Had some ideas for more Formations for the Harlies, to offer a bit more versatility in list-building. I was wondering what people thought of them.
Formation: The Opening Gambit
Skyweaver Jetbikes stream forward at high speed, causing havoc amongst the enemy in preparation for the assault of rest of the Masque.
2x Skyweavers
Special Rules:
Opening Act: Units in this formation gain the 'Scout' special rule.
FaolchĂș's Favour: All models in this formation gain the 'Expert Rider' special rule.
Formation: The Phenomenal Display
Players advance to slaughter the enemy, assisted by Shadowseers, who focus on using their illusionary powers to supplement the Harlequin's already formidable Holo-Fields.
2x Troupes
2x Shadowseers
Special rules:
Must be taken as two units of Troupe + Shadowseer. The Shadowseer can not leave the troupe, other independent characters can not join the unit.
Dazzling Display: Holo-fields provide a 4+ invulnerable save to models in this unit. If the Shadowseer attached to the troupe dies, this bonus is lost. Consequently, the Shadowseer generates one less Warp Charge per turn.
Formation: The Final Act
At the close of the battle, sinister Death Jesters band together to cause terror amongst the enemy, breaking their morale with greater effectiveness and forcing them to break ranks and flee.
3x Death Jesters
Special Rules:
Shrouded
Must be taken as a unit of three
Playing the Crowd: Leadership tests from Death is Not Enough are taken at -4 Leadership, instead of -2, when wounds are caused by Death Jesters in this formation.
Formation: All-Star Cast
Heroes and Villains come together to form a cast capable of defeating even the most elite of foes, inspiring the rest of the Masque on to even greater performances.
1x Shadowseer
1x Death Jester
1x Solitaire
3x Troupe Masters
Special Rules: Must be taken as one unit, and independent characters can not leave the unit. This overrules the Soltiare's Solitary Path special rule.
Heralds of the Laughing God (All units with the Eldar/Dark Eldar faction within 6" gain Crusader)
Consummate Performance (Re-roll 1s for invulnerable saves)
Emissary of Cegorach (Re-roll for warlord traits on light, twilight or dark tables if warlord is a troupe master from this unit)
Formation: Show-Stopper
A squadron of Voidweavers unleash their devastating firepower upon the enemy, each one using their mirage launchers to cover the others in a display of extraordinary co-ordination.
3 x Voidweavers
Special Rules:
Must be taken as one squadron.
Well-Rehearsed: This unit can elect to use Mirage Launchers once per model, rather than once per game.
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Just a few idle musings, mostly using existing models and rules but with a few new formation bonus ideas as well. Any thoughts?
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