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I don't really understand. Is it just like an expansion pack that keeps the old and adds some new stuff? Does it completely invalidate the old codex?
   
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Think of it as a DLC.
As far as I can tell, it's similar to something like the BA Codex, but has to be used in coherence with the Related codex.
So, Iyanden is only compatible with Eldar.

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tybg wrote:
I don't really understand. Is it just like an expansion pack that keeps the old and adds some new stuff? Does it completely invalidate the old codex?


It is a variant codex of the full Eldar Codex. Due to so many of its people already being dead due to some major negative things that have befallen the Iyanden craftworld, they have more constructs in their forces. Expect to see wraithguard become troops in the book, and probably a wraithknight HQ option at the very least, with other aspects not as common in the army. It will probably rely on the main Eldar Codex for unit details for stats, weapons and other special rules. The expansion codex does not invalidate the old codex, but provides for an optional force organization not available there.

Personally I just see no point in bringing back the silly supplemental codecies. Is it really that hard to include the minor tweaks necessary to allow an Iyanden force in the main book? I don't think so...just a reason to charge for another book.

Skriker

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I'll second the DLC comment.


Its basically an optional variant on the normal codex.

So you can play normal Codex: Eldar, or you can play Codex: Iyanden. Which is Codex: Eldar with a few changes.


I foresee many of these supplemental codices coming out. Codex: Space Marines may even get multiple supplemental codices.

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I would expect something along the lines of the various "Chapter Approved" articles that were published in White Dwarf and often contained variant units or special characters, just ... well, larger, fancier, and more expensive. And with lots of big shiny photos of miniatures.
   
Made in us
Douglas Bader






It's $50 for a page of rules that should have been in the codex. If you buy it you will be increasing the chances that GW sees their experiment as a success and does a similar "supplement" or three for every new codex, and codex prices effectively increase to $100+.

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 Peregrine wrote:
It's $50 for a page of rules that should have been in the codex. If you buy it you will be increasing the chances that GW sees their experiment as a success and does a similar "supplement" or three for every new codex, and codex prices effectively increase to $100+.


A bit harsh, but yes.

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are they really going to charge $50 for that thing? As a librarian i am appalled.

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Question: how is the Eldar supplement next to the regular Eldar codex? Is it objectively more powerful, or just a slightly different way to run your army?

Just wondering what these things might be like, if they decide to make more.

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 Peregrine wrote:
It's $50 for a page of rules that should have been in the codex. If you buy it you will be increasing the chances that GW sees their experiment as a success and does a similar "supplement" or three for every new codex, and codex prices effectively increase to $100+.


So yeah, like DLC.


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 Griddlelol wrote:
 Peregrine wrote:
It's $50 for a page of rules that should have been in the codex. If you buy it you will be increasing the chances that GW sees their experiment as a success and does a similar "supplement" or three for every new codex, and codex prices effectively increase to $100+.


So yeah, like DLC.


Like day-one DLC. At least some companies have the decency to sell DLC after the game has been out for a while as a legitimate expansion. GW (and greedier video game companies) are just taking stuff out of the main product and selling it as an "expansion" in name only.

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Indeed, I know the difference between real DLC which can be awesome (think fire emblem for a recent example) and the horrible "it's on the disk, you just need to pay a little more to access it" version.

I'm really disappointed at this supplement. I've glanced at it to be fair, but there's not much that stands out as vastly different. At least not enough to warrant the purchase. Yet I'm sure it'll sell.
Makes me wonder: did the death from the skies book sell well? Or were enough people smart enough to ignore it that GW will never attempt it again?


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 Griddlelol wrote:
Indeed, I know the difference between real DLC which can be awesome (think fire emblem for a recent example) and the horrible "it's on the disk, you just need to pay a little more to access it" version.

I'm really disappointed at this supplement. I've glanced at it to be fair, but there's not much that stands out as vastly different. At least not enough to warrant the purchase. Yet I'm sure it'll sell.
Makes me wonder: did the death from the skies book sell well? Or were enough people smart enough to ignore it that GW will never attempt it again?


What was wrong with the Death from the Skies book? It was the only way for me to get the rules for my Dakkajets and it had a few decent missions. The Eldar supplement is even better as it has much more fluff. It is lighter on the rules, but that's why a supplement. It's not as if it was stuff that was left out, either, since no other list to my knowledge has multiple Warlord charts, some usably by Heavy Support and others not, as well as two separate, fluff-based and mutually exclusive gear lists.

I'd rather not see more stuff like Death from the Skies, honestly, and only got it for my Dakkajet rules. But I'd buy any supplement tied to a race I like after seeing this one. I can't wait for the physical release so I can get my own copy instead of browsing a fellow gamer's i-thing.

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tanuvein wrote:
What was wrong with the Death from the Skies book?


You had to pay full-book prices for something which, for most of us, consisted of maybe ~5 pages of rules. And that's very generously counting the "new" Stormraven entry as a legitimate page of rules instead of just a FAQ update. The rest of the book was just missions few people care about, fake "battle reports" nobody cares about, and an awful dogfighting rules system that would have any self-respecting game designer committing suicide in shame as soon as they saw their name attached to it.

