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Made in ca
Monstrously Massive Big Mutant






I want to bring a renegade detachment with my WE army, and im wondering which god would be the least lore bending to have ally with them. Tzeentch or Slaanesh? Nurgle is out of the question because one of my buddies already runs DG.
   
Made in us
Ultramarine Master with Gauntlets of Macragge




What's left of Cadia

Probably Slaaneshi I would say. Khorne and Tzeentch barely get along at the best of times, and if Sorcerors get too close to Berzerkers their Chainaxes tend to "slip" into the sorcerer's face

TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

To be honest Khorne hates both Tzeentch and Slaanesh in nearly equal measure.

The God that he hates a bit less is Nurgle.

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Decrepit Dakkanaut






Springfield, VA

Khorne hates Slaanesh for being a pansy, and Slaanesh hates khorne for being an uncultured brute.

Tzeench would make more sense.
   
Made in ca
Junior Officer with Laspistol





London, Ontario

Have you considered a non-aligned detachment? Something like Alpha Legion, Iron Warriors, something like that?
   
Made in us
Shas'ui with Bonding Knife






I wanna run Nurgle and Tzeentch together and see how many people I play scream

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Monster-Slaying Daemonhunter





Why would your renegades not be Khorne?

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Fixture of Dakka




 War Kitten wrote:
Probably Slaaneshi I would say. Khorne and Tzeentch barely get along at the best of times, and if Sorcerors get too close to Berzerkers their Chainaxes tend to "slip" into the sorcerer's face

The one that fluffwise is hated most by Khorne is best?

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Khorne Chosen Marine Riding a Juggernaut





Ohio

When I run Renegades for a sorcerer, I make them undivided. Although I've considered Iron Warriors spearhead detachment with my havocs.
   
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Brain-Dead Zombie of Nurgle





 Unit1126PLL wrote:
Khorne hates Slaanesh for being a pansy, and Slaanesh hates khorne for being an uncultured brute.

Tzeench would make more sense.


Absolutely false. Khrone and Tzeentch are more enemies than any other pair in the Great Game. Slaanesh and Khorne get along better than any pair (not very well) but Slaanesh favors martial prowess over brute force. They are a much better pairing and I have no idea why you would think otherwise.

To OP, Slaanesh and Khorne works fine and actually compliment each other pretty well on the battlefield. Tzeentch and Khorne is abhorrent.

This message was edited 1 time. Last update was at 2018/04/26 17:55:14


 
   
Made in us
Painlord Titan Princeps of Slaanesh




In the old RT days Khorne and Tzeentch were paired off against each other (Jock v Nerd) and Slaanesh and Nurgle were paired off against each other (Beauty v Beast).

In the current mythos the new pairings are Khorne v Slaanesh and Nurgle v Tzeentch but I can't come up with a good rationale for the pairings.

But to your question unless there is some special unit/rule that you're looking for just go undivided. Otherwise there's always a reason for whatever combo you want. Just say that the detachments are whats left of a grand crusade.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Raphael the Raven wrote:
 Unit1126PLL wrote:
Khorne hates Slaanesh for being a pansy, and Slaanesh hates khorne for being an uncultured brute.

Tzeench would make more sense.


Absolutely false. Khrone and Tzeentch are more enemies than any other pair in the Great Game. Slaanesh and Khorne get along better than any pair (not very well) but Slaanesh favors martial prowess over brute force. They are a much better pairing and I have no idea why you would think otherwise.

To OP, Slaanesh and Khorne works fine and actually compliment each other pretty well on the battlefield. Tzeentch and Khorne is abhorrent.


The reason I think Khorne and Slaanesh don't get along is because I own and read the Chaos Daemons codex, which has numerous statements to that effect including this one:
Codex: Chaos Daemons, Page 8 Boxout "The Eternal Rivalry" wrote:Khorne most despises Slaanesh, whose earthly decadence and sensual lusts are at odds with the Blood God’s martial pride and desire for indiscriminate slaughter; the Dark Prince finds Khorne’s artless brutality dull, and takes a perverse delight in agitating him.

This message was edited 1 time. Last update was at 2018/04/26 18:22:02


 
   
Made in gb
Fixture of Dakka




Leo_the_Rat wrote:
In the old RT days Khorne and Tzeentch were paired off against each other (Jock v Nerd) and Slaanesh and Nurgle were paired off against each other (Beauty v Beast).

