Aye, I'll admit I'm not so beholdant to GW
's business practice when it comes to minis. I don't play and I've largely moved away from collecting 40k
(at least for the moment), but I still enjoy the setting. I understand GW
's desire to sell miniatures for their gaming system (as their primary revenue stream), but it seems as though they consistently underappreciate the potential for the setting to expand - particularly when it comes to video games and animation.
Those two sectors are by far the most accessible formats for younger audiences (who they hope to sell minis to at some point), and while I understand protecting their IP I would have thought that allowing some leeway in those areas for fans would translate into increased interest in the core products (A reverse parallel of HALO - which started as a video game franchise, and then became highly marketable with merchandise, e-sports, novels and 2 miniatures games). At least, that's how it appears to my non-mercantile experience.
I can well understand how frustrating it would be for someone like yourself, putting the toil in only to have it crushed by an arbitrary ruling from a seemingly disconnected corporate management. I'm frequently amused by the vitriol some of our members pour on GW
(they are a business after all), but rulings like this do smack of a disinterest in the fan-base or needlessly stringent protectionism of the IP. I could understand if GW
had a strong line-up of video games that were generating good profits - but the reality is that they haven't had a run-away success since DoW
or DoW2. Since then there have been some passably good games, but nothing which has really captivated people like DoW
Anyway, I hope you do continue with this - because your effort deserves the recognition. Keep it up!