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Made in ca
Elite Tyranid Warrior




Edmonton AB

I wanted to use some of the units that I've never used or rarely use from my collection and use some of the ones I use regularly in a different way so I was hoping for some advice on what I've come up with.

HQ:

Cadre Fireblade

Darkstrider

Troops:

10x Fire Warriors w/ Shas'ui
* Pulse Rifles
* 2x Gun Drones
* EMP Grenades
~~Attached Devilfish~~
* Disruption Pod
* Flechette Discharger
* Point Defense Targeting Array
* TW SMS

12x Fire Warriors w/ Shas'ui
* Pulse Rifles
* 2x Gun Drones

x Fire Warriors
* Pulse Rifles

20x Kroot w/ 1x Hound
* Sniper Rounds

18x Kroot w/ 1x Hound
* Sniper Rounds

Elites:

XV-104 Riptide
* IA
* TW SMS
* EWO
* Stim Injector

3x Crisis Team
* 2x Missile Pod each
* Vectored-Retro Thrusters
* Drone Controller
* 6x Marker Drones

3x Crisis Team
* 2x Plasma Rifles each
* Vectored-Retro Thrusters

Fast Attack:

10x Pathfinders
* Pulse Carbines (Marker Lights)

10x Pathfinders
* Pulse Carbines (Marker Lights)
* 2x Marker Drones

3x Piranha
* 3x Fusion Blaster

Heavy Support:

Hammerhead w/ Longstrike
* Railgun w/ Submunitions
* TW SMS
* Disruption Pod

2x XV88 Broadside Team
* 2x HYMP
* 2x TW SMS
* 2x Velocity Tracker
* 4x Missile Drones

Fortifications:

ADL w/ quad-gun

Basically the Fire Warrior team with the devilfish is joined by the Cadre and Darkstrider and move up the flank to draw a bit of fire from the other units. 1 Fire Warrior team will stay behind the ADL with the quad-gun and camp a home objective.

The Piranhas will move up to blitz any hard targets I can get them too while the drones disembark and run interference hopefully keeping them around for an extra turn or 2 to kill some more armour.

The MP Crisis team will move up the other flank raining missiles on anything they can and marking what they can.
The Plasma Crisis Team I hope to deepstrike in where they're needed the most

This will be the first game I've run just 1 Riptide and I considered not running any at all but I have no idea what I would replace it with. so if you have a suggestion on that I'd be interested to hear it . But if I'm keeping it I'll use it as I always do... Pie plate deepstrikers and outflankers while taking a beating.

I was also thinking about using 1 team of pathfinders like I plan to use the Fire Warrior team with the Devilfish. I was going to run them in and use a recon drone to bring in my plasma suits and use them more as a strike force with Cadre and Darkstrider just to try them out in a more aggressive role. Suggestions or opinions on this one is appreciated as well. In the mean time they are just for ML support

The Broadsides I have never used before but I was going to walk them forward to a more opportune firing position until then park them and drop missiles on anything within reach. I was also thinking about dropping the VTs on them and giving them EWO as well but I thought the skyfire redundancy would be more useful albeit expensive.

Thanks in advance




Automatically Appended Next Post:
I basically want to give them something to think about from multiple angles. I'm also considering using a positional relay on the riptide after a nova charge thrust move on turn 1to bring my kroot in right behind them. I would drop the stim to do it.

This message was edited 1 time. Last update was at 2013/11/18 23:52:46


6200
6th: 127/17/21 - 7th: 1/0/0
4800
6th: 6/0/1 - 7th 0/0/0
1820
WIP
1427
WIP

All points are base units with no upgrades



 
   
 
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