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Made in us
Sword-Wielding Bloodletter of Khorne





Warp Storm over Illinois

So I'm looking into maybe trying out Emperor's Children. I already play World Eaters so I thought I'd do the polar opposite in a way so it would be a little different. I'm not sure what's good for them besides Oblits and the stratagem that allows them to shoot again. I would be aiming for around 2000 points. Some units I'd like to take would be Noise Marines, Oblits, maybe chosen with power swords?, and A lord with the Murder Sword. Anything else could be whatever. Not too sure on what would be good or how to play it so I'm up for suggestions!

World Eaters/Khorne Daemons : 10463pts  
   
Made in au
Wicked Canoptek Wraith





victoria, Australia. the place to be (Y)

If you want to go all out, invest in a Deredeo Dreadnought, that thing is crazy good with EC.
My Necrons got slaughtered the other day by an EC army that fielded one of these and 3 units of Oblits

13,000 points
 
   
Made in us
Daemonic Dreadnought





Eye of Terror

Remember their Legion trait allows their troops, bikers and dreads to always strike first in combat. You will benefit from semi-durable units that can strike quickly against key units.

I see EC as the finesse harassment Legion, which is going to use board control and fight order to disrupt their opponents battle plans. It sounds like you have long-range covered, consider these units:

- Bikers - who can cross the board quickly to delivery plasma / melta shots, then get stuck in.

- Rhinos - because ECs need a delivery system, and also because they can charge screens. Let the Rhinos charge screens while occupants charge more interesting targets.

- Chosen - who can put that extra attack to good use, and who get a chainsword free now (basically). EC Chosen are going to be a lot tougher than other Legions.

- Slannesh Daemon detachments - that Locus of Swiftness is actually great for disruption and compliments the rest of your army very well. Consider a Chariot or just plain Daemonettes and a Herald.

   
Made in us
Sword-Wielding Bloodletter of Khorne





Warp Storm over Illinois

Oh yeah I forgot CSM get the Deredeo now. What was the load out of it?

I've added some Chosen into the mix because they all can take Power Swords (Gives me a reason to get that awesome 30k unit and chaos it up). The Chosen plus two of my 3 Noise Marine units are going in rhinos and they'll be backed up by Havocs, a Predator, and Oblits who are in deep strike. I might look into adding the Deredeo if I can shave off points for one.

World Eaters/Khorne Daemons : 10463pts  
   
Made in us
Stoic Grail Knight






Yendor

I play Emperor's Children, and I really enjoy the army.

2 CP Endless Cacophony is the glue that holds your army together. That extra volley of fire from a unit in a key position is crucial.

Bikers are very good. I have a squad of 6... because Slaanesh... with 2 Meltas and a Combi Melta. They have the speed to get into Melta Range, and can put a lot of hurt on enemy heavy tanks. They are a great target for Endless Cacophony as well, as you may need a second Melta Volley to bring down that troublesome vehicle.

Plasma Raptors have served me well. 2 Plasma Guns and a Champ with a Combi Plasma. They can hit something pretty hard on the turn they come down. They are the cheapest deep striking weapon platform in our arsenal by a lot, and hit very hard for their cost. They have a glass jaw though.

Oblits as others have said are so good with Endless Cacophony that other legions take Slaanesh Oblits just for access to it.

Helbrutes- the Forgeworld FAQ transfers Sonic Dreads to the Helbrute datasheet by opening up a few options if you mark Slaanesh. Twin Blast Masters for 40 points is the best long range weapon arm you can put on a Helbrute, they also get access to the new chapter approved cheap as chips Doom Siren. A Helbrute or two is a good way to get more Blast Masters on the table and even fully kitted out with 2 Blast Masters, Doom Siren, Fist, and Flamer is still significantly cheaper than 10 Noise Marines. Also note they can double tap with the Fire Frenzy Strategem vs the closest target.

Daemon Prince. Its a shame not to take a Daemon Prince, as Slaanesh Princes are the best Princes in the CSM codex. This is because they have access to the Intoxicating Elixer for +1 Strength and Attack making them less reliant on Diabolic Strength to get above s7. They also have access to the best durability increasing spell in the form of Delightful Agonies for the 5+ feel no pain save.