The Eldar supplement is even better as it has much more fluff. It is lighter on the rules, but that's why a supplement. It's not as if it was stuff that was left out, either, since no other list to my knowledge has multiple Warlord charts, some usably by Heavy Support and others not, as well as two separate, fluff-based and mutually exclusive gear lists.


The point is that it could have been in the codex. The only reason to keep it out was so that GW could sell it as a separate $50 book on top of the codex you have to buy to use it.

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 Peregrine wrote:
tanuvein wrote:
What was wrong with the Death from the Skies book?


You had to pay full-book prices for something which, for most of us, consisted of maybe ~5 pages of rules. And that's very generously counting the "new" Stormraven entry as a legitimate page of rules instead of just a FAQ update. The rest of the book was just missions few people care about, fake "battle reports" nobody cares about, and an awful dogfighting rules system that would have any self-respecting game designer committing suicide in shame as soon as they saw their name attached to it.

The Eldar supplement is even better as it has much more fluff. It is lighter on the rules, but that's why a supplement. It's not as if it was stuff that was left out, either, since no other list to my knowledge has multiple Warlord charts, some usably by Heavy Support and others not, as well as two separate, fluff-based and mutually exclusive gear lists.


The point is that it could have been in the codex. The only reason to keep it out was so that GW could sell it as a separate $50 book on top of the codex you have to buy to use it.


Then, add in the fact that you have to have an ipad, or at the very least some apple software, AND since there is no physical copy (as of yet) there's no real way to know if it contains any information that you could or would even use until after you have already purchased it.

That works for a $5-10 novel that contains 500 or more pages, because hey, even if I don't like the book I'm only out a few bucks.

Seriously though, this is going to be the new normal, at least for a little while. How much cost is really included in the digital copies? I gurantee you that the rules variances could be figured out in a weekend, Models painted in a week, pictures taken in a day. Trillions of downloads available for $40+ for the rest of eternity.

The space Marine codex screams for this kind of treatment. There could literaly be thousands of these things made up, with just enough variation to get some shlub to buy it.

These kinds of shinanigans were the actual reason that I never got involved in card games.

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 Idolator wrote:
Then, add in the fact that you have to have an ipad, or at the very least some apple software, AND since there is no physical copy (as of yet) there's no real way to know if it contains any information that you could or would even use until after you have already purchased it.


To be fair, there was a physical copy of DFTS. GW just didn't think that anyone would buy the mandatory book to use their new flyer kits and so the small print run sold out immediately and it took a long time to even attempt to get more stock.

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 Troike wrote:
Question: how is the Eldar supplement next to the regular Eldar codex? Is it objectively more powerful, or just a slightly different way to run your army?

Just wondering what these things might be like, if they decide to make more.


Can almost guarantee it will be more powerfull, to invalidate the just-released eldar book. and make all the eldar players buy another book right away.
   
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 generalchaos34 wrote:
are they really going to charge $50 for that thing?


No, but that doesn't stop people saying that.

   
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I bought it. Should I feel bad?

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 Kain wrote:
I bought it. Should I feel bad?


I did too, and I don't. I was a little disappointed at first at the small amount of rules. I feel the real value will comes from the fluff and alternate game styles (Planetstrike and Cities of Death strategems and exclusive missions).

   
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 Crimson wrote:
 generalchaos34 wrote:
are they really going to charge $50 for that thing?


No, but that doesn't stop people saying that.


True, it's $40. Still far more expensive than it really should be though...

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 Skriker wrote:
Personally I just see no point in bringing back the silly supplemental codecies. Is it really that hard to include the minor tweaks necessary to allow an Iyanden force in the main book? I don't think so...just a reason to charge for another book.
So are C: BA, C :BT, C: SW, C: DA, and C: GK. Are you really going to start complaining about GW adding in unnecessary books NOW?

At this point, I'd say more supplements are a good thing, not a bad one. I'd like to see a Supplement: Valhallan Ice Warriors myself.

This message was edited 4 times. Last update was at 2013/06/12 19:05:48


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 Crimson wrote:
 generalchaos34 wrote:
are they really going to charge $50 for that thing?


No, but that doesn't stop people saying that.


Funny, but this link to the book page says that they are charging $49.50 for it...

http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440172a&prodId=prod2100012a&rootCatGameStyle=

There is also an $85 special edition version available too...

Skriker




Automatically Appended Next Post:
 Melissia wrote:
 Skriker wrote:
Personally I just see no point in bringing back the silly supplemental codecies. Is it really that hard to include the minor tweaks necessary to allow an Iyanden force in the main book? I don't think so...just a reason to charge for another book.
So are C: BA, C :BT, C: SW, C: DA, and C: GK. Are you really going to start complaining about GW adding in unnecessary books NOW?

At this point, I'd say more supplements are a good thing, not a bad one. I'd like to see a Supplement: Valhallan Ice Warriors myself.


Considering I've been complaining about all those books in your list since they started appearing 20 years ago I am not just *starting* to complain about GW adding unnecessary books *now*. So what is your point again? What is so unique about the Valhallan's that they need a separate codex just for them?

Skriker

This message was edited 1 time. Last update was at 2013/06/24 20:02:22


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