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2017/02/17 14:58:08
Subject: Can bikes be affected by haywire?
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Fresh-Faced New User
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Relatively new player here trying to navigate the ambiguities of the 7th Ed rulebook. Although bikes look like vehicles, I assume their different unit type means that they are not susceptible to haywire weapons such as Tau EMP grenades? If anyone could clear this up for me I'd be grateful.
I'm *assuming* that the defining characteristic of a vehicle is armour facings... so a Drop Pod and a Dreadnought would be affected but a Tau Battlesuit would not be?
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2017/02/17 14:59:35
Subject: Can bikes be affected by haywire?
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Powerful Phoenix Lord
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Haywire only affects vehicle. Are bikes & Tau suits considered vehicles by the rules?
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This message was edited 2 times. Last update was at 2017/02/17 15:00:11
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2017/02/17 15:01:29
Subject: Can bikes be affected by haywire?
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Lady of the Lake
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They should, but they can't.
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2017/02/17 16:01:27
Subject: Can bikes be affected by haywire?
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Charging Bull
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Power Armor should be too by that logic...
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2017/02/17 16:01:58
Subject: Can bikes be affected by haywire?
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Second Story Man
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They do in Infinity, but that's a whole different other game.
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Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
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2017/02/17 16:29:59
Subject: Can bikes be affected by haywire?
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Longtime Dakkanaut
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You still have a strength associated with the weapon (usually low, so you probably aren't affecting a bike, but there may be a higher strength haywire weapon I forgot about), but the haywire portion doesn't affect bikes since the game doesn't classify bikes as vehicles.
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2017/02/17 17:17:16
Subject: Can bikes be affected by haywire?
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Fresh-Faced New User
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Thanks for clearing that up folks!
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2017/02/17 17:18:38
Subject: Can bikes be affected by haywire?
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Powerful Phoenix Lord
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I think a nice addition to the Haywire rule might be to add +2 Str to the weapon against units with the Bike unit type, maybe even the Jet-pack sub-type (although that wouldn't make much since against Nurgle Plague Drones)
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This message was edited 1 time. Last update was at 2017/02/17 17:19:16
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2017/02/17 21:16:48
Subject: Can bikes be affected by haywire?
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Second Story Man
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Galef wrote:I think a nice addition to the Haywire rule might be to add +2 Str to the weapon against units with the Bike unit type, maybe even the Jet-pack sub-type (although that wouldn't make much since against Nurgle Plague Drones)
While this goes in to Proposed Rules, Warmahordes has a "Construct" type that could be used similar and allow Haywire to be used against certain, not-so-creature Monstrous/Gargantuan Creatures like Riptides and Wraith Knights. It could allow for an immunity or resistance to Poison and makes it vulnerable to Haywire.
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Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
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2017/02/19 21:22:56
Subject: Can bikes be affected by haywire?
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Ancient Space Wolves Venerable Dreadnought
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Forge World already have this for 30k; Mechanicum cyborgs trade resistance to poison effects for vulnerability to haywire.
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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