|
First, welcome to Dakka! And the Ultramarines.
Your librarian is fine, just out of place. When you pick your HQ you need to ask yourself "What is his role, and where is he going?" I don't see an answer here for the librarian. As most HQs are good in close combat, giveing him a jump pack and sticking him with the assault marines would not be a bad call. I like a chaplain for that role, but librarians work. If you want to keep a TDA librarian, get some terminators for him to hang with. I'd go for a small squad of shooty ones, but TH/SS ones are probably the more competitive choice.
You have two tac squads, which is good. One hanging back, the other advancing. Not a bad plan. As points go up, I might add some scout snipers to hold the backfield while both tacs move up in rhinos. For the squad sitting back, I'd invest in one of the better heavy weapons. LC or PC. Adding a plasma gun to the squad would not be amiss either.
For the squad moving up, I might go full melta. MM/M, c-melta on the sarge. So when you need to take out a tank, you toss enough shots at it to get the job done. If you are going for a vet sarge, you might want to give him a power weapon. I'd avoid anything that makes him strike at I1. One wound models can't risk that IMHO.
If you want to drop a dread, I'd either go with an ironclad, or a MM dread. Extra armor is not worth it. There is not TL assault cannon option (although that would be sweet) TL autocannons are better for standing back and shooting. the (non-TL) assault cannon is an OK jack of all trades gun. I like one on dreads I walk up the table supporting my advance. Never tried dropping one.
Flamers cost peanuts on assault marines, take them. Also, if you are going to shell out the points for vet sarges and CC toys, these guys should be first in line to pick them up.
Overall your list is not bad. You are a little light on anti-tank fire, and have no answer for flyers. But marines at low points can't cover all the bases as well as we'd like.
As to where to go from here, the sky is the limit. The TAC Ultramarine in me likes to see something from every slot in the FOC. Right now you are lacking a HS pick. You could cover your lack of AA by taking a stormraven of one of the new hunter/stalker tanks. Another option would be to take an ADL w/quadgun and a squad of devs to man it.
If you like your terminator librarian, get him some friends. Tactical terminators make for a good troubleshooter squad, or assault terminators in a LR make for a nice dose of brute force to ram into your foe.
If you like the drop pod, get more and run 3 of them. Put a dread in one, sternguard in another, and a tac squad dropping late to bat cleanup.
|