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![[Post New]](/s/i/i.gif) 2014/06/11 13:07:44
Subject: Mechadrome - Kickstarter Funded!! Next goal at $7000
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Longtime Dakkanaut
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Looking good!
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![[Post New]](/s/i/i.gif) 2014/06/16 14:26:44
Subject: Mechadrome - Kickstarter Funded!! Next goal at $7000
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The Last Chancer Who Survived
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The prints for the arena hazards and alt light mech poses have arrived, and here they are! Sorry if the details are tough to see, the material was transparent this time, so it doesn't all show up as well as the blue color the other prints had. I stuck the medium mech bodies in there just for scale.
Some backers have been asking for photos of the weapon pieces, so here they are! We have the light weapons followed by the mediums. The mediums have less pieces overall since most weapons are just the forearm while the light mechs have whole left & right arms.
From left to right we have Railguns, Chainguns, Blasters & Plasmaguns. Then Jackhammers, Crusherfists, Siege Drills & Buzzsaws. On the bottom there's booster jets, shoulder armor plates and a missile pod.
Here we have Left & Right Chainguns, a Plasmagun and Railgun (for either arm). Next is the Jackhammer, Left & Right Crusherfists, Wrecking Ball and Siege Drill. On the bottom there's a Blaster turret, booster jets and missile pod.
That's all for now. I'm going to start painting up the first medium mech sample now and should have him done in a few days. We're about halfway through the campaign now and things are going well
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![[Post New]](/s/i/i.gif) 2014/06/16 16:48:26
Subject: Mechadrome - Kickstarter Funded!! Next goal at $7000
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Calculating Commissar
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So, will the arena hazards be a neutral fires-at-anyone-who-comes-close type of thing, or will a team be able to invest in some gun turrets of their own?
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The supply does not get to make the demands. |
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![[Post New]](/s/i/i.gif) 2014/06/16 16:53:27
Subject: Mechadrome - Kickstarter Funded!! Next goal at $7000
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The Last Chancer Who Survived
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Yes and yes! Hazards can "spawn" in the middle of the arena and will attack the nearest mech, those will be in the objective cards. And you can also add them to your team, but since they are automated all they can really do is attack, you can't use them to capture objectives or anything other than extra firepower.. but the fame points are pretty low, so usually 2 hazards will be about the same as 1 light mech.
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![[Post New]](/s/i/i.gif) 2014/06/18 23:28:38
Subject: Mechadrome - Kickstarter Funded!! Next goal at $7000
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The Last Chancer Who Survived
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Over the next couple of weeks I'm going to be posting individual pilot bios along with a sample of their pilot card art, one each day or so. At first I was going to do one large update with each team, but I thought 1 pilot a day would be more fun  So, here we go!
Buzzkill's famous career began in the dark period when Mechadrome was more violent than the wars it was designed to replace. Discovered in one of the many thousands of scrap-settlements, foraging off discarded military hardware and selling what she found for food, Buzzkill was quickly signed by the Terran talent scout Hamazdian Cole. Impressed by her natural tactical presence of mind that allowed her to evade capture for several days, Cole immediately started her on a rough regime of Mech combat drills, arena awareness and team tactics.
Kitted out with both close and ranged weaponry, Buzzkill delights in distract and hold tactics, keeping opponents either hunkered down under a deluge of missile strikes while other team mates flank them, or grappling up close with her buzzsaw, before falling back for more powerfully armed Mechs to finish them off.
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![[Post New]](/s/i/i.gif) 2014/06/19 01:26:21
Subject: Mechadrome - Kickstarter Funded!! Next goal at $7000
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[MOD]
Making Stuff
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Nice.
The cards look pretty cool, as well.
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![[Post New]](/s/i/i.gif) 2014/06/19 14:55:30
Subject: Mechadrome - Kickstarter Funded!! Next goal at $7000
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The Last Chancer Who Survived
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Some folks were requesting an "everything" pledge level, so I just added that in. $300 for both teams, all hazards and objective markers, rules and objective cards
Next up, here is Tsuragowa of Team Bushido!
Raking the ground with blaster fire, Tsuragowa roars from the sky riding twin contrails of booster jet flame right into the heart of the opposing team. Landing amongst them, shrouded by the dirt and debris kicked up by his weapons fire, ‘Rag grabs hold of the nearest enemy Mech, gripping tight and laying in with some close quarters fire. If he can, he uses his boosters to keep them off-balance, jinking one way then the next, long enough for their systems to start to power down due to overload. And then he’s off to the next engagement, just another prime example of Team Bushido’s infamous hit/run tactics.
