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Made in us
Fresh-Faced New User




BA BAAL STRIKE FORCE (1 HQ, 1 Elite, 2 Troops)

HQ: The Sanguinor, The Golden Angel - 200 PTS

Elite: Sanguinary Guard Squad - 365 PTS
10x Sanguinary Guard
-10x Angelus Boltgun
-7x Encarmine Sword
-3x Encarmine Axe
-Chapter Banner
-Death Masks

Troop: Tactical Squad #1 - 234 PTS
1x Tactical Sergeant
-Veteran Sergeant
-Power Fist
-Combi-Plasma
5x Tactical Marine
-Plasma Gun
Dedicated Razorback Transport
-Twin Linked Assault Cannon
-Storm Bolter

Troop: Tactical Squad #2 - 234 PTS
1x Tactical Sergeant
-Veteran Sergeant
-Power Fist
-Combi-Plasma
5x Tactical Marine
-Plasma Gun
Dedicated Razorback Transport
-Twin Linked Assault Cannon
-Storm Bolter

Troop: Tactical Squad #3 - 234 PTS
1x Tactical Sergeant
-Veteran Sergeant
-Power Fist
-Combi-Plasma
5x Tactical Marine
-Plasma Gun
Dedicated Razorback Transport
-Twin Linked Assault Cannon
-Storm Bolter

Fast Attack: Bike Squad - 93 PTS
1x Biker Sergeant
-Combi Melta
2x Space Marine Biker
-2x Meltagun

Heavy Support: Baal Predator - 140 PTS
Baal Predator
-Twin Linked Assault Cannon
-Heavy Bolter Sponsons
-Storm Bolter

TOTAL: 1500 PTS




   
Made in fi
Homicidal Veteran Blood Angel Assault Marine





Hullo!

Altough I like your list in general, there are couple of things that don't convince me.

1) Your only dedicated anti-tank is 3 Meltas on Bikes, giving you a max range of 24".
They are relatively easy to kill and even easier to avoid.

You could put Lascannons on the Razorbacks or replace the Baal Predator with a tri-Las Predator.


2) I don't like Power Fists on Tactical Squads. You should anyway have squads that can hold mid/backfield objectives for you so using 75 points to give all of the squads cc competency isn't going to be worth it.
Also, they don't work well with Plasma weaponry (the chance to kill off that important PF + no charge after rapid fire Plasma).

Maybe you could have two squads with Plasma Gun/Plasma Cannon & combi-Plasma for fire support/objective holding and one squad with Heavy flamer and cc-equipment on Sarge?

That's how I would propably do it.

3) While Sanguinor is a decent combat character, I imagine your army would benefit far more of Sanguinary Priest with the Sanguinary Guard.
He would make them durable as heck, drawing the fire off of your other squads and giving you more board control.

Hope that helped!



EDIT;

Oh, and Storm Bolters on tanks don't usually improve their damage output.

This message was edited 1 time. Last update was at 2016/06/01 19:20:36


4000p
1500p

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Made in ca
Possessed Khorne Marine Covered in Spikes





The Sanguinor is pretty crap honestly. His extra attack ability seems good, but for 200 points his weapon is str user ap 3. Ouch. Only a good grab if your meta lacks 2+ saves, you're probably better off paying the 20 points for Dante or the cheaper, more buff focused priest.

Seconded on the fists for sergeants, make it just a power weapon.

The baal predator I find is pretty useless because for 140 points you get a little more than a razorback in terms of firepower, and rarely you'll make your points back. I'd suggest a vindicator, more bikes, or death co.

Good, cool list though.

Once again, we march to war, for Victory or Death!

Never wake yourself at night, unless you are spying on your enemy or looking for a place to relieve yourself. - The Poetic Edda

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