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I like Yarick. He's pretty decent for platoons.
CCS is simply another squad with it's own goods and bads. On one hand, they can operate independently and can do some nice damage with special weapons but on the other hand, they're a juicy (and often easy) target to pick apart.
CCS can get warlord traits that are not negated by priests and comissars everywhere. Yarick's one is not all that bad, however + he's a lord comissar, so everything within 6" has ld10 for orders.
Yarick might shoot the hell out of a primaris psycher.
CCS is dead the moment something touches it in mellee. Yarick + platoon will likely chop through any mellee foe.
CCS can go gunlining with HWT and/or bombardment, can get another psycher in there, master of the fleet, which might do something for it's points eventually.
Up to you to decide which advantages are better for your particular playstyle.
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