After getting a lot of great feed back from last week's report
https://www.dakkadakka.com/dakkaforum/posts/list/717527.page
I changed up my list:
Quadruple
CAD
MAWB
BP with 10 Boyz in Trukk Rokkit
RR
MAWB
BP with 10 Boyz in Looted Wagon 3 Rokkits
RR
Single Deffkopta x 2
Single Lobba, no upgrades
All of that x 4 = 2000 points
Total of 120 models in 36 units of which a quarter are ObSec
I deployed the four
LW's equidistant apart in the center of the table and far enough apart that a non-scattering Large Blast will only hit one. Warlord is in the grey, yet-to-be-painted, Looted Wagon. On both sides of that went two Trukks each. The Deffkoptas went in the gaps in between and will Scout move sideways in front of the Wagons and Trukks.
The four Lobbas hung out in the craters holding the objectives.
First turn everything but the Lobbas moves up 12". I didn't bother Flat out moving with the Trukks and Wagons since the opponent was running a
CC heavy Harlequins list with Eldrad from some new book I haven't seen before. Apparently he was running either two similar formations are double of the same. He had four units of foot troops, three units of dual bikes with two dudes on a bike, two Harlequin Raider-type vehicles each having one of their two guns only being able to fire in the rear arc?!?!, a couple of Death Jestering fellows, and Eldrad the Eldar Dad. This next picture was after my first shooting phase, eight twin-linked and twelve regular Rokkit shots gave me First Blood by exploding a Raider. The Lobbas were disappointing when 3 out of 4 scattered and I had none of my usual rerolls!! Sad panda face. Some other randos took some Rokkits to the face. Eldrad took one unsaved wound from snap-firing MAWB twin-linked Shootas!!!
As promised by my opponent, most of his army moved forward to assault my vehicles. His shooting was ineffectual and Psychic powers were mostly defensive. No Ork vehicles were harmed in the making of this battle report. Eldar got some crazy new wargear and rules recently.
The next picture shows the aftermath of the assault: every Deffkopta was destroyed with the exception of one which was able to Hit and Run 14" straight back towards the opponents table edge. This lone Mek will go on to claim the center objective (#5) which I drew twice!
MSU FTW!
Second movement phase: I Tank Shocked as many units as possible while only moving 6" ( really missing the old Red Paint Job and Deffrolla rules!!! SAD) causing a single unit of jet bikes ( the same unit that allowed the Deffkopta to escape, just not their day!) to flee a total of 4" with 3 dice