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So Tzaangors seem like ridiculous value at 7 point a piece. With what is essentially a marine stat line, 2 attacks each at strength 4 with ap -1, just crazy. Yeah they have no armor save to speak of, but heck, they're 7 points! The idea is to give them a chance of getting up the field and into combat by forcing the opponent to deal with other things. Magnus and the Daemon Prince will rush into the enemies lines as the 15 terminators descend on them from orbit. Each terminator has the killer rubric durability, but also each squad is laying down 20 str 4 ap -2 shots, so 60 shots in total when they enter, plus solid durability, and respectable melee. Magnus and the Daemon Prince will be bringing a powerhouse of melee capability, not to mention everything in the enemy lines will also be able to lay down 4 normal smites plus magnus' super smite. I think these elements will be enough to keep the enemy in place while the Tzaangors move up. The exalted sorcerer will be supporting them, while the predator bring up the rear and provides some much needed anti-tank to the list - though I think magnus plus smites will also do a good job on tanks.
Battalion Detachment
HQ – Daemon Prince of Chaos w/ Wings, Warp Bolter & 2x Malefic Talons
HQ – Exalted Sorcerer on Disc
Elites – 5x Scarab Occult Terminators w/ Hellfyre Missile Rack
Elites – 5x Scarab Occult Terminators w/ Hellfyre Missile Rack
Elites – 5x Scarab Occult Terminators w/ Hellfyre Missile Rack
Troops – 15x Tzaangors
Troops – 15x Tzaangors
Troops – 15x Tzaangors
Heavy Support – Predator w/ Quad Lascannon
Lord of War – Magnus the Red
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