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Made in ie
Longtime Dakkanaut






CMON KS schedule 29/07/2018

Starcadia Quest 28th August 2018
Project Elite Q4 2018
Trudvang Legends Q2 2019



Previously:

Whilst Warhammer Fest has been going on CMON have also been running their Expo this weekend. Here's some of the news from it - I haven't watched a lot of the videos and probably won't so if anyone wants to summarise feel free.

(Note this is not me starting KS threads or anything else for these games)

Beasts of War have a live blog running

http://www.beastsofwar.com/eventslist/cmon-expo-2018-live-blog/

Learn To Play - coverage



First up their big announcement is Death May Die - Coming to KS second half of 2018

From Be Bold Games - https://mobile.twitter.com/BeBoldGames

Death May Die designed by @eric_lang and @robdaviau but it’s not a legacy game.

It’s about shooting Cthulhu in the face. It’s an episodic game where you’re going to lose most of the time. Each player will play an investigator with a unique set of skills. You start the game insane and the premise is that there’s a cult who started an unstoppable summoning of Cthulhu or Hastur. You start insane but you can go too insane. You lose if your investigators all die. There are a deck of insanity cards. You can trust each other’s absolutely but you can’t trust yourself. You have to tactfully use your insanity to your advantage. A game against Cthulhu will be completely different than a game against Hastur. There are codependent characters where one relies on another character. There might be a guy who’s a pyromaniac and if he goes crazy, then he might just set everything on fire. Very similarly to The Others, this game is going to be incredibly hard and most likely, you will die. You can not control the AI. This game is fully cooperative. It’s set in the 1920s and every episode stands alone. It plays in 60-90 minutes. Each episode is fully self contained but we put them in order of difficulty. It won’t be a campaign game. They considered it but they did not go that route due to the commitment requirements. Some episodes are swarming and dungeony and other episodes are NPC driven.

“This game is very different from The Others. I wasn’t satisfied until my playtesters said they’d have both this and The Others on their shelf”
“This game is a power gamer fantasy. The only way to win is the kill an ancient one.”
“We’re going for the TV show vibe”

We’ve been working on this game for a year and a half. The KS will be in the second half of 2018.


Learn To Play - Interview with Eric Lang



Beasts of War interview with Eric Lang








Next Arcadia Quest Riders - Flash KS already announced for May 21st to 25th



Arcadia Quest: Riders, an all-new expansion for the Arcadia Quest line of games. Guilds will now be able to recruit Mounts to their team, helping them get around the map and offering unique abilities while fighting the all new threat: Malkhor, a hunter with an eye for big game. But we’re not going to let him take our big, beastly buddies (even if it means working alongside other Guilds once in a while).

Join us for our first flash Kickstarter from May 21 to May 25. Unlike our normal Kickstarter projects, we’re only offering Arcadia Quest: Riders for a short amount of time with some cool, exclusive extras that will be available from the start of the campaign. Running a shorter campaign and removing stretch goals by offering all exclusives from the beginning helps ensure fast delivery of the game to our backers!


Images from Be Bold Games




Dragon Castle

From BoW

Dragon Castle kind of turns Mahjong on its head by making it competitive. Play revolves around a center board with absolutely beautiful tiles. Here’s that great tactile aspect we often talk about. On your turn, you can take tiles to create your own board in front of you. Your goal is to complete shrines and claim the most points. There’s tons of strategy and it’s easy to learn and fun to play.





13 Clues

From BoW

This is a deduction game where each player is trying to uncover which 3 cards are hidden from their view- in plain sight of everyone else! Game play revolves around paying close attention to what you see and how everyone else answers the questions. It’s a race to see who can solve their mystery first. It was super fun, but requires a lot of thinking. You HAVE to pay attention!





A Song of Ice and Fire

Q&A video (from BoW)






Dark Age and Wrath of Kings miniatures showcase (i'm not sure if there's anything new as I've lost track of these games.




Gizmos

Gizmos is one of the latest games from CMON. If you like Potion Explosion, you will love this game- it’s like Potion Explosion on steroids. In this one, players compete to build the most Gizmos to score the most victory points in the end. There’s quite a bit of strategy as well as a screw your neighbor aspect in that you really need to pay attention to what your opponents are up to.


Game Demo from BoW




Images from Be Bold Games





Richard the Lionheart

In Richard the Lionheart, players will work together (kind of) in support of the throne or not. Each turn, you bid your pledge to the cause to advance the trackers. When I mentioned “kind of” before, that’s because each player has a secret victory condition that may or may not help the team achieve its goal- but in the end, only one will win.


