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Made in us
Horrific Horror






Am I reading the Narthecium/Reductor section on page 24 correctly? It appears that you can use it to ignore a failed Plasma Gun save during your turn and still use it during your opponents shooting phase. Correct?

If that upsets your fluff stomach, buy a case of "it's just a game"-bizmo and get over it.
-Mahu

Men are like steel. When they lose their temper, they lose their worth.
-Chuck Norris  
   
Made in us
Regular Dakkanaut




Standing outside Jester's house demanding the things he took from my underwear drawer.

You never took a save against a plasma gun, therefore you can't ignore it.  You must take and fail the save inorder to ignore it.

I've seen the Reaper Exarch with both weapon options and both look like things you can buy in sex shops. A weapon should not look like this, not even a Emperor's Children weapon. -Symbio Joe 
   
Made in us
Longtime Dakkanaut





Not getting a save is the same as failing it. Unless you want Krak missiles not to Insta-Kill marine characters in power armor.
   
Made in us
Horrific Horror






The Codex lists Plasma Guns as having the rule "Gets Hot!" (page 31 of the BBB). In the BBB it says that they have to make a save or take a wound.

So yes, it does have to make a save. Am I reading too much into this or is it really as simple as my original thought?


If that upsets your fluff stomach, buy a case of "it's just a game"-bizmo and get over it.
-Mahu

Men are like steel. When they lose their temper, they lose their worth.
-Chuck Norris  
   
Made in us
Fresh-Faced New User




Well, the entry says you get to ignore a "failed save" "once per turn." The plasma is a regular armor save per the Get's Hot rule, not like you are being shot with the weapon(which would defeat armor if shot at and wounded with it). If there was no failed save, IE shot ignoring armor, instant death weapons, then it could not "ignore a failed save" since there was no save rolled.

I believe once per turn means a full "game" turn, comprised of yours and the opponents, "a complete game turn" as defined on pg 14 in "The Game Turn." It is another one of those deals where poor rule wording comes in to play, complete turn, your turn, who gets the first turn... be nice if the rule had said once each game turn, or once each player turn.
   
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Fresh-Faced New User




Posted By skyth on 03/27/2006 6:31 PM
Not getting a save is the same as failing it. Unless you want Krak missiles not to Insta-Kill marine characters in power armor.


Not getting a save is not the same as getting no save.  The book clearly uses these two different terms.  RAW, Krak missles do not cause instakill.  Welcome to 40K.
   
Made in us
Automated Rubric Marine of Tzeentch






Posted By Aunshiva on 03/28/2006 12:47 AM
Posted By skyth on 03/27/2006 6:31 PM
Not getting a save is the same as failing it. Unless you want Krak missiles not to Insta-Kill marine characters in power armor.


Not getting a save is not the same as getting no save.  The book clearly uses these two different terms.  RAW, Krak missles do not cause instakill.  Welcome to 40K.


"I'm gonna forfeit my next game in the tournament, at least I won't lose that way."

   
 
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