The meta at my FLGS is a more friendly, non-competitive meta, so I'm not worried about stomping or min-maxing very hard.
Purge=1,850
HQ-Renegade Command Squad
-Master of Ordnance
-Covenant of Nurgle
-Grenade Launcher
-Mortar
Troops-Renegade Field Artillery Battery
4x Quad Gun
Troops-Renegade Infantry Platoon
ICS
-+5 models(15 Total)
-Demagogue
-Chaos Sigil
-2x Chemical Flamer
-Missile Launcher(Frag, Krak, Chemical)
-Militia training
-Autoguns
IS1=80
-+5 models(15 Total)
-Chaos Sigil
-2x Chemical Flamer
-Autocannon
-Militia Training
-Autoguns
IS2=80
-+5 models(15 Total)
-Chaos Sigil
-2x Melta
-Militia Training
-Autoguns
Troops-2x Plague Zombie Mob
Elite-Renegade Strike Battery
-4x Wyverns
Elite-Renegade Heavy Ordnance Battery
-3x Earthshakers
Elite-Renegade Heavy Ordnance Battery
-3x Medusa
-3x Breacher Shells
-Militia Training
Heavy Support-Leman Russ Tank Squadron
-2x Battle Tank
-2x Lascannon
-2x Melta Sponson
Heavy Support-Leman Russ Tank Squadron
-Vanquisher
-Lascannon
-Plasma Cannon
-Co-axial Heavy Stubber
-Militia Training
Heavy Support-2x Rapier Laser Destroyer Batteries
-3x Rapiers
-Militia Training
Fortification-Promethium Relay Pipes
My gameplan is to deploy grouped up somewhat in one corner of the Table to gain the max bonus from Salt the Earth. My Arch-Demagogue will leave the Disciple Squad and hang out with arty. The infantry is going to deploy near the Promethium pipes and use their upgraded Chemical Flamers and Autocannons to scare any attackers off while the arty does it's job. My main scoring units are the 2nd Infantry squad and the Plague Zombies, both of which will have backup from the Leman Russ Squadron of two Battle Tanks. Thoughts and criticism welcome.
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