Images from BoW









This message was edited 13 times. Last update was at 2018/11/12 23:28:38


 
   
Made in us
Willing Inquisitorial Excruciator





Thanks for that Dave!

From what I could see, there didn't look to be anything new there for Dark Age.

Insidious Intriguer 
   
Made in gb
Decrepit Dakkanaut




UK



I can see why they've gone the way they have with these mount sculpts, but I really don't like it, so probably the first AQ pass from me

(wonder if the KS will be 1 or 2 weeks?)

 
   
Made in ie
Longtime Dakkanaut






 OrlandotheTechnicoloured wrote:

I can see why they've gone the way they have with these mount sculpts, but I really don't like it, so probably the first AQ pass from me

(wonder if the KS will be 1 or 2 weeks?)


Yeah I don't like it either but I get the design choice. KS is 5 days only May 21st to 25th. I'll probably pass unless it's sub $50 and shipping is low (shipping has been getting more and more expensive on CMON KS recently). Might be worth a $1 wait and see pledge.

This message was edited 1 time. Last update was at 2018/05/13 12:06:03


 
   
Made in us
Willing Inquisitorial Excruciator





A 4 day campaign?

That seems like an odd choice...

Insidious Intriguer 
   
Made in ie
Longtime Dakkanaut






 Mysterio wrote:
A 4 day campaign?

That seems like an odd choice...


Sorry 5 days I forgot to include both the first and last day. I guess this is a test to see what happens when you cut out the middle and have just the first 2 and last 2 days.


Automatically Appended Next Post:
I forgot the add Kick Ass to the above- due Q3





and Narcos

CMON Limited announced today that they have teamed with Gaumont, the oldest film company and producer of Narcos to design and publish Narcos: The Board Game, based on the Golden Globe and Emmy ® award-nominated television series.

Narcos: The Board Game, designed by Fel Barros and Renato Sasdelli, puts two to five players in the roles of the series’ most powerful characters and factions as they rewrite the story behind the rise and fall of El Patrón. One person acts as El Patrón, managing a growing narcotics empire while trying to keep their location on the board a secret. The remaining players lead the Hunter Factions: the DEA, Policía Nacional de Colombia, Cali Cartel, and the guerrilla extremist group. These seemingly disparate groups are united in their common interest to discover the hidden position of El Patrón, sharing information and discussing strategies. If the El Patrón player manages to complete their secret objectives without being captured by the Hunters, they win. However, if the Hunters are able to uncover El Patrón’s location, they succeed in their mission and win.

“Working with Gaumont to bring Narcos to the tabletop has been an incredible adventure,” commented David Preti, CMON’s Creative Director. “Every aspect of this game is carefully coordinated with the Gaumont team to ensure that the show fans love is brought to life on the tabletop unlike anyone could have imagined, while also appealing to players who have never seen the show.”

“CMON is known for its focus on high-quality and engaging games and we trust them to develop and design the first Narcos board game title that will allow our millions of Narcos fans to immerse themselves within the storylines and characters of the show” added Tim Stephen, Head of Legal and Business Affairs at Gaumont.

Narcos: The Board Game is scheduled for release in Q4 of 2018 with an SRP of $54.99.


Both are retail releases.

This message was edited 1 time. Last update was at 2018/05/13 12:17:11


 
   
Made in us
Near Golden Daemon Caliber





Affton, MO. USA

Wrath of kings?

LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13

I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 
   
Made in gb
Decrepit Dakkanaut




UK

It's certainly going to be interesting to see what a stretch goal free KS (for minis/games) looks like in backers eyes,

my guess is even if the initial offering is great value (and I'm unconvinced this will be simply because it's small so even adding 100% extra 'stuff' won't seem a great deal) without the steady uptick in extras a lot of people won't be able to see it

 
   
Made in gb
Fanatic with Madcap Mushrooms







Is it me or most is Boardgames and PVC minis and Kickstarters?
Pass.

   
Made in ie
Longtime Dakkanaut






 NAVARRO wrote:
Is it me or most is Boardgames and PVC minis and Kickstarters?
Pass.


You've just described CMONs entire business model Only 2 of those games are going to KS (and 1 only as an experiment really) the rest go straight to retail.