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![[Post New]](/s/i/i.gif) 2014/06/19 21:32:49
Subject: Mechadrome - Kickstarter Funded!! Next goal at $7000
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[DCM]
Dankhold Troggoth
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The card looks good
I think the total of almost $6K is good for this point in the campaign, but I do hope it picks up a bit in the final week or so to reach $10K and cover your expenses.
I'm tapped out for now with 6 medium mechs, but I will hopefully be adding some arms in your online store after the campaign.
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![[Post New]](/s/i/i.gif) 2014/06/20 23:14:57
Subject: Mechadrome - Kickstarter Funded!! Next goal at $7000
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The Last Chancer Who Survived
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Havoc joined the Titan's mid season '16, replacing StrikeZone who fell to a vicious Jackhammer and siege drill assault by Bushido members Makuzo and Kessen. Taken from the training pool of would be Titans, Havoc quickly became known for using his missile pod as a distraction and then nimbly shifting positions to spray the area with twin chainguns.
And he's no shrinking violet either. Despite receiving warnings from Titans management, Havoc can always be found on a vid-cast both before and after a match, holding interviews and flirting with the audience. He's also the only Titan to actively encourage sponsorship - his Mech is often decorated with advertising holoscreens or simple posters - yet another thorn in Titan owners sides. But the crowd love him, and pay to see him and so, for now, he stays.
(Final card will have a model photo when it's done  )
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![[Post New]](/s/i/i.gif) 2014/06/21 18:59:56
Subject: Mechadrome - Kickstarter Funded!! Next goal at $7000
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The Last Chancer Who Survived
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The baby of the team, Kodachi has still to prove himself in the arenas. Taking over the coveted spot from Jakumota “The Flying Devil” Cannut following their violent retirement when his Mech imploded thanks to a faulty experimental grenade. In the six games Kodachi has taken part, his performance has been “variable” as Team Ace Yari commented in the post match interview with Station 27.
“He’s young but needs to learn respect for those that came before him. He has 2 attributed kills but they were lucky, almost fluke take-downs. And he doesn’t stick to the match plans, plans we have spent years perfecting. But he is eager and I too remember those first days. He will learn. He will grow. Or he will die.”
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![[Post New]](/s/i/i.gif) 2014/06/23 23:29:45
Subject: Mechadrome - Kickstarter Funded!! Next goal at $7000
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The Last Chancer Who Survived
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There is no separation of this psychotic pair of aeronautical experts. In their former lives they were cargo-pilots for Sienko Industries, flying freighter ships between the planets of the Galactic Council. Some held supplies - food, medical and much needed tech - while others were nameless containers and sealed orders. A destination and a timelog were all they were given, but the financial rewards they received for these type of assignments more than made up for the hazardous conditions they flew in.
However their luck ran out when transporting a sealed container to the Mankali Research Planetoid. A sudden meteor shower tore through their guidance systems forcing them away from their destination to the nearer moon of Salin IV. A pleasure colony for the super rich, the moon was a resort that catered to every desire. With engines on fire and bleeding atmosphere, the duo somehow managed to pilot the freighter away from the habited zone, crashing into the surface and spilling the contents across a vast area of dense forest. In horror, the two discovered their cargo was not medical instruments or supplies but instead twenty-seven humans infected with bionic-tech.
What happened next became known on Tri-Vids across the Galactic Council worlds as the “Massacre Of Salin IV”. Thunderstrike and Lightfoot became wanted men and had to flee into the shadows, pursued by agents of the Council. MechaDrome became their new home and the anonymity their Mechs provide, a new uniform. Kitted out with booster jets, the pair swoop around the arenas, letting loose a torrent of destruction from above, earning their crowd pleasing tactic the nickname: “Death from the skies”.
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![[Post New]](/s/i/i.gif) 2014/06/23 23:57:18
Subject: Mechadrome - Kickstarter Funded!! Next goal at $7000
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Fixture of Dakka
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I'm really loving the look of the plasmaguns. Pinching a few pennies to get in on this in a couple days.
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Black Bases and Grey Plastic Forever:My quaint little hobby blog.
