Several rule dilemmas came up during my latest game that genuinely confuzzled me. some of them we disagreed on, others we had no idea so just guessed after unsuccessfully searching the rulebook (I'm not a fan of the new layout - much harder to find things than in 7th), and a few may have been caused by us making assumptions based on 7th for no reason. Anyway, here goes:
Is dangerous terrain a thing anymore? We went with no as we could find no mention of it, but it felt weird having rhinos plough over craters without having to roll a dice
Can you charge an enemy if you have to pass within 1" of another enemy unit during the charge? I assumed you could just declare both as targets and place all of your models in combat with the desired target, so you would take overwatch from both but could essentially ignoring the obstructing unit.
How does brotherhood of psykers interact with perils? Does it only take one squadmate to die for the perilsplosion to occur?
If playing a mission where the attacker has to escape off the far side of the board, can an attacking unit use its pile in move to leave the board edge while locked in combat? I understand that pile in moves must result in at least one model being closer to the enemy, but if you were 0.9999 inches apart to start with, and the allowed movement put you in range of the board edge, what would happen if one model in the combat attempts to leave the board edge?
Thanks in advance!