One more that I missed Blue Moon City







and some Narcos images






   
Made in gb
Fanatic with Madcap Mushrooms







 DaveC wrote:
 NAVARRO wrote:
Is it me or most is Boardgames and PVC minis and Kickstarters?
Pass.


You've just described CMONs entire business model


What happened to Dark Age, high quality and collectors/ltd editions miniatures for painters etc?

   
Made in us
Regular Dakkanaut




 NAVARRO wrote:
 DaveC wrote:
 NAVARRO wrote:
Is it me or most is Boardgames and PVC minis and Kickstarters?
Pass.


You've just described CMONs entire business model


What happened to Dark Age, high quality and collectors/ltd editions miniatures for painters etc?


Based on what I've seen and experienced, it seems that CMON has shown they will only provide support for a limited time on any non-board miniatures game. Both Dark Age and Wrath of Kings have devoted players frustrated that CMON doesn't do more for those games. Will be interesting to see how they handle the GoT mass-battle game after it's been out a year or two. By and large it does appear that CMON's business model focuses on releasing a game (via KS or otherwise) and then moving to the next one.
   
Made in ca
Mighty Kroxigor Ancient





California the Southern

They throw enough crazy plastic in the Cthulhu game I'll bite.

Really disappointed with the lack of any Wrath of Kings news. Seems like Westeros will completely replace it. A shame.

Then again, it's not like there was much news on Dark Age either...

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Longtime Dakkanaut






 highlord tamburlaine wrote:
They throw enough crazy plastic in the Cthulhu game I'll bite.

Really disappointed with the lack of any Wrath of Kings news. Seems like Westeros will completely replace it. A shame.

Then again, it's not like there was much news on Dark Age either...


I am pretty convinced that WoK is one of the best games available on the market today, I would love to see more for it (especially rpg, standalone board game, etc..)
   
Made in us
Courageous Questing Knight





Central Cimmeria

 thekingofkings wrote:
 highlord tamburlaine wrote:
They throw enough crazy plastic in the Cthulhu game I'll bite.

Really disappointed with the lack of any Wrath of Kings news. Seems like Westeros will completely replace it. A shame.

Then again, it's not like there was much news on Dark Age either...


I am pretty convinced that WoK is one of the best games available on the market today, I would love to see more for it (especially rpg, standalone board game, etc..)


I think where they went wrong with WoK was with the art direction. The art direction is a saturday morning cartoon/original Zombicide type style, but then they mix that with really adult type bdsm themes that would have worked better with a grittier art direction/world. I personally never got into the game because I don't want to play a game (or have rule books sitting around) with a bunch of naked bdsm women and monsters running around for a variety of reasons, one of which is how jarring it is with the cartoon/exaggerated style of the miniatures.
   
Made in us
Longtime Dakkanaut






 Gallahad wrote:
 thekingofkings wrote:
 highlord tamburlaine wrote:
They throw enough crazy plastic in the Cthulhu game I'll bite.

Really disappointed with the lack of any Wrath of Kings news. Seems like Westeros will completely replace it. A shame.

Then again, it's not like there was much news on Dark Age either...


I am pretty convinced that WoK is one of the best games available on the market today, I would love to see more for it (especially rpg, standalone board game, etc..)


I think where they went wrong with WoK was with the art direction. The art direction is a saturday morning cartoon/original Zombicide type style, but then they mix that with really adult type bdsm themes that would have worked better with a grittier art direction/world. I personally never got into the game because I don't want to play a game (or have rule books sitting around) with a bunch of naked bdsm women and monsters running around for a variety of reasons, one of which is how jarring it is with the cartoon/exaggerated style of the miniatures.


pretty much have to agree there *specifically you are talking nasier, they have a reason for it, but....yeah... The art style is a big issue, I am not a fan of the art, though some of the models I like, the fluff I really like the rules are what keeps me in.
   
Made in us
Longtime Dakkanaut





 Gallahad wrote:
I think where they went wrong with WoK was with the art direction. The art direction is a saturday morning cartoon/original Zombicide type style, but then they mix that with really adult type bdsm themes that would have worked better with a grittier art direction/world. I personally never got into the game because I don't want to play a game (or have rule books sitting around) with a bunch of naked bdsm women and monsters running around for a variety of reasons, one of which is how jarring it is with the cartoon/exaggerated style of the miniatures.
Personally, I'm perfectly fine with a bunch of naked bdsm women and monsters running around. I really liked the jellyfish faction better though. I do think the art style is somewhat offputting, though not because of the adult subject matter. It's just an exaggerated, kind of ugly style that I would only occasionally describe as aesthetically pleasing.