40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team  (building)
Kabal of the Grieving Widow (less)
Plus other games- miniature and cardboard both. |
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![[Post New]](/s/i/i.gif) 2014/06/26 01:52:16
Subject: Mechadrome - Kickstarter Funded!! Next goal at $7000
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The Last Chancer Who Survived
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Another fast attack expert, Soto stands waiting for the signal to attack. Shadows are his friend and he barely registers on the heat-tracker systems used by Arena cameras to stream vid of the match. Heaven knows how opponents are supposed to keep a bead on this formidable close quarter specialist. Once a target has been established, usually by being knocked out into the open by heavy fire from a teammate, Soto powers up the twin siege drills affixed at the end of each arm. Once the target corridor has been established, a quick flick of a button and the booster jets are fired up, launching Soto straight at the unfortunate Mech.
Seeing the debris clouds of metal and poly-heated plastic explode around the doomed opponent and you know there are only moments left before another Kill is knocked up for Soto whose attack/kill ratio is riding high at the top of every league.
(Tomorrow I'll finally have one of the medium mechs painted up, so Disorder will be up next!)
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![[Post New]](/s/i/i.gif) 2014/06/27 00:20:34
Subject: Mechadrome - Kickstarter Funded!! Next goal at $7000
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The Last Chancer Who Survived
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“...and here she comes again! There’s no stopping the fury of Disorder tonight. Look at that – her buzzsaw just sliced right through Rampage’s plasmagun, releasing the energy in an expansive plasma cloud that took out three utility buildings! You’re listening to it first here on KLMD-2.4, the only registered radioband for Mechadrome games way-out here in the Galactic South Sector!”
To say Disorder has issues is an extreme understatement. Even the Team psychologist has given up on getting to the root of her issues, having way too many broken bones and bruises from their therapy sessions. Whatever the cause may be, that Disorder is armed to the teeth with a dangerous buzzsaw/railgun combo backed up with twin missile pods is welcomed by the crowds that pack the arena viewing hubs every time she strides out.
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And, there's some bigger photos on the campaign page
https://www.kickstarter.com/projects/gangfightgames/mechadrome/posts/891559
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![[Post New]](/s/i/i.gif) 2014/06/28 17:43:49
Subject: Mechadrome - Kickstarter Funded - 3 Days left!!
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The Last Chancer Who Survived
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Working alongside Soto is Yari, another close combat specialist. While Soto likes to rip the opponent apart, Yari instead prefers to pound them into the ground with one of the powerful jackhammers liberated from one of the construction mechs. Coupled with Pounder HE missiles this style of attack is known as “pounding dirt”.
During the final of MD’89 when Yari was caught in an hab-construct surrounded by Thunderstrike and Lightfoot, and with no obvious way out before they began their attack, Yari used the jackhammer to pound into the floor. As they Terran pair obliterated the building with blaster fire, missiles and plasma, Yari jackhammered an escape tunnel, appearing 200 feet away behind them. A few well aimed missile strikes crippled the Terrans, giving Yari enough time to make it back to a friendly zone in the arena. Automatically Appended Next Post: Oh, also, folks were requesting an updated size comparison pic, so here it is with my one and only lonely space marine
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This message was edited 1 time. Last update was at 2014/06/28 18:30:09
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![[Post New]](/s/i/i.gif) 2014/06/28 22:42:57
Subject: Re:Mechadrome - Kickstarter Funded - 3 Days left!!
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Experienced Saurus Scar-Veteran
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We asked for a proper measurement picture!
You're supposed to lay the ruler down on the ground, remember? Jeez.
Still have to figure out what arms I want for my machine.
As a fan of funky designs, I hope once the initial game gets out in the wild, we see some of those later stretch goals get produced as well.
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![[Post New]](/s/i/i.gif) 2014/06/28 23:01:33
Subject: Mechadrome - Kickstarter Funded - 3 Days left!!
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The Last Chancer Who Survived
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Ha! Actually, I was going to take the pic with the ruler on the table instead just to see if anyone said anything
Anyway, chances are the heavy mech isn't going to get funded but since I have sculpting time booked with Dave for July I'm going to be getting a new sculpt done anyway and I'll just have to fund it myself (I'm glad God invented credit cards) and release it later on, probably early next year. So now I'm trying to decide if I should do the heavy as planned, or instead try and get the Bionic light and medium mechs done so there will be more variety in the mechs available sooner. Then we'd end up doing all 4 races' lights and mediums first and save the big heavy mechs for last. So, I'm torn...
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![[Post New]](/s/i/i.gif) 2014/06/29 01:00:03
Subject: Mechadrome - Kickstarter Funded - 3 Days left!!
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[DCM]
Dankhold Troggoth
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Maybe take a poll? I could go either way but a second faction seems more important than another mech option, despite the heavy being awesome.
