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2000 point Experimental Ork Quintuple CAD vs IG/AM Tank-Heavy (3 terrible quality pictures)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Growlin' Guntrukk Driver with Killacannon





Anoka County, MN

This list started out as a joke but was really fun to play.

Quintuple CAD!

MegaArmor Warboss with BP attached to 10 Sluggas in their DT Trukk with Rokkit and RR x 10!

The boys and Trukks are both Objective Secured for 20 units total. They’re also all disposable as long as they get their MAWB to the fight.

Opponent had Pask in Punisher with a Demolisher LR in one squadron.
Command Squad in Chimera
Four units of Vets in Chimeras
A squadron of two LRBT’s
A squadron of two LR Vanquishers
One Hellhound

Maelstrom Mission 1. I roll to deploy and go first. Night-fighting, opponent doesn’t steal the initiative.

I draw three Objectives: Secure 5 and 6 and Supremacy. Both 5 and 6 are on opp’s side of the table. I move and Flat Out all ten Trukks straight forward. No Immobilize results thanks to RR.

End of top of one all ten units are 1” from opp’s deployment zone and most of his army. No objectives scored.



Bottom of 1 opponent draws Secure Objective Four and two others. Opp Rams multiple Trukks causing various amounts of damage and in one case, explodes a Trukk with some lucky rolls! Immobilizes another but it doesn’t matter now. The Hellhound flames a couple of Trukks and kill three boyz in one and one in another. Multiple templates scatter back onto his own tanks causing little damage. Opp claims First Blood but no objectives.

Top of Turn two

Everybody gets out, had to proxy with some Lootas and Shoota Boyz since I don’t have 100 Sluggas. Two Warbosses ditch their semi-depleted units and join unwounded mobs. The plan is to have these MAWB-less boyz mobs absorb Overwatch. Some Trukks fire their Rokkits to little effect, others back up. I finish the turn by assaulting and destroying every vehicle the opponent has.

Picture is right before the assault:


Bottom of Two

Opp shoots everything he has. The Boyz closest to his command squad take multiple flamers and lasgun shots so only the MAWB remains with a single wound. A Techpriest and three servitors, all with arms, assault him. They easily take the last wound of the boss at Int 1 but he hits with all four attacks and wipes the unit in return. Opp claims zero objectives this turn.

Top of Three

Three Trukks moves backwards to claim my three objectives, should have done that on Turn 2. I shoot, assault, and destroy all but one of my opponent’s units. The plan is to surround a group of five Vets (center of photo below) while capturing more objectives. The way our league works is you get one point for losing (showing up), two points for a tie, three for a minor win, four points if you have double victory points, five points if you have triple. I get my three objectives (the ones I drew on the first turn) for five points plus Slay the Warlord and Linebreaker versus my opponents one for First Blood. Opponent concedes.



Final Thoughts:

This list started out as a goof but was really fast and fun. My opponent had a great time Ramming and shooting my entire army with everything he had his first turn. Obviously it could fail against most hyper-competitive lists but the point was to try it and see.

MAWB with 5 Str 10 attacks on the charge at T5 and Ld 9 that can easily ditch his unit for a healthier one or score more objectives is way better than a PK Nob with a 4+ save at Ld 7 tied to his unit. The ironic flexibility of this one-trick-pony list is amazing. The on the fly combos bring an odd amount of strategy to on otherwise simple looking list. By having a MAWB jump to another unit, you now have disposable boyz that can tank overwatch and Sweeping Advance which the MAWB cannot. Or have chain multi assault as much of the enemy as possible and dump as many attacks on vehicles for Pens in CC which count as two wounds for combat resolution. You could cause half an army to take Ld tests on 2 and run them off the board. Or run a naked MAWB to absorb non-AP2 overwatch then assault with the same unit with the boyz which then could Sweeping Advance any survivors.

Also at 200 points a pop, this is a full, legal Allied Detachment. No longer ObSec but fixes many of the issues of MANz Missiles such as more wounds and better Ld. Sometimes 4-5 WS 5 Str 10 attacks can do more than WS 4 12 Str 8 or 15 Str 9.

Anyways, thanks for reading.

Pipes

Fighting crime in a future time! 
   
Made in us
Feral Wildboy with Simple Club




Montreal

Wow, nice idea! I will definitely try that, in lower points games, tho. I might add some support just in case.

EDIT #1:

6x MAWB with trukk boyz
3x tankbusta trukk

1500 pts!

EDIT #2:

I just need ~3 more trukks...

Also, your opponent had a pretty static army. I'm curious about how this army would fare against a more mobile army. Your whole army can't run or WAAAGH, unless left by the MAWB during movement phase...

This message was edited 2 times. Last update was at 2017/02/10 21:21:38


   
Made in us
Bonkers Buggy Driver with Rockets






It worked! Sounds like the army isn't as much of a one-trick pony as it appeared to be at first glance. One problem I could see happening is if you're fighting a very mobile MSU centered army like Gladius or GSC, then you might have problems claiming objectives.

This message was edited 1 time. Last update was at 2017/02/11 01:13:57


40k drinking game: take a shot everytime a book references Skitarii using transports.
 
   
Made in ca
Feral Wildboy with Simple Club




Montreal

If you have a few points to spare (you don't in this list obviously) I would suggest investing in a Finkin' Kap for your warlord. And a cybork body maybe? Getting stealth(ruins), night vision, or infiltrate could be awesome!