For me, I needed a cheap and easy way to try out the game. The starter sets were $70 per faction, and with nobody around who played it, I'd have to foot the bill for two starters just to demo games. The two player starter kit (Honor and Treachery) came out way too late, and by then, the game had already started to wane. I liked the starter enough to consider investing in an army, but really, the game was dead by then. I think it is too late to save WoK, but the same system with a different artist and an easier path to new player interest could probably do very well. It could even be in the WoK world, since the lore in the rulebook is actually quite good.

Meanwhile, I've never seen Dark Age available at any of the online shops I frequent, and I've never seen them in person anywhere. I wouldn't even know how to start Dark Age if I wanted to (and I'm curious to).
   
Made in us
Courageous Questing Knight





Central Cimmeria

 thekingofkings wrote:
 Gallahad wrote:
 thekingofkings wrote:
 highlord tamburlaine wrote:
They throw enough crazy plastic in the Cthulhu game I'll bite.

Really disappointed with the lack of any Wrath of Kings news. Seems like Westeros will completely replace it. A shame.

Then again, it's not like there was much news on Dark Age either...


I am pretty convinced that WoK is one of the best games available on the market today, I would love to see more for it (especially rpg, standalone board game, etc..)


I think where they went wrong with WoK was with the art direction. The art direction is a saturday morning cartoon/original Zombicide type style, but then they mix that with really adult type bdsm themes that would have worked better with a grittier art direction/world. I personally never got into the game because I don't want to play a game (or have rule books sitting around) with a bunch of naked bdsm women and monsters running around for a variety of reasons, one of which is how jarring it is with the cartoon/exaggerated style of the miniatures.


pretty much have to agree there *specifically you are talking nasier, they have a reason for it, but....yeah... The art style is a big issue, I am not a fan of the art, though some of the models I like, the fluff I really like the rules are what keeps me in.


Nasier pretty much being unusable in many settings plus the core trooper types of Shael Han being really boring pretty much knocked two factions off my interest list from the get go, then you add in the fact that through some combination of melty details and weird design I just can't make heads or tails of the Hadross Deepmen and it was pretty much over for me since I get more hobby time than I get game time.

Related to the other announcements, I'm cautiously optimistic about the Cthulhu game. Did they say in the video there wouldn't be stretch goals for that campaign? If there is enough stuff in the box from the get go I'll back it. I'm a sucker for Lovecraftian horrors.
   
Made in us
Longtime Dakkanaut





 Gallahad wrote:
Related to the other announcements, I'm cautiously optimistic about the Cthulhu game. Did they say in the video there wouldn't be stretch goals for that campaign? If there is enough stuff in the box from the get go I'll back it. I'm a sucker for Lovecraftian horrors.
That's apparently how they are doing the Arcadia Quest Riders kickstarter next week. 5 days, no stretch goals. It's weird because Riders is supposed to hit retail on Jun 29, so that's roughly a month to finalize and ship everything out to backers. Seems a bit iffy to me.
   
Made in us
Near Golden Daemon Caliber





Affton, MO. USA

 Sqorgar wrote:
 Gallahad wrote:
Related to the other announcements, I'm cautiously optimistic about the Cthulhu game. Did they say in the video there wouldn't be stretch goals for that campaign? If there is enough stuff in the box from the get go I'll back it. I'm a sucker for Lovecraftian horrors.
That's apparently how they are doing the Arcadia Quest Riders kickstarter next week. 5 days, no stretch goals. It's weird because Riders is supposed to hit retail on Jun 29, so that's roughly a month to finalize and ship everything out to backers. Seems a bit iffy to me.

If there are no stretch goals and everything’s in boxes in the warehouse already, then it’s just like a presage. Slap UPS labels on it and go.

LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13

I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 
   
Made in us
Dakka Veteran





Look through all the BoW coverage and really didn't see anything that struck me as interesting, guess that's good for my wallet, but can't help but wonder if they'll have a 5th KSer this year since Arcadia is just a short pre-order.

This message was edited 1 time. Last update was at 2018/05/14 05:35:48


 
   
Made in au
Tunneling Trygon





The City of Nothing

Is it just me, or does Death May Die sound incredibly similar mechanically to Mantic's Hellboy: The Board Game?

The cooperative role of the player characters, the two-part gameplay of investigation and boss fight, with the former being against a doomsday tracker that increases the fight to impossible difficulty, minions/subordinates trying to kill you to make the investigation harder

Biggest difference so far, pending actual official releases of DMD's mechanics, is the insanity meter.