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![[Post New]](/s/i/i.gif) 2014/06/29 01:43:19
Subject: Re:Mechadrome - Kickstarter Funded - 3 Days left!!
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Experienced Saurus Scar-Veteran
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I can probably get away with picking up a light or medium now and then versus drawing the ire of the other with the purchase of a larger mech, as she tends to gloss over anything under 30 spent by me.
That's just me though.
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![[Post New]](/s/i/i.gif) 2014/06/29 11:25:58
Subject: Mechadrome - Kickstarter Funded - 3 Days left!!
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Longtime Dakkanaut
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Do the other races.
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![[Post New]](/s/i/i.gif) 2014/06/29 22:10:04
Subject: Mechadrome - Kickstarter Funded - 3 Days left!!
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The Last Chancer Who Survived
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Yeah that's probably the best way to go. I'll see what Dave thinks. I'm hoping I can afford the lights and mediums together.. I should be able to with the extra cash from the campaign  Though I probably won't be able to afford any other new sculpts for other races till these start going on sale. I don't know if a 2nd campaign for the bionic mechs would be worth it, I figure if I can afford the sculpt I may as well just release them the old fashioned way for now and maybe save KS for bigger projects.
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![[Post New]](/s/i/i.gif) 2014/07/01 02:37:28
Subject: Mechadrome - Kickstarter Funded -1 Day left!!
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The Last Chancer Who Survived
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Less than 24 hours to go
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![[Post New]](/s/i/i.gif) 2014/07/01 11:34:09
Subject: Mechadrome - Kickstarter Funded -1 Day left!!
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[DCM]
Dankhold Troggoth
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Looking forward to my "Titanfall" bots
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![[Post New]](/s/i/i.gif) 2014/07/01 14:56:20
Subject: Mechadrome - Kickstarter Funded -1 Day left!!
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The Last Chancer Who Survived
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11 hours left
I haven't touched Titanfall in months :( too busy making my own mechs
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![[Post New]](/s/i/i.gif) 2014/07/01 18:45:03
Subject: Mechadrome - Kickstarter Funded -1 Day left!!
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[DCM]
Dankhold Troggoth
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That's okay, it hasn't really changed in months (except for 3 new maps) so you haven't missed much  . I'm much more looking forward to seeing your "Titans" on the tabletop!
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![[Post New]](/s/i/i.gif) 2014/07/01 19:13:22
Subject: Mechadrome - Kickstarter Funded -1 Day left!!
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The Last Chancer Who Survived
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Pretty soon
Now I just need my secret weapon blow'd up streets tablescapes and some mantic ruined battlezones
I think it's about time I finally got one of those airbrush thingies.
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![[Post New]](/s/i/i.gif) 2014/07/02 12:51:01
Subject: Mechadrome - Kickstarter Funded -1 Day left!!
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[DCM]
Dankhold Troggoth
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Congrats on funding, Necros!
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![[Post New]](/s/i/i.gif) 2014/07/02 12:58:27
Subject: Mechadrome - Kickstarter Funded - Finished at $6,417!
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The Last Chancer Who Survived
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Thanks  Now I actually have to get to work.
So according to the dashboard analytics thingy, I had more pledges coming from Dakka than from any other site
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![[Post New]](/s/i/i.gif) 2014/07/02 16:35:20
Subject: Mechadrome News - Kickstarter finished at $6,417!
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[DCM]
Dankhold Troggoth
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We aim to please  . It makes sense, though, since these would make fantastic counts-as for 28mm wargaming, in addition to their intended use.
I'm going to move this thread over to the Gangfight Games subforum now. Feel free to start a new thread in News & Rumors once there is non-Kickstarter news / these are getting close to preorder, of course
Looking forward to seeing things progress!
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This message was edited 1 time. Last update was at 2014/07/02 16:37:50
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![[Post New]](/s/i/i.gif) 2014/07/06 18:54:47
Subject: Mechadrome News - Kickstarter finished at $6,417!
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The Last Chancer Who Survived
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I just sent out the KS surveys
I am still working on the Pledge Manager and my plan now is to have that finished and launched on July 15th, that will be 14 days after the end of the campaign and Kickstarter says it should take that long to collect everyone's payments. Again, the pledge manager will basically just be an online store and your KS pledge will be store credit, I'll email a gift voucher for the amount you pledged to the address you put in your survey
In other news, I'm working on painting up all of the models for the rulebook and I have some artists working on some new illustrations too. I'm planning to have everything done by september, as it will take about a month to get the books and cards all printed up. Lots of work to do, so I better get back to it!
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