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![[Post New]](/s/i/i.gif) 2015/12/18 02:07:55
Subject: Coordinated Firepower and psychic powers
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Regular Dakkanaut
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So I have a curiosity on all this. How do psychic powers come into effect in all of this? If I were to say use the power from Dark Angels that forces a target unit to fire snap shots and you included that unit in the CFP, would all units that combined be affected by said rule? Lets take it a step further and if I happen to have mind wiped said unit. Would all CFP units then have to fire at BS 1 since mind wipe affects a unit and take the leadership for every unit at the end of the turn to test and see if the effects don't become permanent?
My other question on Coordinated Firepower is how it functions with units outside of firing range. Can you have a squad of fire warriors 60" from the target join the shooting for the +1 BS even if the squad has no weapons with range.
I'm looking at ways for my angels to make it harder on a buffmander and bros to just ignore all my cover, and it seems like this may be a good way of doing so.
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![[Post New]](/s/i/i.gif) 2015/12/18 02:15:27
Subject: Coordinated Firepower and psychic powers
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Longtime Dakkanaut
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icefire78 wrote:
I'm looking at ways for my angels to make it harder on a buffmander and bros to just ignore all my cover, and it seems like this may be a good way of doing so.
well it's hard to beat invisibility.
but I just lost a game because out of seven dice rolls I got zero invisibility. (and i'm bad at this game too.)
From what I hear, yes maledictions would affect all the units firing together, so the Tau player would just exclude that unit from the coordinated firepower attack.
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![[Post New]](/s/i/i.gif) 2015/12/18 02:24:57
Subject: Coordinated Firepower and psychic powers
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Regular Dakkanaut
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Invisibility seems like it would be good, but only if I have one unit that I don't want shot at. I want to mess with their whole army, so I figured I could toss a few librarians on bikes into my force (now that I don't have to pay the Sammael tax) and roll on the dark angel powers. Nail the buff mander and company with one of those 2 powers and it could really mess with the opponents ability to use them for all the shenanigans.
I also was curious though on the effect of psychic powers in general on said units. For example enfeeble and others that don't work during the shooting phase. Since it becomes one unit, would it then pass on to all the units that happened to CFP with that unit? Dominate is another one that's questionable on that list as well.
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![[Post New]](/s/i/i.gif) 2015/12/18 02:26:10
Subject: Re:Coordinated Firepower and psychic powers
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Neophyte undergoing Ritual of Detestation
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If it's treated as one unit, then if one is snap firing, they ALL are snap firing
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![[Post New]](/s/i/i.gif) 2015/12/18 02:33:24
Subject: Coordinated Firepower and psychic powers
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Powerful Phoenix Lord
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I disagree with the above. RAW does not cover this scenario.
HIWPI - the same as an afflicted IC joining a unit. In other words, if a Crisis team is afflicted, only the members of the Crisis team (at the time of affliction) would be affected.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2015/12/18 02:44:49
Subject: Coordinated Firepower and psychic powers
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Regular Dakkanaut
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except when an IC joins a unit, it becomes a single unit, thus all debuffs would transfer. That actually makes me curious on how Mind Wipe would work with this due to affected models having to take a Leadership test at the end of their turn. I wish I had my rulebook handy to verify mind wipes wording. If it stated anything along the lines of affected models having to test leadership, even if said power doesn't stay on all the units after a CFP, just the one. All the units that combined were affected by it briefly.
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![[Post New]](/s/i/i.gif) 2015/12/18 02:56:31
Subject: Re:Coordinated Firepower and psychic powers
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Neophyte undergoing Ritual of Detestation
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I wouldn't allow a tau player to play it any other way. So, what does this all mean? The psychic phase can easily gak down tau, and that rule. Hey grey Knights, eldar, daemons.. What's up
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![[Post New]](/s/i/i.gif) 2015/12/18 03:41:06
Subject: Coordinated Firepower and psychic powers
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Not as Good as a Minion
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icefire78 wrote:except when an IC joins a unit, it becomes a single unit, thus all debuffs would transfer. That actually makes me curious on how Mind Wipe would work with this due to affected models having to take a Leadership test at the end of their turn. I wish I had my rulebook handy to verify mind wipes wording. If it stated anything along the lines of affected models having to test leadership, even if said power doesn't stay on all the units after a CFP, just the one. All the units that combined were affected by it briefly.
That is actually incorrect. Ongoing affects do not transfer just because the IC joins the unit, they have to be joined when the affect is put in to play in order to affect both.
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Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
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![[Post New]](/s/i/i.gif) 2015/12/18 04:05:44
Subject: Coordinated Firepower and psychic powers
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Regular Dakkanaut
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They only way to get the debuffs to work the way you want them to work here is to apply it after CFP has started and before it finishes the shooting sequence , that is the only time they are considered a single unit otherwise its just on going effects as charistoph is pointing out
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![[Post New]](/s/i/i.gif) 2015/12/18 07:14:31
Subject: Re:Coordinated Firepower and psychic powers
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Neophyte undergoing Ritual of Detestation
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So you're ignoring the one unit rule?
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![[Post New]](/s/i/i.gif) 2015/12/18 09:18:41
Subject: Re:Coordinated Firepower and psychic powers
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Regular Dakkanaut
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![[Post New]](/s/i/i.gif) 2015/12/18 10:39:14
Subject: Re:Coordinated Firepower and psychic powers
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Longtime Dakkanaut
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Against direct evidence you go and write something like this? As Kambien said, speak up and explain yourself. Add some rules for support.
As previous posters pointed out, there are actual rules to state the opposite.
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![[Post New]](/s/i/i.gif) 2015/12/18 17:58:21
Subject: Re:Coordinated Firepower and psychic powers
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Purposeful Hammerhead Pilot
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Ceaser wrote:If it's treated as one unit, then if one is snap firing, they ALL are snap firing
then they share rules. You cannot have it both ways lol
Btw... again with you trying to trashing tau
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This message was edited 1 time. Last update was at 2015/12/18 17:59:40
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![[Post New]](/s/i/i.gif) 2015/12/18 19:14:16
Subject: Re:Coordinated Firepower and psychic powers
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Not as Good as a Minion
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Just considering all aspects of the rule. If we are treating the units combining firepower like an IC joining the unit, previous ongoing affects will not apply to those contributing firepower, as they were not one unit when it happened.
However, if all Shooting at an Invisible unit or the Ghostkeels pulling their shenanigans, than yes, they would be affected as they are all happening while they are acting as one unit.
If the Combined firepower fired a Blast Weapon with Blind that Scattered back on to them, then all contributing units would be affected. But if the enemy shot a unit with a Blind Weapon, than only that unit would be affected, no matter who they contributed firepower with before or will afterward, as they are not one unit when Blind affected them.
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Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
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