HQ
Succubus, Armour of Misery, Archite Glaive
Elites
Incubi x 3 Klaivex,
DT venom with dual splinter cannon
Troops
Kabalite Warrior x 9 Sybarite, one warrior with blaster, one with dark lance
DT raider with nightshields. enhanced aethersails, splinter racks, dark lance. x2 (the unit, not the dark lance)
Wyches x 9 Hekatrix, agoniser, haywire grenades.
DT raider with nightshields. enhanced aethersails, dark lance. x2 (same as above)
Fast Attack
Beastmasters: Clawed Fiend x1, Razorwing Flock x2, Khymera x2
Reavers x2 Arena Champion with cluster caltrops, 1 heat lance bike
Scourges x4 Solarite with venom blade, one scourge with heat lance x3 (again, the unit)
Heavy Support
Voidraven bomber, 2x Dark Scythes, 2x Shatterfield Missiles
1848
The main plan with this list is mobility. Everything has a transport, and if it doesn't it can move 12' every turn. The succubus goes with the incubi and deals with anything they need to in melee. The wyches tarpit or assault then die, maybe go for objectives if things get desperate. All of the raiders have enhanced sails so they can get anywhere they need to be. (again, mobility) The kabalites shoot and avoid combat and go for objectives, they're pretty much gonna be in their raider the whole game. Onto the fast attack, the bread and butter... The beasts have some great models
imo, and some OK rules. Either the enemy won't pay any attention to them and they'll get into the enemy lines and wreak havoc, or they'll get shot down immediately and save the rest of my army from jinking. Next is the reavers. I only went with 3 because while they are effective, they cost $50 a pop here and I'd rather not blow that much money on a unit that's paper thin, so 1 will do. A heat lance for
AT/
ap 2, caltrops for assault capability. I went with scourges because I love the models and jump pack infantry. Helps that they're a decent unit too. I gave them heat lances instead of the popular haywire blasters because I'd rather more of a
TAC list than just melt vehicles, which the heat lance can do, just with less effectiveness. The solarite has a venom blade because points. The bomber is there to rain death on anything threatening the rest of the army, and hopefully have air superiority.
Every squad has a sergeant because I figured the extra
LD would be needed.
That's the list and the tactics. Keep in mind this is a
TAC casual list. I took models I like, and left out ones I don't like (looking at you talos). I still don't want to get stomped though, so any help, or criticism is welcome. Thanks for reading