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Made in us
Sword-Bearing Inquisitorial Crusader





North idaho/ Washington

With the release of the new space marine codex, from the rumors I hear, it sounds like it will be great! But do you think after its out DA will get a supplement with some love to bring them up a little more competitively? If so what changes do you think should be added?

I love DA cause of the deathwing, I just felt for new stuff wise us and chaos marines took a big one in the rear. I certainly hope GW shares a little love soon with the DA.

I would sign this contract but I already ate the potato

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Blood-Raging Khorne Berserker




South Chicago burbs

I don't think this belongs in this section.

Check the proposed rules forum and try your luck there.

insaniak wrote:
YMDC has plenty of room for discussion veering away from the RAW, particularly in cases like this where what is being put forward as the RAW is absurd.

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Fixture of Dakka






San Jose, CA

YMDC is principally for asking questions about existing rules. This is more a 40k General Discussions sort of thread.

That said, I strongly doubt there will be a supplement to the Dark Angels codex. The supplements we've seen to date have been about variant armies within a codex, that aren't completely supported by the codex. Dark Angels is complete in itself.

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Made in us
Shas'la with Pulse Carbine





Across the Great Divide

Why should C:SM have any bearing on CA? They are different armies there is no reason to do a supplement for an army that already has a codex.

Look back at the past, this is not the first time CA has served as the test bed for C:SM and had to deal with being the sub-par book. I think that while somethings in the DA book were just not thought out (looking at you nephlim) but overall it is a fluffy and decent codex (even if the only competitive build is ravenwing). I forsee no changes at all to it with C:SM except maybe a new FAQ coming out but that would be for everybody not just DA. Not to sound dishearting but there really is no reason at all to change what is in the DA codex with vanilla coming out.

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Sneaky Lictor




Wherever they tell me

Maybe, and I mean maybe they will get a few updates to the obvious things that need fixed when the new C:SM comes out.

There is a precedent of the DA book being updated in a FAQ to have the same rules as the vanilla marines book.


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Made in us
Dakka Veteran





Its not out of the picture that there might be a supplemental codex based on one of the DA successor chapters, but its highly doubtful.

I think the best we can hope for is an updated FAQ that allows us to take the new vanilla Rhino variants, but even that looks to be unlikely.

I like to say I have two armies: Necrons, and Imperium.....
 
   
Made in us
Dark Angels Librarian with Book of Secrets






Why? Are there going to be major changes in basic stuff like storm shields and bolters? if not, then no, there is no need to update Dark Angels to vanilla standards. DA don't use thunderfires, hunters, stalkers, etc, therefore, don't hold your breath for an FAQ to fix these "errors", because they are not errors.

If you want the new shinies, play the Codex Marines, otherwise, figure out how Dark Angels work.
   
Made in us
Sneaky Lictor




Wherever they tell me

Personally I think that DA have enough unique options that there's no reason to update them when the vanilla marine codex comes out. They're not meant to just be different colors of biomass, or else seperate books would be pointless.

This message was edited 1 time. Last update was at 2013/08/16 20:04:07



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Made in ca
Regular Dakkanaut





Dont have the supplements so i dont know for sure but isnt Iyanden just the spiritseer council and some new wargear and traits?
Havent read to much about farsight, but I cant imagine a black legion wouldn't have to many new things.

You probably wouldnt have trouble making up 2 pages of extra rules for deathwing, ravenwing, or most of the successor chapters. The problem would more likely be in adding 102 pages of extra fluff for any of them.

For example:

Deathwing supplement:

Option for Interrogator Chaplain to make 1 DW Knights troops
Option for Captain in Termie Armour to make 1 DW Termies troops.
Option for Mortis Dread Upgrade( if only on ven dreads)
New warlord traits.
Option to put terminators in FA or HS slot with different wargear allowances. (HS having 2 heavies per 5 but no cc upgrades, FA being able to charge after DS but only heavy flamer for heavies)
Different Relics.
Combi Weapons in squads.
Skyfire upgrade for CML

This message was edited 1 time. Last update was at 2013/08/16 20:40:55


 
   
Made in us
Focused Dark Angels Land Raider Pilot




West Chester, PA

Wow those DW supplement ideas have me all excited. What they could've been...

