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Mega Armor Warboss in Mob - 2d6 or 3d6?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in pl
Regular Dakkanaut




Ahoj!
All ICs have Move Through Cover USR.
Models in Mega Armor move like in Difficult Terrain.
Ergo, IC in Mega Armor rolls 3d6 for Difficult Terrain.

Units move at the rate of the slowest Model.
Move Through Cover does not have an asterix next to it.
Ergo, a Mob with a Warboss in MegaArmor rolls 3d6 for Movement Distance.

Am I correct or did I screw up sumpink?

Borys

 
   
Made in us
Longtime Dakkanaut






Seems legal, just so long as he's the only one in the squad with mega armor.

"I've still got a job, so the rules must be good enough" - Design team motto.  
   
Made in us
Regular Dakkanaut





I thought ICs only get the 3D6 if they are alone as it represents the freedom on movement they enjoy. So if a warboss joins a unit or is with a retinue its back to 2d6.

That was my impression last I looked at it.

SoS

My game is just as good as their game and saner by reason of its size. Here is War, done down to rational proportions, and yet out of the way of mankind...
H.G.Wells 
   
Made in us
Sneaky Kommando





El Paso, Texas

Ok, i agree with Sonofsigmar, but not for the reason he states. In the Movement Phase section of the Characters section of the BGB, it stays "characters" get the special movement abilities, not just IC's. This would not transfer to any joined unit or retinue do to the second to last paragraph on page 50, where it states "and the character's special rules are not conferred upon the unit". This seems clear cut to me. He may move 3d6 through cover, but not the unit. The unit must roll 2d6, and take the highest, and if its lower than the character, they use that number due to "the combined unit moves and assaults at the speed of the slowest model" on the same page.

I would argue whether the Mega Armored Boss would get 3d6 for movement through cover simply that the rule is "as if moving through difficult terrain", while he is in fact not doing so. Its a moot point anywho, seeing as ANY character would be able to take 3d6 moving through cover with special rule regardless of armor status that gives difficult terrain test standard for movement. Therefore, in my opinion, the

 Mega Armored Boss would only get 2d6 moving through cover, seeing as his difficult terrain test for movement superceeds the cover's difficult terrain test, and therefore wouldnt recieve the +1d6 for movement chance.
By the same token, a normal boss, for example, would be able to roll 3d6 moving through cover because he has no special rule superceeding the move through cover test.

Moz:
You: "Hold on, you rammed, that's not a tank shock"
Me: "Ok so what is a ram, lets look at the rules."
Rulebook: "A ram is a special kind of tank shock"
You: "So it's a tank shock until it hits a vehicle, and then it's a ram, not a tank shock, and then it goes back to being a tank shock later!"
Me: "Yeah it doesn't really say any of that in here, how about we just play by what's written in here?"  
   
Made in us
Regular Dakkanaut





DaBoss:
Mega Armour states that the warboss"always moves as if in difficult terrain"

Now how would an unarmoured warboss move through difficlut terrain? He would roll 3D6 and pick the highest, therefore an warboss in mega armour moves exactly like a warboss without mega armour would move in difficlut terrain. 3D6

At least thats how I read it.

SoS

My game is just as good as their game and saner by reason of its size. Here is War, done down to rational proportions, and yet out of the way of mankind...
H.G.Wells 
   
Made in us
Sneaky Kommando





El Paso, Texas

I think it needs to be layed down what exactly the Boss would be doing. The Mega Armored Boss acts as though moving through Difficult Terrain, but not as though through Cover. Though the tests for each is exactly the same, its not the same for a character. A character would not get an extra D6 for moving through a forest or any other area terrain, would he? He would only get it when moving through cover. Now, i'll admit for now that the Mega Armored Boss is acting ALWAYS as if moving through Difficult Terrain, but not as if moving through Cover, two entirely different situations. So, therefore, he would not get the extra D6, since he is taking a standard DT test, and not the Cover test.



Moz:
You: "Hold on, you rammed, that's not a tank shock"
Me: "Ok so what is a ram, lets look at the rules."
Rulebook: "A ram is a special kind of tank shock"
You: "So it's a tank shock until it hits a vehicle, and then it's a ram, not a tank shock, and then it goes back to being a tank shock later!"
Me: "Yeah it doesn't really say any of that in here, how about we just play by what's written in here?"  
   
 
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