Slaanesh runs Lord with Murder Sword really well too. Check out the Index for a Lord on a Steed of Slaanesh. Give him the Murder Sword and a Combi Flamer and go nuts. He has +1 Wound and +1 Attack over a regular Chaos Lord, the Steed lets him assault after advancing, and he can fire the combi flamer with no penalty while advancing. By far the scariest bearer of the Murder Sword as he is fast enough to get to his chosen target, and the extra attack means one more mortal wound.
ALSO, its important to note that he is Cavalry, which means he doesn't benefit from the Always Strikes First Legion Trait. BUT BUT BUT. He has the DAEMON key word, Meaning if you mix in any Chaos Demons a Slaanesh Herlad can cast Hysterical Frenzy on him for a second fight phase, a second phase of combat with the murder sword.... It is difficult to pull off though, because your Lord needs to start the round in combat. But for further synergy its also worth noting that against targets not your chosen mark the Herald will boost your Lord up to s6 (+1 from the Murder Sword +1 for a nearby Herald.) 5 s6 Ap-4 attacks are pretty good yea (6 attacks with the Warlord Trait, 7attacks at s8 with the Warlord Trait and Diabolic Strength)

This message was edited 5 times. Last update was at 2018/05/01 20:49:49


Xom finds this thread hilarious!

My 5th Edition Eldar Tactica (not updated for 6th, historical purposes only) Walking the Path of the Eldar 
   
Made in gb
Regular Dakkanaut




What do you think about warp talons supported by a jump claw Lord?

This message was edited 1 time. Last update was at 2018/05/01 21:52:21


 
   
Made in us
Sword-Wielding Bloodletter of Khorne





Warp Storm over Illinois

MrPieChee wrote:
What do you think about warp talons supported by a jump claw Lord?


I think prior to the FAQ I would be more inclined to take them. After the reserves change I'm probably only going to keep the Oblits in Deep Strike and run the load up with the Chosen as "Body Guards". I don't mind eventually Mixing in Daemons but for now I'm trying to just keep it under CSM. Most of my Chaos lists eventually have daemons thrown in so I'm trying to put that off for a while so it still feels different.

World Eaters/Khorne Daemons : 10463pts  
   
Made in us
Stoic Grail Knight






Yendor

I agree with Tyno2025 on this one. Without Warptime being able to target deep striking units anymore, and Warp Talons' anit overwatch rule only taking affect on the turn they arrive from Deep Strike, it makes the unit very unreliable. Rolling a 9+ on 2d6 is a difficult result to reach.

This unit cannot even take a banner, so Khorne does nothing for them either. However you can spend a command point to make their charge slightly more reliable but that isn't a guarantee either and there are other things you want to be spending command points on. You are better off Deep Striking Raptors and rapid firing overcharged plasma. Its more reliable.

I also don't think dual lightning claws is that special anymore. Sure the +1 attack is nice, but only Ap-2 (compared to -4 on a power sword), and only Damage 1, compared to d3 on the Fist or Murder Sword Shenanigans doesn't seem worth the hassle to me.

6th and 7th were nicer a chaos lord with fancy weapons, since you could combine a claw and a fist, get +1 attack for two specialist weapons, and swap between them depending on the situation. But 8th nerfed the Lightning Claw pretty hard.

That said, I also am not a huge fan of Chosen for melee support. A Chosen with a Power Sword costs 21 points and has 2 s5 Ap-2 attacks.
For 22 points you can take a possessed, which has 1d3 s5 Ap-2 attacks (so roughly equivalent), but has movement 7, 2 wounds, and a 5++. The possessed is far more durable and faster than the chosen.
Of course Chosen actually have ranged weapons at their disposal. So they are probably better, but not as a melee unit. Unless you are willing to spring for the ranged options of the Chosen you will be better served by possessed as a melee escort for your Lord.

Its also worth noting that a Chosen with a Combi Bolter is 18 points. A Noise Marine with a Sonic Blaster is also 18 points. Both have 2 attacks. So basically unless you are buying a combi flamer, melta or plasma for that chosen, you are better off just buying more Noise Marines, who shoot more when they die.

This message was edited 2 times. Last update was at 2018/05/03 17:20:55


Xom finds this thread hilarious!

My 5th Edition Eldar Tactica (not updated for 6th, historical purposes only) Walking the Path of the Eldar 
   
 
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