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Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 SoloFalcon1138 wrote:
Why? Are there going to be major changes in basic stuff like storm shields and bolters? if not, then no, there is no need to update Dark Angels to vanilla standards. DA don't use thunderfires, hunters, stalkers, etc, therefore, don't hold your breath for an FAQ to fix these "errors", because they are not errors.

If you want the new shinies, play the Codex Marines, otherwise, figure out how Dark Angels work.

If you want to get into the fine print, most of the vanilla SM Chapters are not going to use Thunderfires, Hunters, Stalkers, etc.

So why should they be in the book rather than tied to specific SM characters?
Putting it simply:
There is absolutely NO evidence suggesting that DA don't use the things you've mentioned. Unless real evidence can be put forward, it is safer to assume that they do utilize those things but will not get them until the next go around in which case the whole damn process of "Dark Angels don't get new shinies the Codex Marines do get" begins anew.
   
Made in ca
Hauptmann





Honestly, this is one of those things that always bugs me about new marine releases. They all get their unique stuff, that is cool and I hope that keeps up. But then there is this creeping sense of them tweaking basics from one list to the next. In previous editions it has been things like price cuts, equipment cost mitigation, and basic equipment rule improvements. Now with 6E bringing flyers in to the mix, I feel that the early 6E codices were way too conservative in their AA game. Chaos and DA basically got a flyer and an option for some units to take flak missiles.

I think it wouldn't be too crazy to think that Chaos and Dark Angels see some upgrades to get us more effective AA (and as a DA player, I really wouldn't mind the Nephilim getting a redux to make it serviceable as an AA unit instead of being a not-really-needed ground attack unit).

I just pray the new marine codex doesn't go about tweaking costs where it isn't needed and improving on equipment. They can keep Thunderfire Cannons, Centurions, their flyers and all the other unique toys. But a couple of AA whirlie/rhino variants and a buff to our flyer would make sense considering GW are starting to actually explore the flyer/AA design space this edition created.

At the very least the Hunter is something that has always been assumed to be in the standard marine arsenal (along with the Hyperios). I mean, I would have preferred a Mortis-pattern dread with access to Interceptor/Skyfire (like the FW version), but it seemed weird that we didn't get a single non-flyer intended for anti-air (and the flyer we got, while intended for AA is quite bad at it).

I will be a sad panda if Black Knights continue to be our best AA unit.

Oh well, guess I'm waiting on the SM codex to see if GW learned their lesson. But I am not terribly confident. I really want to be proven wrong though, because so far, 6E codices have been a lot better than past efforts (though still not perfect).
   
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Stealthy Space Wolves Scout



Auckland, New Zealand

If they make changes to basic wargear then that will be FAQed, and I sent a request to have "unwieldy" removed from the blade of Caliban, but they're not going to give Space Marine equipment to Dark Angels.

They are, however, removing the ability of Codex armies to field bike armies so unless there's a supplement that gives White Scars the option the only Space Marine bike armies will be Ravenwing.


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Regular Dakkanaut





Freman Bloodglaive wrote:
If they make changes to basic wargear then that will be FAQed, and I sent a request to have "unwieldy" removed from the blade of Caliban, but they're not going to give Space Marine equipment to Dark Angels.

They are, however, removing the ability of Codex armies to field bike armies so unless there's a supplement that gives White Scars the option the only Space Marine bike armies will be Ravenwing.


Pretty sure there are white scars options in the new codex to run bikes as troops. 2 squads, 1 per HQ on a bike you take. So they can at least fill their 2 troop slots with bikes, then use FA bike squads, etc.

Also, aren't the rumored Space Marine Company Master HQ stats way, way better than the DA Company Master HQ? That seems odd.

This message was edited 4 times. Last update was at 2013/08/17 06:30:53


 
   
Made in gb
Longtime Dakkanaut





Dundee, Scotland/Dharahn, Saudi Arabia

I would be very surprised if there were any changes made to the DA codex.
Last time it took years and a couple of FAQ's before the basic wargear was updated.
Unless they change the basic stuff like bolters and power weapons (which I doubt will happen) then what you have in the DA codex before C:SM comes out is exactly what you'll have in your codex afterwards.

