Marmatag wrote:Your only scoring unit would be the knight? Isn't that super risky? What missions are you going to play?
Do flyers not count as scoring? I thought they got rid of the concept of scoring all together for 8th and made it total number of models around the center of obj. plan is to place my half of object in wide open areas with no cover to infantry, that + 1 save will hurt my shooting. I don't know what missions but when I look at my choices for units I value less units bc of the first turn perk
Khadorstompy wrote: If they go first focus on your Knight you could have trouble. Also I don't see you having enough fire power to deal with a hefty horde army. Huge amounts of Boyz and Gaunts could give you issues along with guard. I mean 90 boyz clocks in at under 550 points, 100 conscripts w 2 commissars at around 350, and 90 Termagaunts around 350 as well. Also Character cheese could be a problem as you don't have really anyway to get around the Cullexus.
All in all to be fairly blunt I don't think your list will do well at all.
Hey man thanks for the honesty. this is theory base but I think hurricane bolters are really strong. I probably did the math wrong but one storm raven at rapid fire 24
str 4 kills ~6-7 boys a turn. so that's 20 in theory from the 3 plus 2TAC and crusader. what can the boys truly do to threaten beside objective sit. I am worried about tyranids more than guard (flying Hive tyrants). have any opinions on what spaces marines can take to stop hordes? I want them to go on the knight. he is a distraction carnifex and a tolken unit for the opponent to go for once he figures he cant kill the birds(I'm hoping). and don't I just move away from the cullexus or shoot him last?
I think I can do more than 500 points worth of damage on turn one that's gives me a large points advantage to survive the rest of the battle kill the stuff that threatens the birds and clean up from there. that's the goal of this alpha strike. Am I ignorant or naive?