Hey all, I am currently building a competitive Necron list for ITC events and normal tournaments.
This is what I have put together;
Outrider Detachment +1CP [1054pt]
HQ
Toholk the Blinded [165pts]
Elites
C'Tan Shard of the Deceiver [225pts]
Triarch Stalker [181pts] w/Twin Heavy Gauss Cannon [64pts]
Fast Attack
3x Canoptek Scarab Swarm [39pts]
3x Canoptek Scarab Swarm [39pts]
3x Canoptek Scarab Swarm [39pts]
3x Canoptek Scarab Swarm [39pts]
4x Destroyer [252pts] w/4x Gauss Cannon [80pts]
Heavy Destroyer [75pts] w/Heavy Gauss Cannon [32pts]
Battalion Detachment +3CP [945pts]
HQ
Catacomb Command Barge [189pts]: Hyperphase Sword [3pts], Resurrection Orb [35pts], Tesla Cannon [13pts]
Lord [76pts] w/Hyperphase Sword [3pts]
Troops
5x Immortal [40pts], Tesla Carbine [45pts]
5x Immortal [40pts], Tesla Carbine [45pts]
15x Necron Warrior [180pts]
Heavy Support
Tesseract Ark [246pts] w/Two Tesla Cannons [26pts]
Canoptek Spyder [84pts] w/Fabricator Claw Array [8pts]
Total: [1999pts]
The plan is use Toholks Eternal Engines on either the CCB, Triarch Stalker or Tesseract Ark to give the chosen units d3 wounds per turn instead of one (more then likely the CCB). Depending on what I face and what unit I think will benefit the most.
After that I will pair the Sypder with one of the left over Vehicles (Tomb Stalker) to give them D3 wounds as well.
The other Vehicle (Tesseract Ark) will use the Deciever to Grand Illusion somewhere else on the field to a better more dangerous position.
Toholk and the CCB will be with the unit of 4 Destroyers and Heavy Destroyer to give them Command Wave for +1 to Advance, Charge and to hit rolls, 5+ invul against shooty attacks, 4+ Reanimation Protocols. I will be advancing Toholk to make sure he keeps up with the unit for Destroyers.
The Lord will be with the Warriors to re-roll morale rolls so that I have a better chance of keeping them around.
Tesla Immortals will hold objectives and to be a good 24 inch shooting threat.
4 units of 3 Scarabs are for screening and locking up units in CC so I can position my shooty units in a better positions to destroy whatever the Scarabs held up. Sypder will give back 1 scarabs per unit if any are under their original amount and within 6 inches of the Sypder.
Tesseract Ark is to be in my opponents face for its Assault D6 flamer and other destructive weaponry. It will be able to target most units in any given battle.
Deceiver is their for C'tan powers and to re-deploy himself and 1-3 units in better positions.
C&C welcome as would like to make this list strong, survivable and fun
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