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Made in ca
Bounding Assault Marine






Space Marines now have the Orbital Bombardment stratagem & a similar stratagem when using 3 Vindicators, I'm curious what each other faction has to deal with blobs around characters or Gilligan.
Also, I could see the Mawloc kindof being this in a way as it could potentially smash into lots of units blobbed together, but not really familiar with armies outside of Nids & Marines.
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

Dark Angels have Deathwing and Land Raider Crusaders, both of which can put out a fair amount of dakka. Of course, ultimately this kind of thing also applies to regular Marines' versions of those units as well, but they don't have access to Mr. Belial...
Tau have the ability to take a couple of large units of Fire Warriors with a Cadre Fireblade to put out a pretty good number of shots. Put 5 Markerlights on that blob and then hit it with the FW to make it disappear.
Chaos can just kind of fight fire with fire and hit a blob with a blob of their own. CSM can throw down some Berzerkers that get a stupid number of attacks to thin down a horde, and Daemons can use large blobs of Daemonettes/Bloodletters/Plaguebearers.
Space Wolves can bring Wolf Guard Bikers with Storm Bolters. 5 bikers bring 40 shots within 12 inches, and then they can charge with chainswords and get a total of 16 CC attacks before the target blob can even respond. TWC aren't bad for crowd control either, as they get a lot of attacks between the riders' weapons and the wolves themselves.

My armies (re-counted and updated on 11/1/23, including modeled wargear options):
Dark Angels: ~15000 Astra Militarum: ~1200 | Adeptus Custodes: ~1900 | Imperial Knights: ~2000 | Sisters of Battle: ~3500 | Leagues of Votann: ~1200 | Tyranids: ~2600 | Stormcast Eternals: ~5000
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2023: 40 | Total models painted in 2024: 12 | Current main painting project: Dark Angels
 Mr_Rose wrote:
Who doesn’t love crazy mutant squawk-puppies? Eh? Nobody, that’s who.
 
   
Made in us
Loyal Necron Lychguard





Scarab Occult Terminators are the primary anti-horde for Thousand Sons. Hellforged Predators kitted out with flamers is a great general CSM answer as well.
   
Made in ca
Bounding Assault Marine






sorry I should have phrased that better. I more so meant what units do factions have (if any) that can take advantage of several units/characters clumped together in a group.
ie. Orbital Bombardment will inflict mortal wounds on all units within d6'' of the target location.
Mawloc can inflict mortal wounds on potentially several units if they're spaced close together.
What other units are out there that will discourage people from clumping 4 tactical squads around a Chaplain & Captain for example?
   
Made in us
Loyal Necron Lychguard





Oh I get it, you mean like Parking Lot lists. That is far rarer, unfortunately, there is very little out there that punishes bunching together different units like that. Hopefully more codexes will have solutions.
   
Made in us
Longtime Dakkanaut




 benlac wrote:
sorry I should have phrased that better. I more so meant what units do factions have (if any) that can take advantage of several units/characters clumped together in a group.
ie. Orbital Bombardment will inflict mortal wounds on all units within d6'' of the target location.
Mawloc can inflict mortal wounds on potentially several units if they're spaced close together.
What other units are out there that will discourage people from clumping 4 tactical squads around a Chaplain & Captain for example?
gargatuan swuiggoth (or squigoth) does d6 mortal wound to each unit within 1in of the model on the charge. It's a massive model.
Anything that explodes is a mortal wound aoe to all units. Malcador infernus being the biggest explode.
There are a few titan weapons that hit nearby units.
While it's not a msu killer the stonecrusher carnafex obliterates blobs w the bio flail.

This message was edited 1 time. Last update was at 2017/07/25 04:56:23


 
   
Made in ca
Bounding Assault Marine






gungo wrote:
 benlac wrote:
sorry I should have phrased that better. I more so meant what units do factions have (if any) that can take advantage of several units/characters clumped together in a group.
ie. Orbital Bombardment will inflict mortal wounds on all units within d6'' of the target location.
Mawloc can inflict mortal wounds on potentially several units if they're spaced close together.
What other units are out there that will discourage people from clumping 4 tactical squads around a Chaplain & Captain for example?
gargatuan swuiggoth (or squigoth) does d6 mortal wound to each unit within 1in of the model on the charge. It's a massive model.
Anything that explodes is a mortal wound aoe to all units. Malcador infernus being the biggest explode.
There are a few titan weapons that hit nearby units.
While it's not a msu killer the stonecrusher carnafex obliterates blobs w the bio flail.


hm, I'm wondering now if there might be some strategy in speeding your nearly destroyed vehicles into these blobs in hopes that they explode lol
   
Made in au
Been Around the Block




Stormravens delete them from the board rather fast.

Fly over, and smash them with 12 AC rounds, 24 bolter shots and 6 HB rounds.

A squad of Dev-Cents (Captains and Lt's nearby for the win) with heavy bolters and assault bolters can remove them rather fast. IF/ CF Bolter drill to make a certainty of it.

The new Primaris Agressors do a damn fine job as well. At 43 points a pop, a RG player can deploy 3 x units 9" away at the start of turn 1 (for 3 CP) and delete a ton of blobs from the board in no time (double shots per unit).

The Primaris tank with its 'Onslaught' gatling cannon (heavy 12) and normal gatling cannon (Heavy 6) and two heavy bolters (Heavy 6) and stubbers can clean up the rest.
   
Made in us
Loyal Necron Lychguard





 benlac wrote:
gungo wrote:
 benlac wrote:
sorry I should have phrased that better. I more so meant what units do factions have (if any) that can take advantage of several units/characters clumped together in a group.
ie. Orbital Bombardment will inflict mortal wounds on all units within d6'' of the target location.
Mawloc can inflict mortal wounds on potentially several units if they're spaced close together.
What other units are out there that will discourage people from clumping 4 tactical squads around a Chaplain & Captain for example?
gargatuan swuiggoth (or squigoth) does d6 mortal wound to each unit within 1in of the model on the charge. It's a massive model.
Anything that explodes is a mortal wound aoe to all units. Malcador infernus being the biggest explode.
There are a few titan weapons that hit nearby units.
While it's not a msu killer the stonecrusher carnafex obliterates blobs w the bio flail.


hm, I'm wondering now if there might be some strategy in speeding your nearly destroyed vehicles into these blobs in hopes that they explode lol


I had two Heldrakes explode into an Azrael parking lot the other day that left Azrael low enough for Ahriman to finish him off with Infernal Gaze. I still ended up losing that game, but for a moment it was awesome.
   
Made in ru
!!Goffik Rocker!!






Vehicle explosions. But they're in no way reliable.
   
Made in gb
Sinewy Scourge




The Cyclops Demolition Vehicle (particularly Elysian ones) are good at this. BOOM!
   
 
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