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Made in us
Lead-Footed Trukkboy Driver



On the back of a hog.

At the beginning of the game, say I have more than one psyker generating rule book powers.

Can I roll for all models simultaneously? Or do I have to pick a model to start rolling for, finish him, then move on to the next one?

If I cannot do the former, why not?
   
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Nurgle Predator Driver with an Infestation



Perth, Western Australia

Why would you want to?
   
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Hellish Haemonculus






Boskydell, IL

I think it kind of has to work in a linear fashion. Although I, too, am confused as to why you would want to do them one at a time. Now, if all your psykers are on the same table, and you just want to designate certain die colors for certain psykers so you can ROLL them all at once and save yourself a little time, then I guess you could do that.

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Chalice-Wielding Sanguinary High Priest





Stevenage, UK

I see no practical reason why you couldn't roll all at once, to speed things up. However that essentially means locking your choices into what disciplines to roll on, so I can only see this being used where the table to roll on is a foregone conclusion (like Divination, or Biomancy for Nids).

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Longtime Dakkanaut






I think he's thinking about the swapping-out for the primaris power, and how some powers which you would normally swap become useful if you know another psyker had a certain power. so instead of rolling for one, swapping and then finding the next one had a power which would compliment the one you swapped, he's asking if the 2 could roll seperately but symultaneously, allowing him to decide whether he wants to swap out after he's found out all his powers.

the guys i play against roll them all, then decide which they want to swap. i have no problem with this, there's nothing in the rules suggesting you must follow a strict regiment. you could roll 9 powers on 3 psykers in an alternating fashion if you really wanted to bore the opponent to death.

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The Hive Mind





 some bloke wrote:
I think he's thinking about the swapping-out for the primaris power, and how some powers which you would normally swap become useful if you know another psyker had a certain power. so instead of rolling for one, swapping and then finding the next one had a power which would compliment the one you swapped, he's asking if the 2 could roll seperately but symultaneously, allowing him to decide whether he wants to swap out after he's found out all his powers.

the guys i play against roll them all, then decide which they want to swap. i have no problem with this, there's nothing in the rules suggesting you must follow a strict regiment. you could roll 9 powers on 3 psykers in an alternating fashion if you really wanted to bore the opponent to death.

BRB page 418 (big book) wrote:Immediately after rolling fora psychic power, a Psyker can always choose to substitute the power generated for the discipline's primaris power.

You don't roll for all of them then swap - you roll, swap, roll.

Also,
If your army includes more than one Psyker, you can choose the order in which you generate their powers.

Meaning you do one Psyker, then the next.


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Made in us
Longtime Dakkanaut





rigeld2 wrote:
 some bloke wrote:
I think he's thinking about the swapping-out for the primaris power, and how some powers which you would normally swap become useful if you know another psyker had a certain power. so instead of rolling for one, swapping and then finding the next one had a power which would compliment the one you swapped, he's asking if the 2 could roll seperately but symultaneously, allowing him to decide whether he wants to swap out after he's found out all his powers.

the guys i play against roll them all, then decide which they want to swap. i have no problem with this, there's nothing in the rules suggesting you must follow a strict regiment. you could roll 9 powers on 3 psykers in an alternating fashion if you really wanted to bore the opponent to death.

BRB page 418 (big book) wrote:Immediately after rolling fora psychic power, a Psyker can always choose to substitute the power generated for the discipline's primaris power.

You don't roll for all of them then swap - you roll, swap, roll.

Also,
If your army includes more than one Psyker, you can choose the order in which you generate their powers.

Meaning you do one Psyker, then the next.



This.

Choose one psyker. Roll one dice. Choose immediately to swap for primaris or roll again.

This is inherently less beneficial than rolling all dice together and choosing which to swap once you can see every power. RAW forces harder choices as your first roll may be decent and risking the primaris swap at that point can leave you with a worse power on your next roll.

HIWPI - let my opponent roll first and use the same method as them. If they don't have psykers I always play RAW at its also the least beneficial.

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The OP is just a needless over-complication of a very simple situation.
   
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Been Around the Block




Pick one psycher, pick what discipline you're rolling on them roll one die. Repeat for each power and psycher. It gets really fun when you have 5 lvl 3 psychers lol
   
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Powerful Phoenix Lord





Buffalo, NY

jb7090 wrote:
It gets really fun when you have 5 lvl 3 psychers lol


Try 9 level 1 Psykers and 2 level 3 Psykers. I love my Seer Council...

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Dimmamar

Or a PML4, five PML3, and a PML1, with the option to spawn more PML1. And the PML3 psykers all have rewards, which means 8 more rolls! For a total of 28 random rolls before each and every game, on 7 different random tables.... *sigh* At timed-round tournaments, it's really nerve-wracking.

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