|
The best way to take advantage of the Talon Strike Force's rules are to run a pinion demi-battle company. You need a captain or chaplain (you have shrike), you need 3 tac squads, 1 assault squad, 1 devastator squad and between 1-5 scout squads (whether they are on foot or bikes doesn't matter).
I like the way your scouts are setup for long range plinking, but 1 rocket won't do much to anything and it would like to be shot at something that you don't shoot sniper rifles at. I'd say go all snipers or bolters personally. My pinion looks like this (not saying you have to run this, but just to give you an idea)
Chappy - raven's fury, melta bomb
2x5 scouts - cloaks, bolters, mb srg
5 scouts - cloaks, snipers
2x5 tacs w/grav cannon & mb srg
5 tacs w/heavy bolter & mb srg
5 assault marines w/jump packs, mb srg
5 devastators w/4 lascannons
I love using the possibility of outflanking grav cannons to keep my opponent on their toes. The ignores cover "marking" ability of the scout is very clutch and works very well with the lascannon squad. I love the addition of the raptor wing personally as well to deal with flyer threats I might have. I also like to include the suppression force (3 whirlwinds + landspeeder) to deal with pesky infantry units. With a spotting landspeeder within 18" they get: unlimited range, shred, twin-linked and one of their missiles in s4ap5 ignores cover (BYE BYE pathfinders!)
In relation to your shadowstrike kill team, I would focus your scouts on getting close to the enemy and being their for them to deep strike. Scout bikes have infiltrate, scout and can take locator beacons with will be critical in getting the vets down where you want them. Getting both scouts units infiltrated in the right spot at 18" away from the enemy can make for some nervous deep strikes.
Anywho, my 2 cents boss. This is an awesome way to play RG and it is very enjoyable, though it can be thought of as space marines on hard mode. They like to be MSU, but don't have the garage motor pool of battle company, so hug cover and hit hard & fast.
Victoris Aut Mortis!
|