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I'd like to add one of these formations to my collection, but which one is overall the best?
keep in mind that I won't run them in their detachments
SKT
Pros
- More models (and units) on the field
- More weapon flexibility
- No penalties on the charge
- Potential accurate DS without extra equipment
- RG chapter tactics fit well with the units
Cons
- Only 3+ on the CC units
GH
Pros
- Can include Dante to have a really punchy unit
- Average 2+ save
- Can have decent shooting
- Banners and death masks give bonuses
Cons
- No units for first turn requirements
- Less units
- Assault after DS counts as disordered charge
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