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Proposed First Turn rules by Frontline Gaming  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in lt
Mysterious Techpriest






If you deploy first you get a +1 on the "who decide who's first roll off"

This solves the problem of Imperial Knights having the hidden "always go first" rule and the AdMech having the "always go last because you can't get transports" rule

Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
3k pts Necrons  
   
 
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