Yeh all the forums I've posted in they've said not to use the divergence rules alongside the
SW codex, so for now I'm just sticking with the standard
SW codex.
got pwned versing my mate with the Tau yesterday.
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We played 2 500 vs 500pt, then put the points available up to 750pt for another game.
Using proper
SW codex my lists were;
1st Game
HQ Wolf Lord (130) - Frost Blade - Bike
Troops 10 Grey Hunters (190) - Bolters - Meltagun
10 Grey Hunters (190) - Bolters - Meltagun
Total: 510pt
2nd Game
HQ Venerable Dreadnought (125)
Troops 10 Blood Claws (140)
10 Blood Claws (140)
Elites 5 Wolf Scouts (75) - Sniper Rifle (Was trying to pin his commander)
Total: 480pt (not sure what happened there, made the list up on the spot, so must have made a mistake when I was adding points, could of really used those 20pt :?)
3rd Game
HQ Wolf Lord (133) - Frost Blade - Bike - Wolf Pelt
Troops 6 Grey Hunters (119) - Bolters - Plasma Gun
6 Grey Hunters (119) - Bolters - Plasma Gun
Elites Dreadnought (145) - Multi-melta - Drop Pod
Fast Attack 3 Blood Claws Bikes (116) - 2x Power Weapon - Plasma Gun
3 Blood Claws Bikes (116) - 2x Power Weapon - Plasma Gun
Total: 748pt
In the first two battles my mate was using a Crisis Suit commander, 3 Crisis Suits in 3 separate squads, 15 Kroot, and 6 Fire Warriors. All of his Crisis Suits were outfitted with Plasma Guns and Missile Pods
For the 750pt game he also added 7 Gun Drones in a squad, a second Crisis Suit commander, and another Crisis Suit, putting 2 of them into a squad together.
In the first battle I lost everything except one of the Grey Hunters with a Meltagun, who managed to survive 2 turns of close combat vs the Kroot on his own, and then a 3rd turn against the Kroot and all of the Crisis suits and the commander, taking down 3 Kroot.
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In the second battle my Venerable Dread kept getting pounded with Missile Pods, keeping him useless for the whole game as he was unable to return fire due to Crew Shaken results. The scouts were useless, due to bad deployment, and my Blood Claws never managed to get in range of the enemy, even for their pistols, with one squad getting decimated in one turn, and the other getting smashed up badly, then failing they're morale test and running for the hills.
In the last game, I finally managed to cause some damage, killing both the
HQ Crisis Suits, and all of the kroot, but I got absolutely slaughtered in return. My poor Dread got pummeled as soon as he got out of his Drop Pod, only managing to take 1 Kroot with him, and both my Grey Hunter squads never even saw battle, getting wasted from long range by the Missile Pods.
All in all, my Space Wolves had a very bad day, failing 5 morale tests, a pinning test (dam Gun Drones...), and many an armour save.