Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2013/11/11 04:52:20
Subject: How in the world do Daemons handle nids?
|
 |
Disgusting Nurgling
|
Pretty bog standard nid list. swarmlord, flyrant, tervigons, gants, doom, trygon and warriors.
Wondering what the best builds of Daemons would be to bring?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/11 05:02:05
Subject: Re:How in the world do Daemons handle nids?
|
 |
Angelic Adepta Sororitas
|
Can't help but think that Chaos Daemons would just laugh in the face of Tyranids. One Nurgle plague would be enough to destroy them, one infection carried into the biomass reserves.
No doubt on the tabletop it's the opposite way around and 'Nids own Daemons somehow...
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/11 05:13:12
Subject: How in the world do Daemons handle nids?
|
 |
Sneaky Striking Scorpion
|
I think the OP means on the tabletop, not in fluff.
I would say that nurgle units should bear the brunt of the 'nid charges, while the khorne units clean up in CC. Slaanesh doesn't really need to be used, as the extra initiative is not needed. Some pink horrors to hold objectives wouldn't go astray too.
|
This message was edited 2 times. Last update was at 2013/11/11 05:14:44
...I reject your reality and substitute it with my own...
-----------------------------------------------------------------------
ThePrimordial wrote:
Tervigon comes out of nowhere. Proceeds to beat the Emperor to a bloody pulp somehow.
That's actually what happened, Horus is secretly a Tervigon.
The inquisition doesn't want you to know.
-----------------------------------------------------------------------
DS:90+S++G+++M++B+I+++Pw40k07#++D++A++/cWD341R+++T(T)DM+ |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/11 05:17:25
Subject: Re:How in the world do Daemons handle nids?
|
 |
Hellacious Havoc
United States
|
bloodletters and daemonettes could do well with ap weapons and volume of attacks respectively. In the right circumstances the daemonettes (or anything slaanesh) could drop a MC if they can get their in sufficient number.
Mobbing the field with your own FMC might also work for getting around those nasty tarpits they can gaunts. Run like the dickens from the doom and hit him from a far if possible, otherwise like anything else kill it in 1 turn.
Soulgrinders would be useful for hitting flyrants and forcing grounding tests. Hopefully so you can tarpit them on the ground.
A screamer star (if you can keep them clear of close combat) could be pretty devastating with all those flickering flame shots.
I would consider taking CSM allies for ML or LC for to hunt those monstrous creatures and the doom, but that is personal preference.
Those are just jumping board ideas. We can tailor it more detail if you can give us a better idea of what you are looking to face.
|
Chaos. Good News |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/11 05:41:03
Subject: How in the world do Daemons handle nids?
|
 |
Disgusting Nurgling
|
Well, as far as what I have access to:
20 bloodletters
20 daemonettes
20 plaguebearers
20 pink horrors
3 daemon princes
fateweaver
keeper of secrets
greater unclean one
bloodthirster
10 seekers of slaanesh
herald of tzeentch
The issue with my princes is the swarmlord. He's pretty much one of the few things in game that spits on my greater daemons in CC. I've considered tar pitting him with my screamers. As for the doom, I think I'd assault it with a str 8 tzeentch prince and hope he fails an invul to instant kill it.
He generally brings :
swarmlord
2 tervigon
trygon
devilgants
doom
tyranid prime with warriors
and dakka carnifex's
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/11 07:19:20
Subject: How in the world do Daemons handle nids?
|
 |
Regular Dakkanaut
|
Nurgle princes laugh at nids, instant death poison attacks that strike first. Khorne heralds with hounds are also dangerous, as they are resistant to the psychic powers, and have volume of attacks and instant death. All slaanesh can threaten the entire army with rending.
Don't try and tarpit swarmy, just keep away from him and bully him around with nettes.
With the models you have I suggest doing a slaanesh flying circus, faweaver, LoS, 3 slaanesh princes, for troops you want a glyph, a unit of 20 nettes, 2 units of 10 horrors, and a unit of 20 plaguebearers. I would personally play less troops with 9 screamers instead, but that was just a list with models you have.
|
This message was edited 1 time. Last update was at 2013/11/11 07:26:12
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/11 17:16:46
Subject: How in the world do Daemons handle nids?
|
 |
Jovial Plaguebearer of Nurgle
London, UK
|
If you want to kill the Swarmlord easily you take:
Fateweaver
Heralds with Divination
Herald with Grimoire
(Hope for Forewarning)
Allied Black Legion CSM Daemon Prince
(Daemon of Tzeentch Spineshiver Blade, Skull of Kern'gar).
So you can have a 2++ with a reroll. And if one does get through you are Eternal Warrior. Smash him back with a Daemon Weapon and see how Swarmlord likes that.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/11 17:35:54
Subject: How in the world do Daemons handle nids?
|
 |
Monster-Slaying Daemonhunter
Grand Rapids Metro
|
As a Tyranid player these are the only things that concern me. Don't ever deepstrike either or I will eat them.
Keeper_of_Secrets wrote:The issue with my princes is the swarmlord. He's pretty much one of the few things in game that spits on my greater daemons in CC. I've considered tar pitting him with my screamers. As for the doom, I think I'd assault it with a str 8 tzeentch prince and hope he fails an invul to instant kill it.
