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Made in no
Liche Priest Hierophant





Bergen

Fidling around with my list I was debating 18 warriors with 3 venom cannons and 3 barbed strangler. Or 6 venom cannon.

I am planing on using them with a prime.

Looking back and forth I found them quite comparable to hive guards with impaler cannon.

Impaler cannon: BS3+, Heavy 2, S8, AP-2 D1d3.
Chassice 3 Wounds, T5, 4+ save. 48 points.

Venom cannon: BS4-, Assault 1d3, S8, AP-2 D1d3.
Chassice, 3 wounds, T4, 4+ save, 40 points.

The impaler cannon has a lot going for it. T5, does not need line of sight. Warriors needs a prime to get BS3+. You also need to buy more warriors, preferably with 24" Assault 3, S5 deathspitter. And you have the options on buying adrenal glands and boneswords.

I think that is a great argument for warriors. A good all around unit. Mine are painted in leviathan (and those are the rules I use) so I want a lot of synapse in my army for that swet 6+++.

Am I ignoring something here? I was just supriced that regular venom cannon came out so close to the impaler cannon. I love my impaler cannon!

Thoughts?

   
Made in us
Longtime Dakkanaut




Are you looking at the new codex information? Because venom cannon is AP -1 not - 2, that's actually kinda big.

Personally I have found that barbed stranglers are more effective than venom cannons, and that's coming from the receiving end of them. But if you need high str weapons in mass venom cannon warriors vs hive guards the guards don't need line of sight, depending on the board you play on this can also be a big plus. So I would say hive guard, even though I love the warrior models.

This message was edited 1 time. Last update was at 2017/11/07 05:43:26


 
   
Made in us
Fixture of Dakka






Warriors are back up units, they are good at backing up "some" shooting, melee, synapse, objectives, etc...

I mean its a good gun, assault 1D3 shots on a pseudo lascannon, but i feel it brings to much threat to them, If your using them as non-synapse and dont care if they get shot at, then go for it.

Edit: Also i always give my Warriors a Melee weapon (used to be Rending claws, but not anymore) i always move to try and melee as wella s shoot, i wish they could all have large guns, would love a shooting platform of warriors.....

This message was edited 3 times. Last update was at 2017/11/07 07:41:32


   
Made in de
Fresh-Faced New User




Do you think warriors are worth it in Melle? I love the models and don´t really like Genestealers so I´m looking for a way to make Warriors work. I´ll be trying them out with 2 boneswords and one to two lashwhips all with Deathspitter. I think thats a good Hybrid build. But this is propably better against elite armys am I right?
   
Made in nl
Longtime Dakkanaut




I would run them as plain melee with glands and no shooting. Keep them cheaper than 9 points per wound.

Has their statline and/or cost changed from the index?
   
Made in us
Fixture of Dakka






cookie wrote:
Do you think warriors are worth it in Melle? I love the models and don´t really like Genestealers so I´m looking for a way to make Warriors work. I´ll be trying them out with 2 boneswords and one to two lashwhips all with Deathspitter. I think thats a good Hybrid build. But this is propably better against elite armys am I right?


Depending how you use them, if you take Jormungandr or Trygons etc.. they can charge turn 1, with Behemonth for Re-roll Charges and AG for +1 to the charge am 8" re-rolling charge isnt hard to do.

Give them pseudo HB's (Deathspitters) and they can still shoot well also, I think they can have their place and are much better in the codex for sure, but they need to be built for the job, or cheap as a multi-use unit.

DSing 5 of them with BS's is 20 S4 -2ap Attacks, nothing to dedicate strong, but strong enough to kill something and consolidate into something else, using other CP's you can also re-rolls, do more Damage, either way 28pts for a DSing charing, HB Meleeing AP guy isnt that bad.. If he has to walk across the table it wouldnt be threatening.

Is that competitive? Most likely not, but is it viable and fun? yeah.

   
Made in us
Longtime Dakkanaut



Cheyenne WY

pismakron wrote:
I would run them as plain melee with glands and no shooting. Keep them cheaper than 9 points per wound.

Has their statline and/or cost changed from the index?
Well you might add in Spinefists...dirt cheap, and you can shoot in CC.

I think I'd be temped to use them with Jormungandr, and Ravenors. That puts Synapse, speed, and lots of CC in close. Or possably with a Mawloc taxi.....

If you run Leviathan they pick up a 6++, that might be worth a Trygon taxi, or a pod. I don't know if Toxin Glands are worthwhile, I think it would be "meta" dependant. Primas Marines and vehicles might require them, I think Adrenal is always worth it. Warrior, Adrenals, Spinefist, Twin Bone should be a resonable CC unit.

The will of the hive is always the same: HUNGER 
   
Made in no
Liche Priest Hierophant





Bergen

@Azuza001 the venom cannon is now 36" Assault d3, S8, Ap-2, Damage d3 20 points. 20 points is steep, but it came out better then I thought.

@Cookie no warriors are not worth in mellee. Genestealers are hands down one of the best melee units in the game. They are even better with some of the hive fleet rules. However, warriors are not bad in melee. Especially with boneswords ar 2 points. Warriors is a multi purpose model. Shooting, melee and synapse and they are feraly sturdy. They are priced at a point where I feel they are functionable. If you want pure dakka go gaunts, for pure combat go stealers.