In the current mythos the new pairings are Khorne v Slaanesh and Nurgle v Tzeentch but I can't come up with a good rationale for the pairings.

But to your question unless there is some special unit/rule that you're looking for just go undivided. Otherwise there's always a reason for whatever combo you want. Just say that the detachments are whats left of a grand crusade.

Nurgle represents things remaining in stasis and decay. Tzeentch is about constant change. They're polar opposites.

Khorne is all about shedding blood and taking skulls and Slaanesh draws things out for pleasure making a mockery of what Khorne does.

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Made in us
Krazed Killa Kan






It seems to me that the Chaos gods are always at odds with one another. Each have similaries and differences with each other which ignites strife between them and their followers.

If your looking for an ally for your Khorne force then why not just have the ally be Chaos Undivided and add in whatever stuff you need to round out your army. If anything its the motives of the leaders of the armies/warbands/etc that makes things more compelling than the motives of the gods they serve/patronage.

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Ultramarine Master with Gauntlets of Macragge




What's left of Cadia

pm713 wrote:
 War Kitten wrote:
Probably Slaaneshi I would say. Khorne and Tzeentch barely get along at the best of times, and if Sorcerors get too close to Berzerkers their Chainaxes tend to "slip" into the sorcerer's face

The one that fluffwise is hated most by Khorne is best?


I thought Khorne hated Tzeentch the most, but maybe I'm just an idiot and misremembering fluff again. Haven't looked at that much chaos fluff since 5th edition

TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
 
   
Made in ca
Monstrously Massive Big Mutant






 War Kitten wrote:
pm713 wrote:
 War Kitten wrote:
Probably Slaaneshi I would say. Khorne and Tzeentch barely get along at the best of times, and if Sorcerors get too close to Berzerkers their Chainaxes tend to "slip" into the sorcerer's face

The one that fluffwise is hated most by Khorne is best?


I thought Khorne hated Tzeentch the most, but maybe I'm just an idiot and misremembering fluff again. Haven't looked at that much chaos fluff since 5th edition


They changed it to Slaanesh so that way Tzeentch wouldnt seem so much like the playground nerd that he is

   
Made in gb
Dakka Veteran





Nurgle isn't about stuff staying the same! All his wonderful poxes certainly effect change. I think Tzeentch doesn't like him because of him stealing all the weirdest names. Sloppity Bilepiper anyone?

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Made in gb
Regular Dakkanaut




Leo_the_Rat wrote:
In the old RT days Khorne and Tzeentch were paired off against each other (Jock v Nerd) and Slaanesh and Nurgle were paired off against each other (Beauty v Beast).

In the current mythos the new pairings are Khorne v Slaanesh and Nurgle v Tzeentch but I can't come up with a good rationale for the pairings.
It looks like it changed back in 2nd edition. The Chaos codex back then had Khorne vs Slaanesh, and Nurgle vs Tzeentch.
As an example:
page 22 wrote:Of all his brother-gods Khorne despises Slaanesh most of all, for the self-indulgent sensualities of the Price of Chaos are an affront to Khorne. Even so, Khorne may join forces with Slaanesh when necessary, much as it may gall him to do so.


The book provided included a sample daemon prince for each of the gods. The rules for N'Kari, Daemon Price of Slaanesh, included the following:
Page 140 wrote:Hates Khorne: Ni'Kari hates any Khornate daemons, and creatures that bear the Mark of Khorne. He will not serve in any army that includes such creatures except under the most extreme of circumstances (for example, when he and Doombreed fought alongside Horus during the Horus Heresy).

Khorne's demon price had the Hates Slaanesh rule, and Tzeentch's had the Hates Nurgle rule. Nurgle's didn't hate anyone - the rules didn't say whether it was because Nurgle was such a cheerful fellow, or because the daemon prince was also a chaos spawn (yes, a spawn demon prince. Things were different in those days).

Anyhow. That was the 2nd ed stuff. Unit1126PLL's quote shows that some of that is still extant.
   
Made in gb
Longtime Dakkanaut






Leo_the_Rat wrote:
In the old RT days Khorne and Tzeentch were paired off against each other (Jock v Nerd) and Slaanesh and Nurgle were paired off against each other (Beauty v Beast).