   
Made in us
Nasty Nob






Heh, fun.


My P&M blog: Cleatus, the Scratch-building Mekboy
Successful Swap Trades: 6 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Anoka County, MN

 gnome_idea_what wrote:
It worked! Sounds like the army isn't as much of a one-trick pony as it appeared to be at first glance. One problem I could see happening is if you're fighting a very mobile MSU centered army like Gladius or GSC, then you might have problems claiming objectives.


Exactly, it's apparent simplicity is decieveing. More experience against a variety of lists would help.

I still like the idea of the single Trukk being Allied Detachment. Possibly for Nurgle Demons?

Fighting crime in a future time! 
   
Made in us
Battlewagon Driver with Charged Engine





Does that break the social contract or houserule in your group to take 5 detachments?
   
Made in us
Krazed Killa Kan






State of Jefferson

Well I get 1950 with this list:

Megaboss 100
Megaboss 100
Sluggas (×10) + Truk (Ram) 95
Sluggas (×10) + Truk (Ram) 95

390x5=1959

So 10x ObSec units with AP2 tank.... just mitigate all the leadership problems and youre looking at a pretty scarey list IMO. Some lists will eat your lunch but such is life. Neat idea.

This message was edited 2 times. Last update was at 2017/02/12 14:51:50


 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Anoka County, MN

 JimOnMars wrote:
Does that break the social contract or houserule in your group to take 5 detachments?


LOL no! Playing Orks gives me a free pass for just about any Non-Forgeworld list. Now if someone was playing Tau or Eldar and tried this I'd think there might be some blowback.


Automatically Appended Next Post:
 doktor_g wrote:
Well I get 1950 with this list:

Megaboss 100
Megaboss 100
Sluggas (×10) + Truk (Ram) 95
Sluggas (×10) + Truk (Ram) 95

390x5=1959

So 10x ObSec units with AP2 tank.... just mitigate all the leadership problems and youre looking at a pretty scarey list IMO. Some lists will eat your lunch but such is life. Neat idea.


Yep putting Bosspoles on every MAWB is where the other 50 points goes. Never used them nor the Waaagh in this game but just in case.

This message was edited 1 time. Last update was at 2017/02/12 16:46:19


Fighting crime in a future time! 
   
Made in ru
!!Goffik Rocker!!






Why should they loose obsec? All the cads have obsec.

Though, is boss + boyz really all that better than 5 manz?

It is fun vs grav though. I'd also get a voidshield - helps trukks a lot.
   
Made in gb
Stealthy Kroot Stalker





Scatt bike list might cripple this wrecking the trukks.
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Anoka County, MN

 koooaei wrote:
Why should they loose obsec? All the cads have obsec.

Though, is boss + boyz really all that better than 5 manz?

It is fun vs grav though. I'd also get a voidshield - helps trukks a lot.


That's a good question. It depends on the situation. In my case I'm using nine of my MANz and a single Ghaz model as ten MAWB's. assuming you had Forty MANz (still need points for the Trukks) you'd have to be running an Unbound list. Which I have no problem with but no one in my group wants to play against. The advantage of MAWB plus Boys is you can take as many as need be in groups of 200 points. Also Ld 9: Inlove the BullyBoyz formation, best one the Orks have IMHO, Fearless is great but they still did quickly to Str 8 AP2 and Psychic powers that use Ld.

The Warboss can split off allowing the boys to run and sweeping advance.

I guess a more fair comparison is a regular Ork list with a second CAD of two units of Warboss in Trukk with Boyz vs two MANz Missiles.


Automatically Appended Next Post:
 rawne2510 wrote:
Scatt bike list might cripple this wrecking the trukks.


Especially if they use the "Ignores Cover" psychic power.

This message was edited 1 time. Last update was at 2017/02/13 15:03:43


Fighting crime in a future time! 
   
Made in us
Battlewagon Driver with Charged Engine





 koooaei wrote:
Why should they loose obsec? All the cads have obsec.

Though, is boss + boyz really all that better than 5 manz?

It is fun vs grav though. I'd also get a voidshield - helps trukks a lot.
You said it yourself. The obsec on the boyz and on the trukks is huge. Plus the potential of using the mawb to eat overwatch for the boyz, even if he dies. Manz missles are one trick ponies...at least with the bosses you get 2 or 3 tricks per game.
   
Made in ru
!!Goffik Rocker!!






That's an interesting idea overall. I might use a truck or two of naked boyz with megabosses - one with dls cause why not, and another with dfk for double the warlord trait fun. Don't see a reason for them to not be good alongside bullyboyz. They'll easilly fit in 1850 and i could get a bunch of lootas and mek gunz for backfield point grabbing and some shooting.

This message was edited 1 time. Last update was at 2017/02/16 09:49:26


 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Anoka County, MN

I had my opponent from last week roll against this list as if he had gotten first turn assuming I had 4+ cover on everything. He was able to wreck one Trukk with Pask in Punisher alone and immobilize a second one. So that would have still left me with 8 full mobs to move towards his DZ.


Automatically Appended Next Post:
This weeks report:

https://www.dakkadakka.com/dakkaforum/posts/list/0/718325.page#9207568

This message was edited 1 time. Last update was at 2017/02/18 02:14:08


Fighting crime in a future time! 
   
 
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