techsoldaten wrote:Saw a list that sounded a little crazy to me, wanted to discuss it with others on the forum.
The only thing that was relevant about it was the elite choices:
- 3 Chaos Terminator units, 2 extra terminators,
MoN, combi-weapons, Land Raider dedicated transport
This costs around 1100 points and could really only be used effectively in a 1500 - 2000 point game. It sounds like a huge expenditure of points, but I don't really know what an effective counter for it would be. I mean, the terminators could reliably drive up in the Land Raiders, shoot off combi weapons, assault, then move on to the next thing. The Land Raiders can shoot up targets on the way and probably will not get hit hard when moving.
Wondering 2 things:
1) How would you counter units like this in a Chaos list? What is the big weakness you see?
2) How would you compliment units like this in a 1500 - 2000 point list?
1) Counter it with a dark eldar army. Too much lance weaponry would kill the land raiders early and then pick off the terminators with their 5++ saves.
1b) otherwise try with hordes. Orks would do very well as would nids. Lots of bodies and bring the
LR down in combat. Then lots of smashy/rending/or
PK hits to finish the termites
1c) necrons glance to death the
LR then kill the termintes with wraiths
1d)
IG. It would take the guard some time to down the raiders until they were in melta range but they would do it. After that
IG have the firepower to wipe the terminators before they get around to doing too much damage.
1e) loyalist force with
TH/
SS termintes in better variant landraiders.
really this army is only remotely effective against other
SM, and then only really against those that get cute.
To try to complement it I would think about shooty
CSM in rhinos to run up and support the termintes. Also possibly screen the landraiders by popping smoke in front, otherwise use the
LR for cover.
a unit of cultists at home might be useful, just to try and claim an objective
autocannon havocs will help with hordes,
DE,
IG and popping transports for the termites. Note that havocs can take a rhino that the cultists can kruze around in(a 35 point tank full of 50 points of models gets ignored a lot to come in late game and score).
Vindicator / dakka Preditor. If you want to go all mech, AV13 is almost as good as AV14 and these guys can march up with the
LRs