In the current mythos the new pairings are Khorne v Slaanesh and Nurgle v Tzeentch but I can't come up with a good rationale for the pairings.

But to your question unless there is some special unit/rule that you're looking for just go undivided. Otherwise there's always a reason for whatever combo you want. Just say that the detachments are whats left of a grand crusade.


Think you’re misremembering this; it’s always been Khorne vs Slaanesh, Tzeentch vs Nurgle, ever since the Realm of Chaos books in the late 80s. Austere, militaristic stoicism vs indulgent sensuality; constant evolution and change vs stagnation and decay.
   
Made in ca
Monstrously Massive Big Mutant






I'm already breaking fluff by having my army accept Psykers into its fold (Warlord believes Khorne is wasting potential by not tapping into the warp's full potential for bloodshed and war), so it's no big deal if it's one god or the other. That being said, would Tzeentch be fair to say, then?

This message was edited 1 time. Last update was at 2018/04/26 20:35:30


 
   
Made in de
Contagious Dreadnought of Nurgle





Tzeentch is definitely not as bad as Slaanesh for Khorne.
   
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On moon miranda.

 vaklor4 wrote:
I want to bring a renegade detachment with my WE army, and im wondering which god would be the least lore bending to have ally with them. Tzeentch or Slaanesh? Nurgle is out of the question because one of my buddies already runs DG.
As others noted, Khorne is diametrically opposed to Slaanesh as Nurgle is to Tzeentch. Khorne and Tzeentch don't really have issues aside from that Khorne finds psykers to be weak/cheating/etc, but that is not unique to Tzeentch, and not everything Tzeentch related involves psychic powers.

So, I would say Tzeentch is the lesser fluff issue by far on its own, Slaanesh would be the most fluff busting.

This message was edited 2 times. Last update was at 2018/04/26 20:51:20


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Painlord Titan Princeps of Slaanesh




Maybe I'm thinking back to Warhammer Fantasy and GW didn't have internal consistancy between the 2 games?
   
Made in ca
Monstrously Massive Big Mutant






Leo_the_Rat wrote:
Maybe I'm thinking back to Warhammer Fantasy and GW didn't have internal consistancy between the 2 games?


It could be possible, I got no idea about the differences in fluff between AoS and Fantasy, and I wasn't around for Fantasy.
   
Made in ca
Junior Officer with Laspistol





London, Ontario

There is a bit of "dark mirror" if you will between Khorne / Slaanesh, and Tzeentch / Nurgle.

Tzeentch and Nurgle are the easiest to show. Tzeentch is all about change and manipulation, to ultimately gain control and permanence. While Nurgle is all about decay and death, but then the life that springs up from the rot, creating change.

Slaanesh persues selfish pleasure through experiencing the outside world, but ultimately does not care about being compared to others. Khorne persues a sense of power through personal perfection, but can only be measured relative to others.

I'm not being as elegant with this as I could be, but the gods' feuds tend to be with their inverted, twisted around and backwards selves.
   
Made in au
Sneaky Sniper Drone




craggy wrote:
Nurgle isn't about stuff staying the same! All his wonderful poxes certainly effect change. I think Tzeentch doesn't like him because of him stealing all the weirdest names. Sloppity Bilepiper anyone?


Nurgle's stuff changes in a cycle, yes, but that cycle is always stagnant and stays the same. Tzeentch would turn that cycle into a polygon.
   
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Ultramarine Master with Gauntlets of Macragge




What's left of Cadia

Well. Guess I need to brush up on my chaos fluff then.

TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
 
   
Made in us
Longtime Dakkanaut





Chaos warbands often will work together, only to fight each other when the main objective is won.

You can make Nurgle and Slaanesh work together. Or Tzeentch and Khorne. Or Khorne and Slaanesh. Or Nurgle and Tzeentch. Whichever you want, there's nothing in the fluff that says they cannot work together because one god hates another god.

All 4 gods hate each other equally, and will often team up against whichever god is most powerful to bring them back down, only to start the fight all over again.

At the end of the day, play what you think is cool.
   
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Regular Dakkanaut




You can put together any combination of Chaos gods and it's not exactly lore bending. All are prepared to put their rivalry/animosity for one another on hold for their chance to wreak havok and fulfil their agendas in the mortal realm. The only time they really clash is when they are confined to the Warp with no one else to fight.
   
 
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