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2017/06/26 16:35:51
Subject: Space Marine Rapier Quad Mortar Rules in 8th?
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Fresh-Faced New User
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Hey all,
Dunno if this is the place to post this but I can't find the rules for the Space Marine Rapier Quad Mortar.
I assumed it would be in Imperial Armour Forces of Adeptus Astartes but in that there are rules on page 43 for the Rapier Carrier but only with options for a quad heavy bolter or a laser destroyer.
Anyone know where I could find the Quad Mortar rules for these? I only recently bought a bunch of them and be a shame if I couldn't actually field them!
I thought every model that previously had rules for 40k (especially in 7th) would have rules in 8th? Were these left out by accident or dropped?
Got in touch with GW/FW but I don't expect to get a reply any time soon if at all.
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2017/06/26 17:09:48
Subject: Space Marine Rapier Quad Mortar Rules in 8th?
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Fixture of Dakka
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They don't have rules currently.
Also, they don't have rules, thank god.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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2017/06/26 17:12:41
Subject: Space Marine Rapier Quad Mortar Rules in 8th?
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Decrepit Dakkanaut
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Yeah because they were soooooooo bad.
Just proxy them as a different Mortar or as a Thunderfire, but my guess is that the rules will be in the new IA.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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2017/06/26 17:27:15
Subject: Space Marine Rapier Quad Mortar Rules in 8th?
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Fresh-Faced New User
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Dunno about that. I found them to be pretty good at clearing out large units, hordes and the like, better than the Thunderfire.
But yeah figured I'd have to use them as Thunderfire Cannons for now. Bit disappointing that for whatever reason there aren't rules for them.
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2017/06/26 17:46:52
Subject: Re:Space Marine Rapier Quad Mortar Rules in 8th?
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Abel
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Heh. Trying to bring the Phosphex Rapiers into 40K? What a move. They are bad enough in 30K. Don't need them in 40K. Though there would be more ways of dealing with them in 40K, so maybe they wouldn't be that bad...
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Kara Sloan shoots through Time and Design Space for a Negative Play Experience |
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2017/06/26 18:18:23
Subject: Space Marine Rapier Quad Mortar Rules in 8th?
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Guarded Grey Knight Terminator
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My buddy emailed Forgeworld about space marine quad mortar rules - here's the response he got back:
Hi Tim,
Thank you for your email. The Rapier Quad Mortar is Horus Heresy only, which is why it is not in the new Index book. The text on the web store is there in error and we are having the tech guys remove it as soon as possible.
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"Glory in our suffering, because we know that suffering produces perseverance; perseverance, character; and character, hope. And hope does not disappoint"
-Paul of Tarsus
If my post seems goofy, assume I am posting from my phone and the autocorrect elf in my phone is drunk again |
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2017/06/26 18:36:00
Subject: Re:Space Marine Rapier Quad Mortar Rules in 8th?
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Fresh-Faced New User
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Tamwulf wrote:Heh. Trying to bring the Phosphex Rapiers into 40K? What a move.
move? No need to throw that label or insinuation at me especially as I'm not on about Phosphex Rapiers. The quad mortars in 40k never were that or had those shells (I'm assuming they're shells).
Options were str5 ap5 heavy 4 blast or str 8 ap 4 heavy 4 sunder, that's it basically. So again, no need to say I'm trying to pull a move.
Smotejob wrote:My buddy emailed Forgeworld about space marine quad mortar rules - here's the response he got back:
Hi Tim,
Thank you for your email. The Rapier Quad Mortar is Horus Heresy only, which is why it is not in the new Index book. The text on the web store is there in error and we are having the tech guys remove it as soon as possible.
Thanks for posting their reply. It's a bit odd them saying that as the quad mortar rapier was given specific 40k rules (as a downloadable pdf) and it wasn't just text on web. Ah well.
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2017/06/26 19:42:16
Subject: Space Marine Rapier Quad Mortar Rules in 8th?
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Fixture of Dakka
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MadMunky wrote:
Dunno about that. I found them to be pretty good at clearing out large units, hordes and the like, better than the Thunderfire.
But yeah figured I'd have to use them as Thunderfire Cannons for now. Bit disappointing that for whatever reason there aren't rules for them.
He means bad as in broken. They were the most powerful unit per point ever created.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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2017/06/26 20:59:10
Subject: Space Marine Rapier Quad Mortar Rules in 8th?
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Fresh-Faced New User
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DarknessEternal wrote:MadMunky wrote:
Dunno about that. I found them to be pretty good at clearing out large units, hordes and the like, better than the Thunderfire.
But yeah figured I'd have to use them as Thunderfire Cannons for now. Bit disappointing that for whatever reason there aren't rules for them.
He means bad as in broken. They were the most powerful unit per point ever created.
Ah ok fair enough.
Though I'm a bit puzzled as to why they're considered so powerful as compared to say thunderfire cannons? Is it down to the 4 str8 anti-armour shots? As the thunderfire was probably better for the blast anti-infantry shots? My only experience running/testing them I had three of them as my only heavy support so they obviously did more than a single thunderfire cannon (and they got neutralised quickly enough), though like for like was there really that big a difference?
I guess I might be a bit naive in my understanding of them.
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2017/07/10 11:58:43
Subject: Re:Space Marine Rapier Quad Mortar Rules in 8th?
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Fresh-Faced New User
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For anyone who cares, as per the Forge World FAQ:
"A Rapier Carrier may replace its quad heavy bolter for either a laser destroyer or a quad launcher"
Which is all I was after in my original post and the wargear options I thought they'd have to begin with when I got the IA book.
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