Switch Theme:

Dark Vengeance Cultist convert into Marauders, Mutant Rabbles, Militia, disciples, command squad  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Dakka Veteran





The Problem: I cant find or want to buy forge world resin models for Marauders, Mutant Rabbles, Militia, disciples, command squad.

Solution: I have 6 sets of the Dark Vengeance 20 man cultist squads. i want re assign which models are proxy as. Like for example all Trench Coat dude with shot gun and sword proxy as Enforcers who are the Commissar equivalent. Use the one naked dude with knife and pistol as mutant rabble. I also have a motley crew of 30 cultist who don't form a complete 20 man squad from Dark Vengeance.


The Dark Vengeance Cultists had 2 kinds of Champions (trench coat shotgun and sword vs hooded power axe), 2 Heavy Weapon wielder (flamer and heavy stubber), 4 pairs of unique auto gunners, 4 pairs of brutal assault weapon & pistol.





To make thing super easy I would like to first designate all auto gunners as militia, then ccw+pistol models as mauraders/mutants/disciples. I can add guns on the melee models to make them different. I can further divide the melee models because there are 4 kinds of melee models, the guy with a knife, the guy with a spiked bat, the guy with a spiked chain, the guy with a cog sprocket stick. If i divide it correctly i can have some marauders and command squads. That is if i buy additional guns.

Or should i designate the melee models to be militia?


So how would you designate the 20 cultist models into new roles?





This message was edited 4 times. Last update was at 2018/07/01 08:31:10


In the Grimdark future of DerpHammer40k, there are only dank memes! 
   
 
Forum Index » Painting & Modeling
Go to: