guys who aren't Independent or named Characters. Like the example with the no name Sgt?
If we're talking House Rules then you and your group need to come up with something that makes sense to the group and is fair to everyone in the group.
Personally I can't see why Karandras wouldn't accept, he'd slaughter the poor Sergeant in a single turn. Sure if he gets more wounds than he knows what to do with those wounds are wasted, but such is the price of going Wayne Brady on people.
If you really, really want something, I could offer a suggestion:
Instead of simply letting characters ignore challenges, make it so that characters of a weaker station (non-Independent Characters vs Independent Characters) need to pass a Leadership test. If the test is failed the challenger wusses out from his challenge and can't issue one.
Another alternative is that, in circumstances where non-Independent Characters challenge Independent Characters, the Independent Character does not retreat if he refuses, but stays where he is and the challenger simply moves in base-to-base contact with him (Stubborn, Fearless, and
ATSKNF models always pass this test).
The problem I have with the second suggestion though is that it gives Independent Characters a wide berth again, making them able to easily kill entire squads in hand-to-hand with no downsides unless the enemy squad has an
IC as well.