dsfarwell wrote:What are the rules for what a tank vehicle can and cannot drive over? This is why I ask. We have a piece of terrain, ruins. It consists of a rectangular floor with one partial pillar in each corner. It represents a temple or something that has been destroyed or fallen down or whatever, but the pillars do each stand 2 - 3" high. My son feels that his
SM tanks can drive over those pillars, even stop on the top of them. This seems ludicrous to me but other than common sense I cannot find the rule to disallow the move. Anyone can back me up on this one? Thanks, dsf
If it's not impassable terrain, then there's no issue with tanks going through it, although they're risking getting immobilized.
What you're forgetting is that is that in game, the ruined temple isn't a nice, static piece of terrain. The tank is smashing right through it, but unfortunately, we can't make physical terrain that interactive.
Yet.