Not suggesting anything, and I'm always down for an Eric Lang title, but it's quite the coincidence
   
Made in us
Courageous Questing Knight





Central Cimmeria

 Tim the Biovore wrote:
Is it just me, or does Death May Die sound incredibly similar mechanically to Mantic's Hellboy: The Board Game?

The cooperative role of the player characters, the two-part gameplay of investigation and boss fight, with the former being against a doomsday tracker that increases the fight to impossible difficulty, minions/subordinates trying to kill you to make the investigation harder

Biggest difference so far, pending actual official releases of DMD's mechanics, is the insanity meter.

Not suggesting anything, and I'm always down for an Eric Lang title, but it's quite the coincidence


That is a good point. Hopefully they are both well executed (to be clear I think the probability of a good release is high in both cases).




Automatically Appended Next Post:
 Gallahad wrote:
 thekingofkings wrote:
 Gallahad wrote:
 thekingofkings wrote:
 highlord tamburlaine wrote:
They throw enough crazy plastic in the Cthulhu game I'll bite.

Really disappointed with the lack of any Wrath of Kings news. Seems like Westeros will completely replace it. A shame.

Then again, it's not like there was much news on Dark Age either...


I am pretty convinced that WoK is one of the best games available on the market today, I would love to see more for it (especially rpg, standalone board game, etc..)


I think where they went wrong with WoK was with the art direction. The art direction is a saturday morning cartoon/original Zombicide type style, but then they mix that with really adult type bdsm themes that would have worked better with a grittier art direction/world. I personally never got into the game because I don't want to play a game (or have rule books sitting around) with a bunch of naked bdsm women and monsters running around for a variety of reasons, one of which is how jarring it is with the cartoon/exaggerated style of the miniatures.


pretty much have to agree there *specifically you are talking nasier, they have a reason for it, but....yeah... The art style is a big issue, I am not a fan of the art, though some of the models I like, the fluff I really like the rules are what keeps me in.


Nasier pretty much being unusable in many settings plus the core trooper types of Shael Han being really boring pretty much knocked two factions off my interest list from the get go, then you add in the fact that through some combination of melty details and weird design I just can't make heads or tails of the Hadross Deepmen and it was pretty much over for me.

Related to the other announcements, I'm cautiously optimistic about the Cthulhu game. Did they say in the video there wouldn't be stretch goals for that campaign? If there is enough stuff in the box from the get go I'll back it. I'm a sucker for Lovecraftian horrors.

This message was edited 1 time. Last update was at 2018/05/14 13:40:21


 
   
Made in gb
Kelne



West Sussex, UK

I believe the no stretch goals mentioned was for the next Arcadia quest campaign as it’s only 5 days long and the games are already sitting in the warehouse ready to ship as soon as the campaign ends.

This message was edited 1 time. Last update was at 2018/05/14 14:41:39


 
   
Made in us
Regular Dakkanaut





Illinois

Damn. Can’t wait for that Death May Die KS lol. Invader was so much fun. Late 2018 that seems to coincide with that new Rogue Trader game so Xmas will be expensive…

You can find me in the Chicago Tiki Room, where the drinks are always strong but don't taste that way!!!

http://popschicagotikiroom.blogspot.com/

https://twitter.com/PopsChTikiRoom 
   
Made in us
Willing Inquisitorial Excruciator





Dark Age does receive regular monthly releases (almost all of which are fantastic!) and Bryan Steele does regular rules updates, live chats, etc.

It is a great game that is a lot of fun and tactical, and on the quick side to play too.

But yeah, CMON can't keep a lot of it in stock in their own online store, and apparently burnt quite a few bridges one or two times in the past attempting to distribute it?

A shame, as it really is one of the best looking and playing games on the market.

Insidious Intriguer 
   
Made in us
Longtime Dakkanaut






Agree about WoK Nasier - I don't mind if other people enjoy the BDSM element or CMON's cartoony house style in general, but they're not for me.