It seems like the general consensus is quite posetive to them. Nice.

   
Made in us
Fixture of Dakka






Yeah the HVC is a good gun IMO for 20pts, a ML is D6 but its only heavy 1, where HVC is Assault d3 for d3.

   
Made in de
Fresh-Faced New User




But in the Index Warriors could only use normal venom canons which where Damage 1. Is that going to change in the Codex or is only the HVC going to change?
   
Made in no
Liche Priest Hierophant





Bergen

cookie wrote:
But in the Index Warriors could only use normal venom canons which where Damage 1. Is that going to change in the Codex or is only the HVC going to change?


Yes.
VC 20pnt 36" Ass1d3 S8 -2 Dd3
HVC 25pnt 36" Ass1d3 S9 -2 D3

This message was edited 1 time. Last update was at 2017/11/07 16:39:42


   
Made in us
Omnipotent Necron Overlord






I want to like warriors. 28 points for a decent mutiple purpose unit with a lot of wounds. Not a bad unit to throw catalyst on. Probably work best in the always in cover fleet.


Automatically Appended Next Post:
Can a prime take a VC?

This message was edited 2 times. Last update was at 2017/11/07 16:48:04


If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in nl
Longtime Dakkanaut




So apparently bone swords are now 2 points and the deathspitter 5 points on warriors? That should shake things up a bit.
   
Made in us
Fixture of Dakka






 Xenomancers wrote:
I want to like warriors. 28 points for a decent mutiple purpose unit with a lot of wounds. Not a bad unit to throw catalyst on. Probably work best in the always in cover fleet.


Automatically Appended Next Post:
Can a prime take a VC?


NO!... so stupid......
Edit: I'm guessing they didnt want under 9w characters to have ML's

pismakron wrote:
So apparently bone swords are now 2 points and the deathspitter 5 points on warriors? That should shake things up a bit.


Yep, thats how my warriors are made since.. if i play them

This message was edited 1 time. Last update was at 2017/11/07 16:57:40


   
Made in no
Liche Priest Hierophant





Bergen

 Xenomancers wrote:
I want to like warriors. 28 points for a decent mutiple purpose unit with a lot of wounds. Not a bad unit to throw catalyst on. Probably work best in the always in cover fleet.


Automatically Appended Next Post:
Can a prime take a VC?


No. I think eldar and dark eldar are the only once who can put fancy weapons on their characters. Dark Eldar archon with blaster is nice.

For the record, no, no venom cannon sadly. Also, there are only bad relics for them,

This message was edited 1 time. Last update was at 2017/11/07 18:01:02


   
Made in us
Powerful Ushbati





United States

Azuza001 wrote:
Are you looking at the new codex information? Because venom cannon is AP -1 not - 2, that's actually kinda big.

Personally I have found that barbed stranglers are more effective than venom cannons, and that's coming from the receiving end of them. But if you need high str weapons in mass venom cannon warriors vs hive guards the guards don't need line of sight, depending on the board you play on this can also be a big plus. So I would say hive guard, even though I love the warrior models.


I recently switched a ton of my models over to Barbed Stranglers and I am soooo happy.
   
Made in no
Liche Priest Hierophant





Bergen

 Togusa wrote:
Azuza001 wrote:
Are you looking at the new codex information? Because venom cannon is AP -1 not - 2, that's actually kinda big.

Personally I have found that barbed stranglers are more effective than venom cannons, and that's coming from the receiving end of them. But if you need high str weapons in mass venom cannon warriors vs hive guards the guards don't need line of sight, depending on the board you play on this can also be a big plus. So I would say hive guard, even though I love the warrior models.


I recently switched a ton of my models over to Barbed Stranglers and I am soooo happy.


I always end up dying to high T stuff. I agree that barbed stranglers are cooler now. 240 points for 6 deathspitters and 3 barbed strangelers are cool anti infantery. But they compete with devilgaunts 8 point range 18.

   
Made in us
Lone Wolf Sentinel Pilot






Texas

I like it. The one benefit the HG have though is they don't need line of sight. However, as you mentioned, you get synapse & SitW with warriors. Taking Kronos would be good as well. Reroll 1's on shooting if you don't move, and also get the ability to basically gak down enemy Pyskers. With the Prime thats hitting on 3's and rerolling 1's.

I think its definitely worth a try. I will give it a go, especially since i have 12 warriors and 2 primes, and magnatized those guys.

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Made in us
Longtime Dakkanaut



Cheyenne WY

 Xenomancers wrote:
I want to like warriors. 28 points for a decent mutiple purpose unit with a lot of wounds. Not a bad unit to throw catalyst on. Probably work best in the always in cover fleet.


Automatically Appended Next Post:
Can a prime take a VC?



leviathan should be a good one (6+++) also Kracon for the fall back, and charge, plus lots of Advanve speed. shoot most any Fleet really.

The will of the hive is always the same: HUNGER 
   
Made in us
Been Around the Block




I find warrior with deathspitter rather good for 25 you have a heavy bolter range 24 against 23 points for a marine with only 1 wound i find this good.
   
Made in us
Ultramarine Chaplain with Hate to Spare






Warriors are also a convenient 3 wounds, making them awkward targets for overcharged plasma weapons, requiring 2 hits apiece to go down.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
 
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