sebster wrote:
Nothing in the Empire army really does all that well unsupported. It's basically the combined arms book, where units are average by themselves, but potentially fantastic with the right support.
QFT.
My infantry win my battles, but they CANNOT do it alone. Everything in an empire army has to work together to win, else your T3, 6+ save dudes will die in droves. Compare, a horde of halberds (say, 40) dishes out 31 attacks, usually hitting on 4s, wounding on 3s, so 16 hits, 10 wounds. Simply adding a warrior priest gives hatred, bumping that up to 24 hits, and 16 wounds. Those extra 6 wounds often pay for the priest. Now consider a hurricanum hiding behind them, now you hit on 3s (with reroll), around 27-8 hits. So far all of this is without magic, adding in the priest spells and it just gets ridculous! Best case (with priest spells) I can have 31 attacks, hitting on 3s, wounding on 3s (both with rerolls), magical flaming attacks, and I have a 5++ ward When you hit me. Noone wants to face that.
Its why I take lore of Light and beasts, both very good buffing lores for empire. Shadow works well too, but I prefer making our mediocre troops better, as its harder to make things worse than us...