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If you really want to use new units in a DA army, it is already possible. Simply ally your Dark Angels with the Ark Dangels codex chapter that is coincidentally painted in the same colour scheme and markings. If you really want to use a lot of the new units, take DA as the allied contingent with C:SM as the main force.
   
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 Ronin_eX wrote:


I just pray the new marine codex doesn't go about tweaking costs where it isn't needed and improving on equipment. They can keep Thunderfire Cannons, Centurions, their flyers and all the other unique toys. But a couple of AA whirlie/rhino variants and a buff to our flyer would make sense considering GW are starting to actually explore the flyer/AA design space this edition created.



This is what I've been trying to say since I heard about it!

I like to say I have two armies: Necrons, and Imperium.....
 
   
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Sword-Bearing Inquisitorial Crusader





North idaho/ Washington

I guess what I truly want is fixes to the deathwing and ravenwing. Maybe a point drop on the tac only if vanilla gets it.

I really love deathwing tho and I just feel they are still kinda gimped. Not so much themselves but by the very limited support options they get.

As a DA player I feel GW gave me what I wanted in terms of termie army and bike army but at the same time filled the rest of the codex with what can be seen as test material. DA essentially became a sperm donor for vanilla when it should have been the other way around.

I have heard the space wolves can take a termie army...I might have to look into them next for my glimps of hope.

I would sign this contract but I already ate the potato

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Dark Angels Librarian with Book of Secrets






The Codex Marines are getting their tacs and devastators supposedly at DA prices, what else do you want from that?

No one has "unlocked" the power combo in DA, mainly because no one wanted to. Instead of wishing GW would fix it, work it out yourself.
   
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Shas'la with Pulse Carbine





Across the Great Divide

A termie army is just not good in sixth right now. Loyalist terminators just cannot put out the firepower, either anti-infantry or anti-tank, to be effective. Add to that the low body count and you can't really sustain losses as well as normal marine armies. Don't get me wrong I love deathwing armies and played them alot when sixth hit but they just can't compete with the firepower that a tau or eldar play can bring or the flyers of a choas or ig or necron player or the hordes of an ork or deamon player.

Ravenwing on the other hand is really strong. bolter banner plus a couple of pfgs can do very well and black knights are amazing they can even do anti-flyer with twinlinked plasma into the rear. add to that a darkshroud and you have amazing cover saves against most armies and then you have a 3+ and a 4++ against those that ignore cover.

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Warrior based hive fleet

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Made in us
Sword-Bearing Inquisitorial Crusader





North idaho/ Washington

Also for the record I didn't say I wanted vanillas new stuff, I wanted some better unique things for DA. The new flies were trash, knights are ok and the new speeders are just too thin but really that seems to be it...

Doesn't even have to be new models, what if I could do a 15 man termie squad! Or if termies all got persision shot to hunt more fallen, maybe if belial had an ap 2 sword. Or azeal had a +5 up fnp save like what the standard is not the 6 up crap. What's that chaplain? You want more love too? I feel ya buddy, being an interagator chaplain means you should have some real great stats and be able to use a special power or something. Least bring fear.

I would sign this contract but I already ate the potato

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Made in ca
Dour Wolf Priest with Iron Wolf Amulet






Canada

 Solosam47 wrote:
I guess what I truly want is fixes to the deathwing and ravenwing. Maybe a point drop on the tac only if vanilla gets it.

I really love deathwing tho and I just feel they are still kinda gimped. Not so much themselves but by the very limited support options they get.

As a DA player I feel GW gave me what I wanted in terms of termie army and bike army but at the same time filled the rest of the codex with what can be seen as test material. DA essentially became a sperm donor for vanilla when it should have been the other way around.

I have heard the space wolves can take a termie army...I might have to look into them next for my glimps of hope.

DA looking to SW for help? HERESY. But on a more serious note, they can do a Terminator army, but you need an uber-expensive HQ to do it, and our assault Terminators cost significantly more than Deathwing Termies. Of course, you can always give them PW/SB or mix Power Armour and Termie Armour in the squad to save on points, cuz that's really the only viable way to run the army.

   
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Sword-Bearing Inquisitorial Crusader





North idaho/ Washington

Lol a little bit of heresy huh haha. Thx for the info, I am gonna try to look at the codex soon

I would sign this contract but I already ate the potato

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Maybe the AA tanks will have rules in the box so other chapters can use them.

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