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Deathmarks are the weak point here, but can truly shine as anti reinforcements, line breaker, and HQ hunters. they average 2-3 mortal wounds together, plus their normal wounds.
This message was edited 1 time. Last update was at 2017/06/27 00:57:10
Drop an Anni Barge/Doomsday Ark and put the points into Scarabs to surround your Doomsday Arks to prevent them being from being charged and to force your opponent to deep strike further away from them.
Thanks for the comments guys, you're right I am very low on mass shots unless the opponent is near by doomsday arc's which I don't really want anyways.
I'll try to make room for more warriors, but I need the 3 doomsday arc to deal with 4 knight lists, or 3 knight + RG
I've ran the list before with no death marks and immortals instead with the phalanx but I was never able to grab line breaker or even slay the warlord because no mobility and easy for the opponent to position his characters safely.
I am not impressed with immortals in this list either, because they get targeted before my warriors and focused down with max of 10 man squads.
I play Tau and Necrons. I hate running Kroot and Scarabs, it feels like wasted points. I can generally screen with my warriors just as well as scarabs the first couple turns.
Anrakyr are better with infrantry base army. You have only 36 warriors because deathmarks are out of range...
Mayby change him to another hq? You can also change Cryptek to FW Toholk. You can also take spyder for repair ark, deny psyhic, tessla shot and support scarab if you take them also.
I've heard a lot about toholk, do you have a link to his rules? Battlescribe has not updated and I didn't buy the forgeworld book.
And that's a good idea about changing out anakyr, I am not running a lot of infantry... Maybe 1 formation with 1 HQ (Cryptek or Toholk) and another annihilation barge instead