I am going to be playing at a local tournament using Eternal War mission set from chapter approved and no beta rules. Review my list below and share your thoughts I got a couple variations to test out before the tournament this weekend.
+++ Harlequins (Warhammer 40,000 8th Edition) +++
++ Battalion Detachment +5CP ++
Regimental Doctrine: Catachan
+ HQ +
Company Commander: Kurov's Aquila (relic), Grand Strategist (Warlord Trait)
Company Commander
+ Troops +
10x Infantry Squad
10x Infantry Squad
10x Infantry Squad
++ Battalion Detachment +5CP ++
Forge World: Stygies VIII
+ HQ +
Tech-Priest Dominus: Omnissian Axe, Volkite Blaster, Phosphor Serpenta
Tech-Priest Enginseer
+ Troops +
6x Kataphron Destroyers: Heavy grav-cannon, Phospor blaster
5x Skitarii Vanguards
5x Skitarii Vanguards
+ Fast Attack +
5x Sydonian Dragoons: Taser Lance
+ Heavy Support +
4x Kastelan Robots: Heavy phosphor blaster x3
++ Supreme Command Detachment +1CP ++
Blood Angels
+ HQ +
Captain: The Angel's Wing (relic), Storm Shield, Thunderhammer
Captain: Jump Pack, Storm Shield, The Hammer of Baal (relic)
Lemartes
++ Total: [1997pts] ++
Command Points: 14
List Stratagems
Mustering Arm:
Death Visions of Sanguinius 1cp (used twice on Captains)
Before the Batle:
Armoury of Baal 3cp
Main Use
Red Rampage 1cp
Elimination Volley 2cp
Conqueror Doctrina Imperative 1cp
Clandestine Infiltration 1cp
Conditional use
Upon Wings of Fire 1cp
Descent of Angels 2cp
Honour The Chapter 3cp
Only in Death Does Duty End 2cp
Tech Adept 1cp
Game Plan: Infiltrate Dragoons for a 1st turn charge, deep strike Capains + Lemartes together to claim DC benefits. Bubble wrap Destroyers+Robots and support fire with stratagem to add +1 to hit all game long. Captain gets red rampage for massive damage dealt and Dragoons get conquerer for +2 to hit rolls and also massive damage dealt.
|