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So, I hope the title is clear enough on what I want, I'm looking for some outside opinions on a Tournament I'm running within the next month or so. It will be split into 3 teams: Imperium, Chaos, and Xenos. It will be a narrative campaign/Tournament building up to a 20k point per team apocalypse game.
It starts with the Imperium players as defenders with Xenos and Chaos in a 2000 point planetstrike game. Depending on the winners and losers, the second round will either be a regular game, or a second planet fall. the regular games will be the landed forces taking objectives like anti-air weaponry, power generators, remote factories and the like. by the third round the city fight missions will begin with around 1000 point max detachments meeting each other over command positions and in city objectives. Depending on the previous games armies will have advantages with deployments and weaponry.
Rule limitations overall:
1. Imperium forces CANNOT ally with Xenos or Chaos
2. Xeno forces cannot ally with Imperium or Chaos
3. Chaos forces can ONLY ally with guardsmen
4. Limit 1 super heavy / lord of war at all times unless further stated.
Rule limitations on Planetstrike missions:
1. Limit 1 super heavy
Rule Limitations on Cities of death
1. No super heavy / lords of war
2. No riptides, Wraith Knights, and the like
3. All units that have snipers are given a modified infiltrate rule
Modified Infiltration: can infiltrate within 12" in line of sight, 6" without line of sight.
This is all very much work in progress, but any input would be lovley.
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