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![[Post New]](/s/i/i.gif) 2012/09/23 17:47:39
Subject: Rerolling Hits and Rerolling Misses - Which takes precedence?
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Ghastly Grave Guard
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A model with higher initiative and ASF gets to reroll its misses. What if this same model is affected by the VC power "Beguile," which states that a beguiled model must reroll all hits? Which of these rules takes precedence? And if you do BOTH for some reason, which effect is resolved first?
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Circle Orboros 20 |
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![[Post New]](/s/i/i.gif) 2012/09/23 17:56:59
Subject: Rerolling Hits and Rerolling Misses - Which takes precedence?
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Nimble Pistolier
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Its usually played as follows: you separate 'hits' and the 'misses', then re-roll both piles, so in other words, reroll everything. Because you are bound by the 'never reroll a reroll' rule.
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![[Post New]](/s/i/i.gif) 2012/09/23 18:52:27
Subject: Re:Rerolling Hits and Rerolling Misses - Which takes precedence?
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Fixture of Dakka
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In play, you generally either roll once, don't bother looking, pick up the dice, and roll again; or just say the two cancel out.
Either way is statistically the same, so it really doesn't matter.
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CHAOS! PANIC! DISORDER!
My job here is done. |
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![[Post New]](/s/i/i.gif) 2012/09/23 21:07:27
Subject: Rerolling Hits and Rerolling Misses - Which takes precedence?
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[DCM]
Tilter at Windmills
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It's funny how many people get confused by this, when it's really so simple.
You can never re-roll a re-roll. So there is no conflict whatsover. You just re-roll everything.
Or, you can agree with your opponent to let the first roll stand, just to save time, as mathematically it's the same thing.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
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![[Post New]](/s/i/i.gif) 2012/09/23 21:10:13
Subject: Re:Rerolling Hits and Rerolling Misses - Which takes precedence?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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As above, but lets break it down to be simple.
lets say the attacks in question are rolled. 15 attacks total.
We have 8 hits and 7 misses.
because the model in question has ASF and a higher or equal inititive, they reroll the 7 misses.
But they are also under the effect of Beguile, which makes them reroll the 8 hits.
So in the end, all the original roll are rerolled regardless of what they actually were.
To save time, you simply roll once and don't bother to reroll anything.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/09/23 22:15:25
Subject: Rerolling Hits and Rerolling Misses - Which takes precedence?
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Ghastly Grave Guard
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Great, thanks guys. I didn't know about the "don't reroll a reroll" rule, thinking that if one rule took precedence over the other it would force a greater number on either side.
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1500
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Vampire Counts 2400
300
Circle Orboros 20 |
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![[Post New]](/s/i/i.gif) 2012/09/26 22:11:46
Subject: Rerolling Hits and Rerolling Misses - Which takes precedence?
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Evasive Eshin Assassin
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If you could re-roll dice that have already been re-rolled, you could re-roll as much as you wanted, which would mean ASF with higher I = always hits, and having a BSB within 12" = Unbreakable.
I once called into question the problem with re-rolling a die versus a roll, since you obviously roll the same batch of dice a whole lot of times, whereas you only roll one armour save for that wound.
But none of that actually matters, because as stated, it's all the same, mathematically.
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