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Made in gb
Humorless Arbite





Hull

I've been googling around and trying to find information about combined games but haven't found anything of note. My friend and I are considering a combined game where his Lizardmen would fight my Imperial Guard army and we were wondering if it would even work.

From our discussions -
1. It appears that fantasy has a higher point cost for units with worse stats then 40k. Which may mean that we have to skew the points level in favour of the Lizardmen. E.g. 1k pts of IG versus 1.5k pts of Lizards.
2. Dealing with armour may be an issue for the Lizards - they don't seem to have high strength weaponry or AP values. That way for a more balanced game, I may have to use low vehicle numbers.

We're looking for anyone with experience with combined games to provide any tips, ideas or pointers about them. Hell, if there's a tactica I haven't been able to find, that would be perfect. Thanks for anything and everything you guys can say on the matter





   
Made in dk
Infiltrating Prowler






I don't think you'd have much succes tbh.
There are also other basic factors that would be problematic, like CC. Lizardmen would all essentially have AP- on all their weapons, since armor pen to strength ratio doesn't exist in 40k. How would you deal with musicians, banners, ranks in CC? And how would you even fight in ranks vs rounded bases?
Furthermore, IG have a gak ton of blast weapons and facing an army that clusters in tight ranks would simply be the wet dream of any IG player.
   
Made in gb
Humorless Arbite





Hull

I don't even know anything about musicians and banners... and not much about how the ranks work in fantasy. (Not a Fantasy player myself).

What sort of house-rules would you believe necessary to make it more balanced?


   
Made in us
Douglas Bader






 Otto Weston wrote:
What sort of house-rules would you believe necessary to make it more balanced?


So many of them that it ceases to be 40k vs. WHFB and becomes WHFB with a counts-as army on one side. And why should a battle between a generic medieval fantasy army and a scifi army end in anything but a one-sided slaughter of the fantasy army?

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in gb
Humorless Arbite





Hull

Good point

Shame the gap is so large between them.

   
Made in ru
!!Goffik Rocker!!






It's still possible and would be super fun. But you'll have to choose just one game mechanics and stick to it. As FB and 40k have completely different rules regarding movement, charging, mellee combat, shooting, unit composition, armor penetration, stacking saves/wards, vehicles, etc.

For example, you'll quickly find your average stuff to be MUCH less deadly at ranged combat when you apply FB rules. For example, you're shooting 30 lazguns at a target 20' away that's also in cover. Let's assume, the target's t4.
In 40k system you'd fire 30 shots, 1/2 would hit resulting in 15 hits, 1/3 would wound resulting in 5 wounds ready to be saved by armor/cover.
In FB system you'd fire 30 shots, than get -1 BS for shooting over half distance and -1 BS for shooting at an obscured enemy (cover) - means just 1/6 would hit, resulting in 5 hits and 1.67 wounds ready to get saved by armor.

And don't forget you move 4' or run/charge 8' without pre-measurement.

Anywayz, i think it can be done and would be interesting to see results. Would have to homerule stuff here and there. But it's probably gona be easier to adjust 40k units to FB system than otherwise. Don't forget, 40k has deviated from FB in the first place and RT, 2-d ed had much in common with FB.

Can also be done the other way. Will probably require more adjustments.

This message was edited 2 times. Last update was at 2015/02/27 10:55:21


 
   
Made in us
Sybarite Swinging an Agonizer




Charleston, SC

"Sir, the enemy is marching on us rank and file. Intel indicates archaic armor and weaponry with the possibility of a high level psyker in their midst. What are your orders?"

"Get some snipers on them as soon as possible, ready the artillery, and hit anything that makes it beyond that tree-line over there with heavy bolters and multi-lasers. The only real threat is the supposed psyker. If by some miracle he makes it to our lines he is going to be feeling awfully lonely."


 
   
Made in gb
Hellacious Havoc





Wales

It can be done, because I've used Fantasy units in 40k before. Granted that was years ago, at a time when the systems were quite similar to each other, but I'm sure you can figure out a way to make it work. Like koooaei said, stick to one game system. House rule as much as you need to.
   
Made in gb
Humorless Arbite





Hull

 koooaei wrote:
It's still possible and would be super fun. But you'll have to choose just one game mechanics and stick to it. As FB and 40k have completely different rules regarding movement, charging, mellee combat, shooting, unit composition, armor penetration, stacking saves/wards, vehicles, etc.

For example, you'll quickly find your average stuff to be MUCH less deadly at ranged combat when you apply FB rules. For example, you're shooting 30 lazguns at a target 20' away that's also in cover. Let's assume, the target's t4.
In 40k system you'd fire 30 shots, 1/2 would hit resulting in 15 hits, 1/3 would wound resulting in 5 wounds ready to be saved by armor/cover.
In FB system you'd fire 30 shots, than get -1 BS for shooting over half distance and -1 BS for shooting at an obscured enemy (cover) - means just 1/6 would hit, resulting in 5 hits and 1.67 wounds ready to get saved by armor.

And don't forget you move 4' or run/charge 8' without pre-measurement.

Anywayz, i think it can be done and would be interesting to see results. Would have to homerule stuff here and there. But it's probably gona be easier to adjust 40k units to FB system than otherwise. Don't forget, 40k has deviated from FB in the first place and RT, 2-d ed had much in common with FB.

Can also be done the other way. Will probably require more adjustments.


Interesting. Okay, thanks for the really detailed response. We didn't actually think of just taking only one rule-set but that actually makes a ton of sense in hind-sight and we should have seen that lol. The fact that my ranged weaponry would get less deadly with FB rules would balance a lot as well. This could be really fun

Oh and one question pertaining to my army.. does FB have rules for fortifications?

Thanks again

   
Made in gb
Mighty Vampire Count






UK

I played a great scenario in 6th Ed 40k

Invading Orks (with Stompa) versus techno-barbarians with Psychic God/Creation - King Kong.

just translated the stats to 40k and got on with - we had a blast.

So Empire hand gunners had guard stats with Las Locks - S4, AP5, Heavy 1
Bowmen were S3 AP0 Assault 1,
Knights were WS4, S4, T4, Arm 4+, W2,
etc etc

Just ignored ranking up and used 40k movement - fast and furious..........

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
 
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