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It's more fluffy than competitive, but it seems gimmicky enough to be fun for a bit. 5 Flyers, 4 Lv 3 Psykers (and a lv 1, but who cares), it will do severe damage to armies not equipped to handle those two areas. Added bonus, not many models to purchase.
Primary CSM
Sorceror- ML 3 (bio), Sigil, Burning Brand
20 Cultist- 2 Flamers
Be'Lakor (love the ruleset this guy comes with) (telepathy)
10 Cultist- 9 Autoguns
^camp home point
2 Heldrakes
3 Spawn
Allied Detachment
Lord of Change- ML 3, Greater Reward x2 (come on FNP), Lesser Reward (staff)
Daemon Prince- Wings and Armor, ML 3, Lesser (staff), Exaulted (Portalglyph)
10 Pink Horrors- 90
Total-1850
Try to get FnP for the cultist blob with the Soreror then go light Obj. on fire, using spawn as a screen while advancing. Probably keep either DP or BeLakor around midfield to protect point sitting Cultist against DS and flankers. Otherwise, just go murder what he has, prioritize skyfire units. Portalglyph allows me to gain another 1-3 scoring units for caping (hopefully empty) points on rnd 5-7.
Effective or just gimmicky?
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