Daemons rely on Invulns...Swarmy makes you reroll passed invulns. So do like every other army and avoid the 24' bubble of swarmlord for a long as possible.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/11 17:36:00
Subject: How in the world do Daemons handle nids?
|
 |
Grisly Ghost Ark Driver
Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)
|
Baleswords
Lots and lots of baleswords
Unless your vs a swarm then just spam flamers of tzeentch and soul grinders with phlegm or khorne kannons if your fighting a swarm that has venomthropes
|
"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War
"If your not winning, try a bigger sword! Usually works..."
10k
2k
500 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/11 17:37:45
Subject: How in the world do Daemons handle nids?
|
 |
Regular Dakkanaut
|
Relying on psychic powers when Shadows in the Warp is everywhere is not the best plan.
I like lots of daemonettes as they can take down everything with rending attacks.
A unit of grimoired hounds and another unit of hounds and/or seekers for more bodies on the table and a lot of attacks.
Fateweaver and a second prince fly around and buff units as well as shoot things while avoiding shadows. The prince carries the grimoire.
Obviously point level matters, but I usually play 2k points. Automatically Appended Next Post: And ignore Swarmy or feed him daemonettes. Don't get in am MC battle with him. Fly around where he can't catch you. Daemonettes don't really care. They're going to die anyway at T3 but you should have a bunch of them to pull him down or hurt him badly.
|
This message was edited 1 time. Last update was at 2013/11/11 17:39:21
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/11 17:40:01
Subject: How in the world do Daemons handle nids?
|
 |
Shadowy Grot Kommittee Memba
The Great State of New Jersey
|
Avoid anything that involves psychic tests... so Tzeentch is pretty much out. I had to basically give up playing my mono-tzeentch builds against my friends Tyranid armies, Shadow in the Warp basically brings Tzeentch's damage output to zero and causes you to hemorrhage your own models as a result of perils (if you roll like I do anyway).
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/11 17:41:57
Subject: How in the world do Daemons handle nids?
|
 |
Monster-Slaying Daemonhunter
Grand Rapids Metro
|
chaos0xomega wrote:Avoid anything that involves psychic tests... so Tzeentch is pretty much out. I had to basically give up playing my mono-tzeentch builds against my friends Tyranid armies, Shadow in the Warp basically brings Tzeentch's damage output to zero and causes you to hemorrhage your own models as a result of perils (if you roll like I do anyway).
Generally speaking Slaanesh units are your best bet.
Khorne overkills and our bad saves and FnP cares not.
Nurgle...please...poison and great CC.
Tzeentch...Shadow negates a fair number of things that need to be close up.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/11 18:12:00
Subject: How in the world do Daemons handle nids?
|
 |
Disgusting Nurgling
|
Would this be solid against nids?
HQ:
Keeper of secrets, greater,greater
Troops:
20 daemonettes
20 daemonettes
10 plague bearers
10 plague bearers
(could sub out the plaguebearers for 20 bloodletters)
Fast Attack:
10 seekers of slaanesh
Heavy Support:
Daemon Prince, Slaanesh, armor,wings,greater,greater,lesser, mastery 2
Daemon Prince, Slaanesh, armor,wings,greater,greater,lesser,mastery 2
Daemon Prince, Slaanesh, greater,greater,lesser, mastery 3
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/11 18:16:42
Subject: How in the world do Daemons handle nids?
|
 |
Monster-Slaying Daemonhunter
Grand Rapids Metro
|
How many points are we at?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/11 18:40:04
Subject: How in the world do Daemons handle nids?
|
 |
Disgusting Nurgling
|
The broad standard I'm looking for is 1850, I can add and remove as necessary. The issue with nids is shadows of the warp and the swarm lord. I run a tzeentch circus with horrors and plague bearers against pretty much every other army.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/11 18:45:09
Subject: How in the world do Daemons handle nids?
|
 |
Monster-Slaying Daemonhunter
Grand Rapids Metro
|
I think you have a decent build there...I might also play with Skarbrand in lists if you can to rage and furious charge your daemonettes and plaguebearers.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/11 18:49:53
Subject: How in the world do Daemons handle nids?
|
 |
Nihilistic Necron Lord
The best State-Texas
|
Just as a Caveat, I would like to add that Nids may be getting updated in December, so I would not buy any models until after their release.
As far as Daemons go, My nids tend to win fairly often, but I have not faced the Screamerstar, and my Daemon Opponet mostly plays Slaanesh and Nurgle.
Overall, The things I fear are killy DPs and GDs getting to my Tevigons and Biovores. Biovores are really great at taking out Swathes of Daemon Troops, so getting rid of those early is generally paramount.
Flyrants can also be a pain for Daemons. Putting Shadows where you want, as well as having 12 STR shots, can really give the big Daemons a run, if they don't have proper protection. However, something with a Balesword or anything that causes ID is really troublesome.
Be careful about getting you troops caught up in endless waves of gaunts, as they will wear Daemon troops down eventually, and with Tervigons are likely to replenish a lot more.
If you clean up the big threats first, it should be pretty easy to sweep in and clean up the Tervigons later.
A lot of it also depends on what Powers the Nids roll, so keep that in mind. Iron Arm on a Flyrant is rough.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/11 19:39:37
Subject: How in the world do Daemons handle nids?
|
 |
Stalwart Veteran Guard Sergeant
|
As others have said nurgle is the best anti-nid option. They make good anti guard and ork as well.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/11 20:03:20
Subject: How in the world do Daemons handle nids?
|
 |
Disgusting Nurgling
|
How does slow and purposeful aid against ork and guard? You'd think you would want to be able to sweeping advance. From the way responses have gone, I'd be inclined to agree that slaanesh is probably the best for Tyranids...
|
|
 |
 |
|