Death May Die looks worth watching, even if "Shoot Cthulhu in the face" is one of the dumbest hooks I've ever heard. CMON doing Lovecraft is exciting in and of itself, as it may finally give us a Cthulhu miniatures game with good qualilty sculpts and high production values. (What about Cthulhu Wars? Props to Petersen for game design and heart, but the minis aren't good enough for me.) That said, the Death May Die monster minis shown so far are fine but none of them set me on fire yet, and with the possible exception of the canine-faced ghoul, they look more Lovecraftian than Lovecraft, i.e., Cthulhu-inspired rather than direct representations of his actual creatures. If they're going to do Cthulhu and Hastur, I hope they'll go whole hog and pull from the classic menagerie. Otherwise, why bother? As for the human figures, I definitely don't need a herd of 40+ KS exclusive 1920's civilian characters with guns, axes, shovels, whatever. Maybe if they go down the Zombicide homage route a little and do takes on famous pulp characters like The Shadow etc. I might get more interested in them. Otherwise my interest will depend on how many different monster sculpts they do, and how outstanding the sculpts are. The miniature casting quality, if its anything like Black Plague's, should be excellent.
   
Made in us
Courageous Questing Knight





Central Cimmeria

 Vermonter wrote:
Agree about WoK Nasier - I don't mind if other people enjoy the BDSM element or CMON's cartoony house style in general, but they're not for me.

Death May Die looks worth watching, even if "Shoot Cthulhu in the face" is one of the dumbest hooks I've ever heard. CMON doing Lovecraft is exciting in and of itself, as it may finally give us a Cthulhu miniatures game with good qualilty sculpts and high production values. (What about Cthulhu Wars? Props to Petersen for game design and heart, but the minis aren't good enough for me.) That said, the Death May Die monster minis shown so far are fine but none of them set me on fire yet, and with the possible exception of the canine-faced ghoul, they look more Lovecraftian than Lovecraft, i.e., Cthulhu-inspired rather than direct representations of his actual creatures. If they're going to do Cthulhu and Hastur, I hope they'll go whole hog and pull from the classic menagerie. Otherwise, why bother? As for the human figures, I definitely don't need a herd of 40+ KS exclusive 1920's civilian characters with guns, axes, shovels, whatever. Maybe if they go down the Zombicide homage route a little and do takes on famous pulp characters like The Shadow etc. I might get more interested in them. Otherwise my interest will depend on how many different monster sculpts they do, and how outstanding the sculpts are. The miniature casting quality, if its anything like Black Plague's, should be excellent.


I agree Vermonter, if I back DMD it will be for the monsters. You've actually made my stomach churn a little at the thought of it being run as a Zcide style campaign adding primarily just new investigators with a bunch of "For the LULZ!!!" homages... That would be awful.
   
Made in us
Longtime Dakkanaut






 Gallahad wrote:
 thekingofkings wrote:
 Gallahad wrote:
 thekingofkings wrote:
 highlord tamburlaine wrote:
They throw enough crazy plastic in the Cthulhu game I'll bite.

Really disappointed with the lack of any Wrath of Kings news. Seems like Westeros will completely replace it. A shame.

Then again, it's not like there was much news on Dark Age either...


I am pretty convinced that WoK is one of the best games available on the market today, I would love to see more for it (especially rpg, standalone board game, etc..)


I think where they went wrong with WoK was with the art direction. The art direction is a saturday morning cartoon/original Zombicide type style, but then they mix that with really adult type bdsm themes that would have worked better with a grittier art direction/world. I personally never got into the game because I don't want to play a game (or have rule books sitting around) with a bunch of naked bdsm women and monsters running around for a variety of reasons, one of which is how jarring it is with the cartoon/exaggerated style of the miniatures.


pretty much have to agree there *specifically you are talking nasier, they have a reason for it, but....yeah... The art style is a big issue, I am not a fan of the art, though some of the models I like, the fluff I really like the rules are what keeps me in.


Nasier pretty much being unusable in many settings plus the core trooper types of Shael Han being really boring pretty much knocked two factions off my interest list from the get go, then you add in the fact that through some combination of melty details and weird design I just can't make heads or tails of the Hadross Deepmen and it was pretty much over for me since I get more hobby time than I get game time.

Related to the other announcements, I'm cautiously optimistic about the Cthulhu game. Did they say in the video there wouldn't be stretch goals for that campaign? If there is enough stuff in the box from the get go I'll back it. I'm a sucker for Lovecraftian horrors.


arent we all, and they can really pull a fast one if they want to since most of those horrors are indescribable nightmares anyhow bad cast? who knows. It still eats people so good to go
   
Made in gb
Kelne



West Sussex, UK

I don’t think they will go with the celebrity inspired characters with DMD. They didn’t with The Others or several other recent non-Zombicide games so can see it being the same here.
   
 
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